/*--------------------------------------------------------------------------------------------- * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ declare module 'vscode' { /** * The version of the editor. */ export const version: string; /** * Represents a reference to a command. Provides a title which * will be used to represent a command in the UI and, optionally, * an array of arguments which will be passed to the command handler * function when invoked. */ export interface Command { /** * Title of the command, like `save`. */ title: string; /** * The identifier of the actual command handler. * @see [commands.registerCommand](#commands.registerCommand). */ command: string; /** * A tooltip for the command, when represented in the UI. */ tooltip?: string; /** * Arguments that the command handler should be * invoked with. */ arguments?: any[]; } /** * Represents a line of text, such as a line of source code. * * TextLine objects are __immutable__. When a [document](#TextDocument) changes, * previously retrieved lines will not represent the latest state. */ export interface TextLine { /** * The zero-based line number. */ readonly lineNumber: number; /** * The text of this line without the line separator characters. */ readonly text: string; /** * The range this line covers without the line separator characters. */ readonly range: Range; /** * The range this line covers with the line separator characters. */ readonly rangeIncludingLineBreak: Range; /** * The offset of the first character which is not a whitespace character as defined * by `/\s/`. **Note** that if a line is all whitespace the length of the line is returned. */ readonly firstNonWhitespaceCharacterIndex: number; /** * Whether this line is whitespace only, shorthand * for [TextLine.firstNonWhitespaceCharacterIndex](#TextLine.firstNonWhitespaceCharacterIndex) === [TextLine.text.length](#TextLine.text). */ readonly isEmptyOrWhitespace: boolean; } /** * Represents a text document, such as a source file. Text documents have * [lines](#TextLine) and knowledge about an underlying resource like a file. */ export interface TextDocument { /** * The associated uri for this document. * * *Note* that most documents use the `file`-scheme, which means they are files on disk. However, **not** all documents are * saved on disk and therefore the `scheme` must be checked before trying to access the underlying file or siblings on disk. * * @see [FileSystemProvider](#FileSystemProvider) * @see [TextDocumentContentProvider](#TextDocumentContentProvider) */ readonly uri: Uri; /** * The file system path of the associated resource. Shorthand * notation for [TextDocument.uri.fsPath](#TextDocument.uri). Independent of the uri scheme. */ readonly fileName: string; /** * Is this document representing an untitled file which has never been saved yet. *Note* that * this does not mean the document will be saved to disk, use [`uri.scheme`](#Uri.scheme) * to figure out where a document will be [saved](#FileSystemProvider), e.g. `file`, `ftp` etc. */ readonly isUntitled: boolean; /** * The identifier of the language associated with this document. */ readonly languageId: string; /** * The version number of this document (it will strictly increase after each * change, including undo/redo). */ readonly version: number; /** * `true` if there are unpersisted changes. */ readonly isDirty: boolean; /** * `true` if the document has been closed. A closed document isn't synchronized anymore * and won't be re-used when the same resource is opened again. */ readonly isClosed: boolean; /** * Save the underlying file. * * @return A promise that will resolve to true when the file * has been saved. If the file was not dirty or the save failed, * will return false. */ save(): Thenable; /** * The [end of line](#EndOfLine) sequence that is predominately * used in this document. */ readonly eol: EndOfLine; /** * The number of lines in this document. */ readonly lineCount: number; /** * Returns a text line denoted by the line number. Note * that the returned object is *not* live and changes to the * document are not reflected. * * @param line A line number in [0, lineCount). * @return A [line](#TextLine). */ lineAt(line: number): TextLine; /** * Returns a text line denoted by the position. Note * that the returned object is *not* live and changes to the * document are not reflected. * * The position will be [adjusted](#TextDocument.validatePosition). * * @see [TextDocument.lineAt](#TextDocument.lineAt) * @param position A position. * @return A [line](#TextLine). */ lineAt(position: Position): TextLine; /** * Converts the position to a zero-based offset. * * The position will be [adjusted](#TextDocument.validatePosition). * * @param position A position. * @return A valid zero-based offset. */ offsetAt(position: Position): number; /** * Converts a zero-based offset to a position. * * @param offset A zero-based offset. * @return A valid [position](#Position). */ positionAt(offset: number): Position; /** * Get the text of this document. A substring can be retrieved by providing * a range. The range will be [adjusted](#TextDocument.validateRange). * * @param range Include only the text included by the range. * @return The text inside the provided range or the entire text. */ getText(range?: Range): string; /** * Get a word-range at the given position. By default words are defined by * common separators, like