Make everything use active evals (#30)
* Add trace log level * Use active eval to implement spdlog * Split server/client active eval interfaces Since all properties are *not* valid on both sides * +200% fire resistance * Implement exec using active evaluations * Fully implement child process streams * Watch impl, move child_process back to explicitly adding events Automatically forwarding all events might be the right move, but wanna think/discuss it a bit more because it didn't come out very cleanly. * Would you like some args with that callback? * Implement the rest of child_process using active evals * Rampant memory leaks Emit "kill" to active evaluations when client disconnects in order to kill processes. Most likely won't be the final solution. * Resolve some minor issues with output panel * Implement node-pty with active evals * Provide clearTimeout to vm sandbox * Implement socket with active evals * Extract some callback logic Also remove some eval interfaces, need to re-think those. * Implement net.Server and remainder of net.Socket using active evals * Implement dispose for active evaluations * Use trace for express requests * Handle sending buffers through evaluation events * Make event logging a bit more clear * Fix some errors due to us not actually instantiating until connect/listen * is this a commit message? * We can just create the evaluator in the ctor Not sure what I was thinking. * memory leak for you, memory leak for everyone * it's a ternary now * Don't dispose automatically on close or error The code may or may not be disposable at that point. * Handle parsing buffers on the client side as well * Remove unused protobuf * Remove TypedValue * Remove unused forkProvider and test * Improve dispose pattern for active evals * Socket calls close after error; no need to bind both * Improve comment * Comment is no longer wishy washy due to explicit boolean * Simplify check for sendHandle and options * Replace _require with __non_webpack_require__ Webpack will then replace this with `require` which we then provide to the vm sandbox. * Provide path.parse * Prevent original-fs from loading * Start with a pid of -1 vscode immediately checks the PID to see if the debug process launch correctly, but of course we don't get the pid synchronously. * Pass arguments to bootstrap-fork * Fully implement streams Was causing errors because internally the stream would set this.writing to true and it would never become false, so subsequent messages would never send. * Fix serializing errors and streams emitting errors multiple times * Was emitting close to data * Fix missing path for spawned processes * Move evaluation onDispose call Now it's accurate and runs when the active evaluation has actually disposed. * Fix promisifying fs.exists * Fix some active eval callback issues * Patch existsSync in debug adapter
This commit is contained in:
@@ -1,31 +1,20 @@
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import { ReadWriteConnection, InitData, OperatingSystem, SharedProcessData } from "../common/connection";
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import { NewEvalMessage, ServerMessage, EvalDoneMessage, EvalFailedMessage, TypedValue, ClientMessage, NewSessionMessage, TTYDimensions, SessionOutputMessage, CloseSessionInputMessage, WorkingInitMessage, EvalEventMessage } from "../proto";
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import { EventEmitter } from "events";
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import { Emitter } from "@coder/events";
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import { logger, field } from "@coder/logger";
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import { ChildProcess, SpawnOptions, ForkOptions, ServerProcess, ServerSocket, Socket, ServerListener, Server, ActiveEval } from "./command";
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import { EventEmitter } from "events";
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import { Socket as NetSocket } from "net";
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import { ReadWriteConnection, InitData, OperatingSystem, SharedProcessData } from "../common/connection";
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import { Disposer, stringify, parse } from "../common/util";
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import { NewEvalMessage, ServerMessage, EvalDoneMessage, EvalFailedMessage, ClientMessage, WorkingInitMessage, EvalEventMessage } from "../proto";
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import { ActiveEval } from "./command";
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/**
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* Client accepts an arbitrary connection intended to communicate with the Server.
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*/
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export class Client {
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public readonly Socket: typeof NetSocket;
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private evalId = 0;
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private readonly evalDoneEmitter = new Emitter<EvalDoneMessage>();
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private readonly evalFailedEmitter = new Emitter<EvalFailedMessage>();
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private readonly evalEventEmitter = new Emitter<EvalEventMessage>();
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private sessionId = 0;
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private readonly sessions = new Map<number, ServerProcess>();
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private connectionId = 0;
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private readonly connections = new Map<number, ServerSocket>();
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private serverId = 0;
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private readonly servers = new Map<number, ServerListener>();
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private _initData: InitData | undefined;
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private readonly initDataEmitter = new Emitter<InitData>();
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private readonly initDataPromise: Promise<InitData>;
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@@ -40,21 +29,20 @@ export class Client {
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private readonly connection: ReadWriteConnection,
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) {
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connection.onMessage((data) => {
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let message: ServerMessage | undefined;
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try {
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this.handleMessage(ServerMessage.deserializeBinary(data));
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} catch (ex) {
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logger.error("Failed to handle server message", field("length", data.byteLength), field("exception", ex));
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message = ServerMessage.deserializeBinary(data);
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this.handleMessage(message);
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} catch (error) {
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logger.error(
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"Failed to handle server message",
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field("id", message && message.hasEvalEvent() ? message.getEvalEvent()!.getId() : undefined),
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field("length", data.byteLength),
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field("error", error.message),
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);
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}
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});
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const that = this;
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// @ts-ignore NOTE: this doesn't fully implement net.Socket.
