Docs copyedits: README.md + CONTRIBUTING.md (#2242)
* Edit README * Edit CONTRIBUTING * Format CONTRIBUTING.MD * Incorporate feedback * Revert movement of CONTRIBUTING.MD and format
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README.md
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README.md
@ -6,72 +6,58 @@ Run [VS Code](https://github.com/Microsoft/vscode) on any machine anywhere and a
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## Highlights
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- **Code everywhere**
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- Code on your Chromebook, tablet, and laptop with a consistent development environment.
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- Develop on a Linux machine and pick up from any device with a web browser.
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- **Server-powered**
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- Take advantage of large cloud servers to speed up tests, compilations, downloads, and more.
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- Preserve battery life when you're on the go as all intensive tasks run on your server.
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- Make use of a spare computer you have lying around and turn it into a full development environment.
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- Code on any device with a consistent development environment
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- Use cloud servers to speed up tests, compilations, downloads, and more
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- Preserve battery life when you're on the go; all intensive tasks run on your server
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## Getting Started
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For a full setup and walkthrough, please see [./doc/guide.md](./doc/guide.md).
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There are two ways to get started:
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### Quick Install
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1. Using the [install script](./install.sh), which automates most of the process. The script uses the system package manager (if possible)
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2. Manually installing code-server; see [Installation](./doc/install.md) for instructions applicable to most use cases
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We have a [script](./install.sh) to install code-server for Linux, macOS and FreeBSD.
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It tries to use the system package manager if possible.
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First run to print out the install process:
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If you choose to use the install script, you can preview what occurs during the install process:
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```bash
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curl -fsSL https://code-server.dev/install.sh | sh -s -- --dry-run
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```
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Now to actually install:
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To install, run:
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```bash
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curl -fsSL https://code-server.dev/install.sh | sh
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```
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The install script will print out how to run and start using code-server.
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When done, the install script prints out instructions for running and starting code-server.
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### Manual Install
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Docs on the install script, manual installation and docker image are at [./doc/install.md](./doc/install.md).
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We also have an in-depth [setup and configuration](./doc/guide.md) guide.
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### Alpha Program 🐣
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We're working on a cloud platform to make deploying and managing code-server easier. If you don't want to worry about
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We're working on a cloud platform that makes deploying and managing code-server easier. Consider [joining our alpha program](https://codercom.typeform.com/to/U4IKyv0W) if you don't want to worry about
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- TLS
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- Authentication
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- Port Forwarding
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consider [joining our alpha program](https://codercom.typeform.com/to/U4IKyv0W).
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## FAQ
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See [./doc/FAQ.md](./doc/FAQ.md).
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## Contributing
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## Want to help?
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See [./doc/CONTRIBUTING.md](./doc/CONTRIBUTING.md).
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See [CONTRIBUTING](./doc/CONTRIBUTING.md) for details.
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## Hiring
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We ([@cdr](https://github.com/cdr)) are looking for engineers to help maintain
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code-server, innovate on open source and streamline dev workflows.
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We ([@cdr](https://github.com/cdr)) are looking for engineers to help [maintain
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code-server](https://jobs.lever.co/coder/e40becde-2cbd-4885-9029-e5c7b0a734b8), innovate on open source, and streamline dev workflows.
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Our main office is in Austin, Texas. Remote is ok as long as
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you're in North America or Europe.
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Please get in [touch](mailto:jobs@coder.com) with your resume/github if interested.
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We're also hiring someone specifically to help maintain code-server.
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See the listing [here](https://jobs.lever.co/coder/e40becde-2cbd-4885-9029-e5c7b0a734b8).
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Please get in [touch](mailto:jobs@coder.com) with your resume/GitHub if interested.
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## For Organizations
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@ -8,6 +8,7 @@
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- [Build](#build)
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- [Structure](#structure)
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- [VS Code Patch](#vs-code-patch)
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- [Currently Known Issues](#currently-known-issues)
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<!-- END doctoc generated TOC please keep comment here to allow auto update -->
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@ -15,24 +16,26 @@
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## Pull Requests
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Please link to the issue each PR solves.
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If there is no existing issue, please first create one unless the fix is minor.
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Please create a [GitHub Issue](https://github.com/cdr/code-server/issues) for each issue
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you'd like to address unless the proposed fix is minor.
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Please make sure the base of your PR is the master branch. We keep the GitHub
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default branch the latest release branch to avoid confusion as the
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documentation is on GitHub and we don't want users to see docs on unreleased
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features.
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In your Pull Requests (PR), link to the issue that the PR solves.
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Please ensure that the base of your PR is the **master** branch. (Note: The default
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GitHub branch is the latest release branch, though you should point all of your changes to be merged into
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master).
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## Requirements
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Please refer to [VS Code's prerequisites](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#prerequisites).
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The prerequisites for contributing to code-server are almost the same as those for
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[VS Code](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#prerequisites).
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There are several differences, however. You must:
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Differences:
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- Use Node.js version 12.x (or greater)
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- Have [nfpm](https://github.com/goreleaser/nfpm) (which is used to build `.deb` and `.rpm` packages and [jq](https://stedolan.github.io/jq/) (used to build code-server releases) installed
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- We require a minimum of node v12 but later versions should work.
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- We use [nfpm](https://github.com/goreleaser/nfpm) to build `.deb` and `.rpm` packages.
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- We use [jq](https://stedolan.github.io/jq/) to build code-server releases.
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- The [CI container](../ci/images/debian10/Dockerfile) is a useful reference for all our dependencies.
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The [CI container](../ci/images/debian8/Dockerfile) is a useful reference for all
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of the dependencies code-server uses.
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## Development Workflow
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@ -40,10 +43,10 @@ Differences:
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yarn
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yarn vscode
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yarn watch
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# Visit http://localhost:8080 once the build completed.
