Getting the client to run (#12)

* Clean up workbench and integrate initialization data

* Uncomment Electron fill

* Run server & client together

* Clean up Electron fill & patch

* Bind fs methods

This makes them usable with the promise form:
`promisify(access)(...)`.

* Add space between tag and title to browser logger

* Add typescript dep to server and default __dirname for path

* Serve web files from server

* Adjust some dev options

* Rework workbench a bit to use a class and catch unexpected errors

* No mkdirs for now, fix util fill, use bash with exec

* More fills, make general client abstract

* More fills

* Fix cp.exec

* Fix require calls in fs fill being aliased

* Create data and storage dir

* Implement fs.watch

Using exec for now.

* Implement storage database fill

* Fix os export and homedir

* Add comment to use navigator.sendBeacon

* Fix fs callbacks (some args are optional)

* Make sure data directory exists when passing it back

* Update patch

* Target es5

* More fills

* Add APIs required for bootstrap-fork to function (#15)

* Add bootstrap-fork execution

* Add createConnection

* Bundle bootstrap-fork into cli

* Remove .node directory created from spdlog

* Fix npm start

* Remove unnecessary comment

* Add webpack-hot-middleware if CLI env is not set

* Add restarting to shared process

* Fix starting with yarn
This commit is contained in:
Asher
2019-01-18 15:46:40 -06:00
committed by Kyle Carberry
parent 05899b5edf
commit 72bf4547d4
80 changed files with 5183 additions and 9697 deletions

View File

@@ -76,3 +76,32 @@ message TTYDimensions {
uint32 height = 1;
uint32 width = 2;
}
// Initializes a new connection to a port or path
message NewConnectionMessage {
uint64 id = 1;
uint64 port = 2;
string path = 3;
}
// Sent when a connection has successfully established
message ConnectionEstablishedMessage {
uint64 id = 1;
}
// Sent when a connection fails
message NewConnectionFailureMessage {
uint64 id = 1;
string message = 2;
}
// Sent for connection output
message ConnectionOutputMessage {
uint64 id = 1;
bytes data = 2;
}
// Sent to close a connection
message ConnectionCloseMessage {
uint64 id = 1;
}