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this.Socket = class extends ServerSocket {
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public constructor() {
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super(that.connection, that.connectionId++, that.registerConnection);
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}
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};
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this.initDataPromise = new Promise((resolve): void => {
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this.initDataEmitter.event(resolve);
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});
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@@ -64,44 +52,55 @@ export class Client {
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return this.initDataPromise;
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}
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public run(func: (ae: ActiveEval) => void | Promise<void>): ActiveEval;
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public run<T1>(func: (ae: ActiveEval, a1: T1) => void | Promise<void>, a1: T1): ActiveEval;
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public run<T1, T2>(func: (ae: ActiveEval, a1: T1, a2: T2) => void | Promise<void>, a1: T1, a2: T2): ActiveEval;
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public run<T1, T2, T3>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3) => void | Promise<void>, a1: T1, a2: T2, a3: T3): ActiveEval;
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public run<T1, T2, T3, T4>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3, a4: T4) => void | Promise<void>, a1: T1, a2: T2, a3: T3, a4: T4): ActiveEval;
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public run<T1, T2, T3, T4, T5>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5) => void | Promise<void>, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5): ActiveEval;
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public run<T1, T2, T3, T4, T5, T6>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5, a6: T6) => void | Promise<void>, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5, a6: T6): ActiveEval;
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public run<T1, T2, T3, T4, T5, T6>(func: (ae: ActiveEval, a1?: T1, a2?: T2, a3?: T3, a4?: T4, a5?: T5, a6?: T6) => void | Promise<void>, a1?: T1, a2?: T2, a3?: T3, a4?: T4, a5?: T5, a6?: T6): ActiveEval {
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public run(func: (ae: ActiveEval) => Disposer): ActiveEval;
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public run<T1>(func: (ae: ActiveEval, a1: T1) => Disposer, a1: T1): ActiveEval;
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public run<T1, T2>(func: (ae: ActiveEval, a1: T1, a2: T2) => Disposer, a1: T1, a2: T2): ActiveEval;
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public run<T1, T2, T3>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3) => Disposer, a1: T1, a2: T2, a3: T3): ActiveEval;
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public run<T1, T2, T3, T4>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3, a4: T4) => Disposer, a1: T1, a2: T2, a3: T3, a4: T4): ActiveEval;
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public run<T1, T2, T3, T4, T5>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5) => Disposer, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5): ActiveEval;
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public run<T1, T2, T3, T4, T5, T6>(func: (ae: ActiveEval, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5, a6: T6) => Disposer, a1: T1, a2: T2, a3: T3, a4: T4, a5: T5, a6: T6): ActiveEval;
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/**
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* Run a function on the server and provide an event emitter which allows
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* listening and emitting to the emitter provided to that function. The
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* function should return a disposer for cleaning up when the client
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* disconnects and for notifying when disposal has happened outside manual
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* activation.
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*/
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public run<T1, T2, T3, T4, T5, T6>(func: (ae: ActiveEval, a1?: T1, a2?: T2, a3?: T3, a4?: T4, a5?: T5, a6?: T6) => Disposer, a1?: T1, a2?: T2, a3?: T3, a4?: T4, a5?: T5, a6?: T6): ActiveEval {
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const doEval = this.doEvaluate(func, a1, a2, a3, a4, a5, a6, true);
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// This takes server events and emits them to the client's emitter.
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const eventEmitter = new EventEmitter();
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const d1 = this.evalEventEmitter.event((msg) => {
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if (msg.getId() !== doEval.id) {
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return;
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if (msg.getId() === doEval.id) {
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eventEmitter.emit(msg.getEvent(), ...msg.getArgsList().map(parse));
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}
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eventEmitter.emit(msg.getEvent(), ...msg.getArgsList().filter(a => a).map(s => JSON.parse(s)));
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});
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doEval.completed.then(() => {
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d1.dispose();
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eventEmitter.emit("close");
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}).catch((ex) => {
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d1.dispose();
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||||
// This error event is only received by the client.
