Some cleanup

- Use whateverEmitter.event for the onWhatever methods.
- Add readonly to a bunch of things.
- Remove some redundancy in types.
- Move initializations out of the constructor and into the declarations
  where it was reasonable to do so.
- Disable a few no-any violations.
This commit is contained in:
Asher
2019-02-06 11:53:23 -06:00
parent ddf96077a3
commit 588da0443c
16 changed files with 98 additions and 164 deletions

View File

@@ -9,36 +9,28 @@ import { retry } from "../retry";
*/
class Connection implements ReadWriteConnection {
private activeSocket: WebSocket | undefined;
private readonly messageEmitter: Emitter<Uint8Array> = new Emitter();
private readonly closeEmitter: Emitter<void> = new Emitter();
private readonly upEmitter: Emitter<void> = new Emitter();
private readonly downEmitter: Emitter<void> = new Emitter();
private readonly messageBuffer: Uint8Array[] = [];
private socketTimeoutDelay = 60 * 1000;
private retryName = "Socket";
private readonly messageBuffer = <Uint8Array[]>[];
private readonly socketTimeoutDelay = 60 * 1000;
private readonly retryName = "Socket";
private isUp: boolean = false;
private closed: boolean = false;
private readonly messageEmitter = new Emitter<Uint8Array>();
private readonly closeEmitter = new Emitter<void>();
private readonly upEmitter = new Emitter<void>();
private readonly downEmitter = new Emitter<void>();
public readonly onUp = this.upEmitter.event;
public readonly onClose = this.closeEmitter.event;
public readonly onDown = this.downEmitter.event;
public readonly onMessage = this.messageEmitter.event;
public constructor() {
retry.register(this.retryName, () => this.connect());
retry.block(this.retryName);
retry.run(this.retryName);
}
/**
* Register a function to be called when the connection goes up.
*/
public onUp(cb: () => void): void {
this.upEmitter.event(cb);
}
/**
* Register a function to be called when the connection goes down.
*/
public onDown(cb: () => void): void {
this.downEmitter.event(cb);
}
public send(data: Buffer | Uint8Array): void {
if (this.closed) {
throw new Error("web socket is closed");
@@ -50,14 +42,6 @@ class Connection implements ReadWriteConnection {
}
}
public onMessage(cb: (data: Uint8Array | Buffer) => void): void {
this.messageEmitter.event(cb);
}
public onClose(cb: () => void): void {
this.closeEmitter.event(cb);
}
public close(): void {
this.closed = true;
this.dispose();