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# Visit http://localhost:8080 once the build is completed.
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```
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To develop inside of an isolated docker container:
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To develop inside an isolated Docker container:
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```shell
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./ci/dev/image/run.sh yarn
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@ -53,12 +56,12 @@ To develop inside of an isolated docker container:
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`yarn watch` will live reload changes to the source.
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If changes are made to the patch and you've built previously you must manually
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reset VS Code then run `yarn vscode:patch`.
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If you introduce changes to the patch and you've previously built, you
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must (1) manually reset VS Code and (2) run `yarn vscode:patch`.
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## Build
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You can build with:
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You can build using:
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```shell
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./ci/dev/image/run.sh ./ci/steps/release.sh
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@ -66,22 +69,22 @@ You can build with:
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Run your build with:
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```
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```shell
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cd release
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yarn --production
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# Runs the built JavaScript with Node.
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node .
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```
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Build release packages (make sure you run `./ci/steps/release.sh` first):
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Build the release packages (make sure that you run `./ci/steps/release.sh` first):
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```
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```shell
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IMAGE=centos7 ./ci/dev/image/run.sh ./ci/steps/release-packages.sh
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# The standalone release is in ./release-standalone
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# .deb, .rpm and the standalone archive are in ./release-packages
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```
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The `release.sh` script is the equivalent of:
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The `release.sh` script is equal to running:
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```shell
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yarn
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@ -91,73 +94,69 @@ yarn build:vscode
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yarn release
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```
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And `release-packages.sh` is:
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And `release-packages.sh` is equal to:
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```
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```shell
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yarn release:standalone
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yarn test:standalone-release
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yarn package
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```
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For a faster release build you can also run:
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For a faster release build, you can run instead:
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```
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```shell
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KEEP_MODULES=1 ./ci/steps/release.sh
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node ./release
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```
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## Structure
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The `code-server` script serves an HTTP API to login and start a remote VS Code process.
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The `code-server` script serves an HTTP API for login and starting a remote VS Code process.
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The CLI code is in [./src/node](./src/node) and the HTTP routes are implemented in
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[./src/node/app](./src/node/app).
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Most of the meaty parts are in our VS Code patch which is described next.
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Most of the meaty parts are in the VS Code patch, which we described next.
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### VS Code Patch
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Back in v1 of code-server, we had an extensive patch of VS Code that split the codebase
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into a frontend and server. The frontend consisted of all UI code and the server ran
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the extensions and exposed an API to the frontend for file access and everything else
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that the UI needed.
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In v1 of code-server, we had a patch of VS Code that split the codebase into a front-end
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and a server. The front-end consisted of all UI code, while the server ran the extensions
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and exposed an API to the front-end for file access and all UI needs.
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This worked but eventually Microsoft added support to VS Code to run it in the web.
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They have open sourced the frontend but have kept the server closed source.
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So in interest of piggy backing off their work, v2 and beyond use the VS Code
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web frontend and fill in the server. This is contained in our
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Over time, Microsoft added support to VS Code to run it on the web. They have made
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the front-end open source, but not the server. As such, code-server v2 (and later) uses
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the VS Code front-end and implements the server. You can find this in
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[./ci/dev/vscode.patch](../ci/dev/vscode.patch) under the path `src/vs/server`.
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Other notable changes in our patch include:
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- Add our own build file which includes our code and VS Code's web code.
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- Allow multiple extension directories (both user and built-in).
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- Modify the loader, websocket, webview, service worker, and asset requests to
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use the URL of the page as a base (and TLS if necessary for the websocket).
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- Send client-side telemetry through the server.
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- Allow modification of the display language.
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- Make it possible for us to load code on the client.
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- Make extensions work in the browser.
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- Make it possible to install extensions of any kind.
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- Fix getting permanently disconnected when you sleep or hibernate for a while.
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- Add connection type to web socket query parameters.
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- Adding our build file, which includes our code and VS Code's web code
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- Allowing multiple extension directories (both user and built-in)
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- Modifying the loader, websocket, webview, service worker, and asset requests to
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use the URL of the page as a base (and TLS, if necessary for the websocket)
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- Sending client-side telemetry through the server
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- Allowing modification of the display language
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- Making it possible for us to load code on the client
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- Making extensions work in the browser
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- Making it possible to install extensions of any kind
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- Fixing issue with getting disconnected when your machine sleeps or hibernates
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- Adding connection type to web socket query parameters
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Some known issues presently:
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- Creating custom VS Code extensions and debugging them doesn't work.
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- Extension profiling and tips are currently disabled.
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As the web portion of VS Code matures, we'll be able to shrink and maybe even entirely
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eliminate our patch. In the meantime, however, upgrading the VS Code version requires
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ensuring that the patch still applies and has the intended effects.
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To generate a new patch run `yarn vscode:diff`.
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**note**: We have extension docs on the CI and build system at [./ci/README.md](../ci/README.md)
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If functionality doesn't depend on code from VS Code then it should be moved
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into code-server otherwise it should be in the patch.
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In the future we'd like to run VS Code unit tests against our builds to ensure features
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As the web portion of VS Code matures, we'll be able to shrink and possibly
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eliminate our patch. In the meantime, upgrading the VS Code version requires
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us to ensure that the patch is applied and works as intended. In the future,
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we'd like to run VS Code unit tests against our builds to ensure that features
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work as expected.
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To generate a new patch, run `yarn vscode:diff`
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**Note**: We have [extension docs](../ci/README.md) on the CI and build system.
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If the functionality you're working on does NOT depend on code from VS Code, please
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move it out and into code-server.
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### Currently Known Issues
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- Creating custom VS Code extensions and debugging them doesn't work
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- Extension profiling and tips are currently disabled
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