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eventEmitter.emit("error", ex);
|
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});
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|
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// This takes client events and emits them to the server's emitter and
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// listens to events received from the server (via the event hook above).
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||||
return {
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||||
// tslint:disable no-any
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on: (event: string, cb: (...args: any[]) => void): EventEmitter => eventEmitter.on(event, cb),
|
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emit: (event: string, ...args: any[]): void => {
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const eventsMsg = new EvalEventMessage();
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eventsMsg.setId(doEval.id);
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eventsMsg.setEvent(event);
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eventsMsg.setArgsList(args.filter(a => a).map(a => JSON.stringify(a)));
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eventsMsg.setArgsList(args.map(stringify));
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const clientMsg = new ClientMessage();
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clientMsg.setEvalEvent(eventsMsg);
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this.connection.send(clientMsg.serializeBinary());
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},
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removeAllListeners: (event: string): EventEmitter => eventEmitter.removeAllListeners(event),
|
||||
// tslint:enable no-any
|
||||
};
|
||||
}
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||||
|
||||
@@ -128,6 +127,7 @@ export class Client {
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||||
return this.doEvaluate(func, a1, a2, a3, a4, a5, a6, false).completed;
|
||||
}
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||||
|
||||
// tslint:disable-next-line no-any
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||||
private doEvaluate<R, T1, T2, T3, T4, T5, T6>(func: (...args: any[]) => void | Promise<void> | R | Promise<R>, a1?: T1, a2?: T2, a3?: T3, a4?: T4, a5?: T5, a6?: T6, active: boolean = false): {
|
||||
readonly completed: Promise<R>;
|
||||
readonly id: number;
|
||||
@@ -136,163 +136,36 @@ export class Client {
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||||
const id = this.evalId++;
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newEval.setId(id);
|
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newEval.setActive(active);
|
||||
newEval.setArgsList([a1, a2, a3, a4, a5, a6].filter(a => typeof a !== "undefined").map(a => JSON.stringify(a)));
|
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newEval.setArgsList([a1, a2, a3, a4, a5, a6].map(stringify));
|
||||
newEval.setFunction(func.toString());
|
||||
|
||||
const clientMsg = new ClientMessage();
|
||||
clientMsg.setNewEval(newEval);
|
||||
this.connection.send(clientMsg.serializeBinary());
|
||||
|
||||
let res: (value?: R) => void;
|
||||
let rej: (err?: Error) => void;
|
||||
const prom = new Promise<R>((r, e): void => {
|
||||
res = r;
|
||||
rej = e;
|
||||
});
|
||||
|
||||
const d1 = this.evalDoneEmitter.event((doneMsg) => {
|
||||
if (doneMsg.getId() !== id) {
|
||||
return;
|
||||
}
|
||||
|
||||
d1.dispose();
|
||||
d2.dispose();
|
||||
|
||||
const resp = doneMsg.getResponse();
|
||||
if (!resp) {
|
||||
return res();
|
||||
}
|
||||
|
||||
const rt = resp.getType();
|
||||
// tslint:disable-next-line no-any
|
||||
let val: any;
|
||||
switch (rt) {
|
||||
case TypedValue.Type.BOOLEAN:
|
||||
val = resp.getValue() === "true";
|
||||
break;
|
||||
case TypedValue.Type.NUMBER:
|
||||
val = parseInt(resp.getValue(), 10);
|
||||
break;
|
||||
case TypedValue.Type.OBJECT:
|
||||
val = JSON.parse(resp.getValue());
|
||||
break;
|
||||
case TypedValue.Type.STRING:
|
||||
val = resp.getValue();
|
||||
break;
|
||||
default:
|
||||
throw new Error(`unsupported typed value ${rt}`);
|
||||
}
|
||||
|
||||
res(val);
|
||||
});
|
||||
|
||||
const d2 = this.evalFailedEmitter.event((failedMsg) => {
|
||||
if (failedMsg.getId() === id) {
|
||||
const completed = new Promise<R>((resolve, reject): void => {
|
||||
const dispose = (): void => {
|
||||
d1.dispose();
|
||||
d2.dispose();
|
||||
};
|
||||
|
||||
rej(new Error(failedMsg.getMessage()));
|
||||
}
|
||||
const d1 = this.evalDoneEmitter.event((doneMsg) => {
|
||||
if (doneMsg.getId() === id) {
|
||||
const resp = doneMsg.getResponse();
|
||||
dispose();
|
||||
resolve(parse(resp));
|
||||
}
|
||||
});
|
||||
|
||||
const d2 = this.evalFailedEmitter.event((failedMsg) => {
|
||||
if (failedMsg.getId() === id) {
|
||||
dispose();
|
||||
reject(new Error(failedMsg.getMessage()));
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
return {
|
||||
completed: prom,
|
||||
id,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns a process from a command. _Somewhat_ reflects the "child_process" API.
|
||||
* @example
|
||||
* const cp = this.client.spawn("echo", ["test"]);
|
||||
* cp.stdout.on("data", (data) => console.log(data.toString()));
|
||||
* cp.on("exit", (code) => console.log("exited with", code));
|
||||
* @param args Arguments
|
||||
* @param options Options to execute for the command
|
||||
*/
|
||||
public spawn(command: string, args: string[] = [], options?: SpawnOptions): ChildProcess {
|
||||
return this.doSpawn(command, args, options, false, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fork a module.
|
||||
* @param modulePath Path of the module
|
||||
* @param args Args to add for the module
|
||||
* @param options Options to execute
|
||||
*/
|
||||
public fork(modulePath: string, args: string[] = [], options?: ForkOptions): ChildProcess {
|
||||
return this.doSpawn(modulePath, args, options, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* VS Code specific.
|
||||
* Forks a module from bootstrap-fork
|
||||
* @param modulePath Path of the module
|
||||
*/
|
||||
public bootstrapFork(modulePath: string, args: string[] = [], options?: ForkOptions): ChildProcess {
|
||||
return this.doSpawn(modulePath, args, options, true, true);
|
||||
}
|
||||
|
||||
public createConnection(path: string, callback?: Function): Socket;
|
||||
public createConnection(port: number, callback?: Function): Socket;
|
||||
public createConnection(target: string | number, callback?: Function): Socket;
|
||||
public createConnection(target: string | number, callback?: Function): Socket {
|
||||
const id = this.connectionId++;
|
||||
const socket = new ServerSocket(this.connection, id, this.registerConnection);
|
||||
socket.connect(target, callback);
|
||||
|
||||
return socket;
|
||||
}
|
||||
|
||||
public createServer(callback?: () => void): Server {
|
||||
const id = this.serverId++;
|
||||
const server = new ServerListener(this.connection, id, callback);
|
||||
this.servers.set(id, server);
|
||||
|
||||
return server;
|
||||
}
|
||||
|
||||
private doSpawn(command: string, args: string[] = [], options?: SpawnOptions, isFork: boolean = false, isBootstrapFork: boolean = true): ChildProcess {
|
||||
const id = this.sessionId++;
|
||||
const newSess = new NewSessionMessage();
|
||||
newSess.setId(id);
|
||||
newSess.setCommand(command);
|
||||
newSess.setArgsList(args);
|
||||
newSess.setIsFork(isFork);
|
||||
newSess.setIsBootstrapFork(isBootstrapFork);
|
||||
if (options) {
|
||||
if (options.cwd) {
|
||||
newSess.setCwd(options.cwd);
|
||||
}
|
||||
if (options.env) {
|
||||
Object.keys(options.env).forEach((envKey) => {
|
||||
if (options.env![envKey]) {
|
||||
newSess.getEnvMap().set(envKey, options.env![envKey].toString());
|
||||
}
|
||||
});
|
||||
}
|
||||
if (options.tty) {
|
||||
const tty = new TTYDimensions();
|
||||
tty.setHeight(options.tty.rows);
|
||||
tty.setWidth(options.tty.columns);
|
||||
newSess.setTtyDimensions(tty);
|
||||
}
|
||||
}
|
||||
const clientMsg = new ClientMessage();
|
||||
clientMsg.setNewSession(newSess);
|
||||
this.connection.send(clientMsg.serializeBinary());
|
||||
|
||||
const serverProc = new ServerProcess(this.connection, id, options ? options.tty !== undefined : false, isBootstrapFork);
|
||||
serverProc.stdin.on("close", () => {
|
||||
const c = new CloseSessionInputMessage();
|
||||
c.setId(id);
|
||||
const cm = new ClientMessage();
|
||||
cm.setCloseSessionInput(c);
|
||||
this.connection.send(cm.serializeBinary());
|
||||
});
|
||||
this.sessions.set(id, serverProc);
|
||||
|
||||
return serverProc;
|
||||
return { completed, id };
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -332,121 +205,12 @@ export class Client {
|
||||
this.evalFailedEmitter.emit(message.getEvalFailed()!);
|
||||
} else if (message.hasEvalEvent()) {
|
||||
this.evalEventEmitter.emit(message.getEvalEvent()!);
|
||||
} else if (message.hasNewSessionFailure()) {
|
||||
const s = this.sessions.get(message.getNewSessionFailure()!.getId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
s.emit("error", new Error(message.getNewSessionFailure()!.getMessage()));
|
||||
this.sessions.delete(message.getNewSessionFailure()!.getId());
|
||||
} else if (message.hasSessionDone()) {
|
||||
const s = this.sessions.get(message.getSessionDone()!.getId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
s.emit("exit", message.getSessionDone()!.getExitStatus());
|
||||
this.sessions.delete(message.getSessionDone()!.getId());
|
||||
} else if (message.hasSessionOutput()) {
|
||||
const output = message.getSessionOutput()!;
|
||||
const s = this.sessions.get(output.getId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
const data = new TextDecoder().decode(output.getData_asU8());
|
||||
const source = output.getSource();
|
||||
switch (source) {
|
||||
case SessionOutputMessage.Source.STDOUT:
|
||||
case SessionOutputMessage.Source.STDERR:
|
||||
(source === SessionOutputMessage.Source.STDOUT ? s.stdout : s.stderr).emit("data", data);
|
||||
break;
|
||||
case SessionOutputMessage.Source.IPC:
|
||||
s.emit("message", JSON.parse(data));
|
||||
break;
|
||||
default:
|
||||
throw new Error(`Unknown source ${source}`);
|
||||
}
|
||||
} else if (message.hasIdentifySession()) {
|
||||
const s = this.sessions.get(message.getIdentifySession()!.getId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
const pid = message.getIdentifySession()!.getPid();
|
||||
if (typeof pid !== "undefined") {
|
||||
s.pid = pid;
|
||||
}
|
||||
const title = message.getIdentifySession()!.getTitle();
|
||||
if (typeof title !== "undefined") {
|
||||
s.title = title;
|
||||
}
|
||||
} else if (message.hasConnectionEstablished()) {
|
||||
const c = this.connections.get(message.getConnectionEstablished()!.getId());
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
c.emit("connect");
|
||||
} else if (message.hasConnectionOutput()) {
|
||||
const c = this.connections.get(message.getConnectionOutput()!.getId());
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
c.emit("data", Buffer.from(message.getConnectionOutput()!.getData_asU8()));
|
||||
} else if (message.hasConnectionClose()) {
|
||||
const c = this.connections.get(message.getConnectionClose()!.getId());
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
c.emit("close");
|
||||
c.emit("end");
|
||||
this.connections.delete(message.getConnectionClose()!.getId());
|
||||
} else if (message.hasConnectionFailure()) {
|
||||
const c = this.connections.get(message.getConnectionFailure()!.getId());
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
c.emit("end");
|
||||
this.connections.delete(message.getConnectionFailure()!.getId());
|
||||
} else if (message.hasSharedProcessActive()) {
|
||||
const sharedProcessActiveMessage = message.getSharedProcessActive()!;
|
||||
this.sharedProcessActiveEmitter.emit({
|
||||
socketPath: message.getSharedProcessActive()!.getSocketPath(),
|
||||
logPath: message.getSharedProcessActive()!.getLogPath(),
|
||||
socketPath: sharedProcessActiveMessage.getSocketPath(),
|
||||
logPath: sharedProcessActiveMessage.getLogPath(),
|
||||
});
|
||||
} else if (message.hasServerEstablished()) {
|
||||
const s = this.servers.get(message.getServerEstablished()!.getId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
s.emit("connect");
|
||||
} else if (message.hasServerConnectionEstablished()) {
|
||||
const s = this.servers.get(message.getServerConnectionEstablished()!.getServerId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
const conId = message.getServerConnectionEstablished()!.getConnectionId();
|
||||
const serverSocket = new ServerSocket(this.connection, conId, this.registerConnection);
|
||||
this.registerConnection(conId, serverSocket);
|
||||
serverSocket.emit("connect");
|
||||
s.emit("connection", serverSocket);
|
||||
} else if (message.getServerFailure()) {
|
||||
const s = this.servers.get(message.getServerFailure()!.getId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
s.emit("error", new Error(message.getNewSessionFailure()!.getReason().toString()));
|
||||
this.servers.delete(message.getNewSessionFailure()!.getId());
|
||||
} else if (message.hasServerClose()) {
|
||||
const s = this.servers.get(message.getServerClose()!.getId());
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
s.emit("close");
|
||||
this.servers.delete(message.getServerClose()!.getId());
|
||||
}
|
||||
}
|
||||
|
||||
private registerConnection = (id: number, socket: ServerSocket): void => {
|
||||
if (this.connections.has(id)) {
|
||||
throw new Error(`${id} is already registered`);
|
||||
}
|
||||
this.connections.set(id, socket);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user