space, -, _, etc. In addition, per language custom * [word definitions](#LanguageConfiguration.wordPattern) can be defined. It * is also possible to provide a custom regular expression. * * * *Note 1:* A custom regular expression must not match the empty string and * if it does, it will be ignored. * * *Note 2:* A custom regular expression will fail to match multiline strings * and in the name of speed regular expressions should not match words with * spaces. Use [`TextLine.text`](#TextLine.text) for more complex, non-wordy, scenarios. * * The position will be [adjusted](#TextDocument.validatePosition). * * @param position A position. * @param regex Optional regular expression that describes what a word is. * @return A range spanning a word, or `undefined`. */ getWordRangeAtPosition(position: Position, regex?: RegExp): Range | undefined; /** * Ensure a range is completely contained in this document. * * @param range A range. * @return The given range or a new, adjusted range. */ validateRange(range: Range): Range; /** * Ensure a position is contained in the range of this document. * * @param position A position. * @return The given position or a new, adjusted position. */ validatePosition(position: Position): Position; } /** * Represents a line and character position, such as * the position of the cursor. * * Position objects are __immutable__. Use the [with](#Position.with) or * [translate](#Position.translate) methods to derive new positions * from an existing position. */ export class Position { /** * The zero-based line value. */ readonly line: number; /** * The zero-based character value. */ readonly character: number; /** * @param line A zero-based line value. * @param character A zero-based character value. */ constructor(line: number, character: number); /** * Check if this position is before `other`. * * @param other A position. * @return `true` if position is on a smaller line * or on the same line on a smaller character. */ isBefore(other: Position): boolean; /** * Check if this position is before or equal to `other`. * * @param other A position. * @return `true` if position is on a smaller line * or on the same line on a smaller or equal character. */ isBeforeOrEqual(other: Position): boolean; /** * Check if this position is after `other`. * * @param other A position. * @return `true` if position is on a greater line * or on the same line on a greater character. */ isAfter(other: Position): boolean; /** * Check if this position is after or equal to `other`. * * @param other A position. * @return `true` if position is on a greater line * or on the same line on a greater or equal character. */ isAfterOrEqual(other: Position): boolean; /** * Check if this position is equal to `other`. * * @param other A position. * @return `true` if the line and character of the given position are equal to * the line and character of this position. */ isEqual(other: Position): boolean; /** * Compare this to `other`. * * @param other A position. * @return A number smaller than zero if this position is before the given position, * a number greater than zero if this position is after the given position, or zero when * this and the given position are equal. */ compareTo(other: Position): number; /** * Create a new position relative to this position. * * @param lineDelta Delta value for the line value, default is `0`. * @param characterDelta Delta value for the character value, default is `0`. * @return A position which line and character is the sum of the current line and * character and the corresponding deltas. */ translate(lineDelta?: number, characterDelta?: number): Position; /** * Derived a new position relative to this position. * * @param change An object that describes a delta to this position. * @return A position that reflects the given delta. Will return `this` position if the change * is not changing anything. */ translate(change: { lineDelta?: number; characterDelta?: number; }): Position; /** * Create a new position derived from this position. * * @param line Value that should be used as line value, default is the [existing value](#Position.line) * @param character Value that should be used as character value, default is the [existing value](#Position.character) * @return A position where line and character are replaced by the given values. */ with(line?: number, character?: number): Position; /** * Derived a new position from this position. * * @param change An object that describes a change to this position. * @return A position that reflects the given change. Will return `this` position if the change * is not changing anything. */ with(change: { line?: number; character?: number; }): Position; } /** * A range represents an ordered pair of two positions. * It is guaranteed that [start](#Range.start).isBeforeOrEqual([end](#Range.end)) * * Range objects are __immutable__. Use the [with](#Range.with), * [intersection](#Range.intersection), or [union](#Range.union) methods * to derive new ranges from an existing range. */ export class Range { /** * The start position. It is before or equal to [end](#Range.end). */ readonly start: Position; /** * The end position. It is after or equal to [start](#Range.start). */ readonly end: Position; /** * Create a new range from two positions. If `start` is not * before or equal to `end`, the values will be swapped. * * @param start A position. * @param end A position. */ constructor(start: Position, end: Position); /** * Create a new range from number coordinates. It is a shorter equivalent of * using `new Range(new Position(startLine, startCharacter), new Position(endLine, endCharacter))` * * @param startLine A zero-based line value. * @param startCharacter A zero-based character value. * @param endLine A zero-based line value. * @param endCharacter A zero-based character value. */ constructor(startLine: number, startCharacter: number, endLine: number, endCharacter: number); /** * `true` if `start` and `end` are equal. */ isEmpty: boolean; /** * `true` if `start.line` and `end.line` are equal. */ isSingleLine: boolean; /** * Check if a position or a range is contained in this range. * * @param positionOrRange A position or a range. * @return `true` if the position or range is inside or equal * to this range. */ contains(positionOrRange: Position | Range): boolean; /** * Check if `other` equals this range. * * @param other A range. * @return `true` when start and end are [equal](#Position.isEqual) to * start and end of this range. */ isEqual(other: Range): boolean; /** * Intersect `range` with this range and returns a new range or `undefined` * if the ranges have no overlap. * * @param range A range. * @return A range of the greater start and smaller end positions. Will * return undefined when there is no overlap. */ intersection(range: Range): Range | undefined; /** * Compute the union of `other` with this range. * * @param other A range. * @return A range of smaller start position and the greater end position. */ union(other: Range): Range; /** * Derived a new range from this range. * * @param start A position that should be used as start. The default value is the [current start](#Range.start). * @param end A position that should be used as end. The default value is the [current end](#Range.end). * @return A range derived from this range with the given start and end position. * If start and end are not different `this` range will be returned. */ with(start?: Position, end?: Position): Range; /** * Derived a new range from this range. * * @param change An object that describes a change to this range. * @return A range that reflects the given change. Will return `this` range if the change * is not changing anything. */ with(change: { start?: Position, end?: Position }): Range; } /** * Represents a text selection in an editor. */ export class Selection extends Range { /** * The position at which the selection starts. * This position might be before or after [active](#Selection.active). */ anchor: Position; /** * The position of the cursor. * This position might be before or after [anchor](#Selection.anchor). */ active: Position; /** * Create a selection from two positions. * * @param anchor A position. * @param active A position. */ constructor(anchor: Position, active: Position); /** * Create a selection from four coordinates. * * @param anchorLine A zero-based line value. * @param anchorCharacter A zero-based character value. * @param activeLine A zero-based line value. * @param activeCharacter A zero-based character value. */ constructor(anchorLine: number, anchorCharacter: number, activeLine: number, activeCharacter: number); /** * A selection is reversed if [active](#Selection.active).isBefore([anchor](#Selection.anchor)). */ isReversed: boolean; } /** * Represents sources that can cause [selection change events](#window.onDidChangeTextEditorSelection). */ export enum TextEditorSelectionChangeKind { /** * Selection changed due to typing in the editor. */ Keyboard = 1, /** * Selection change due to clicking in the editor. */ Mouse = 2, /** * Selection changed because a command ran. */ Command = 3 } /** * Represents an event describing the change in a [text editor's selections](#TextEditor.selections). */ export interface TextEditorSelectionChangeEvent { /** * The [text editor](#TextEditor) for which the selections have changed. */ readonly textEditor: TextEditor; /** * The new value for the [text editor's selections](#TextEditor.selections). */ readonly selections: ReadonlyArray; /** * The [change kind](#TextEditorSelectionChangeKind) which has triggered this * event. Can be `undefined`. */ readonly kind?: TextEditorSelectionChangeKind; } /** * Represents an event describing the change in a [text editor's visible ranges](#TextEditor.visibleRanges). */ export interface TextEditorVisibleRangesChangeEvent { /** * The [text editor](#TextEditor) for which the visible ranges have changed. */ readonly textEditor: TextEditor; /** * The new value for the [text editor's visible ranges](#TextEditor.visibleRanges). */ readonly visibleRanges: ReadonlyArray; } /** * Represents an event describing the change in a [text editor's options](#TextEditor.options). */ export interface TextEditorOptionsChangeEvent { /** * The [text editor](#TextEditor) for which the options have changed. */ readonly textEditor: TextEditor; /** * The new value for the [text editor's options](#TextEditor.options). */ readonly options: TextEditorOptions; } /** * Represents an event describing the change of a [text editor's view column](#TextEditor.viewColumn). */ export interface TextEditorViewColumnChangeEvent { /** * The [text editor](#TextEditor) for which the view column has changed. */ readonly textEditor: TextEditor; /** * The new value for the [text editor's view column](#TextEditor.viewColumn). */ readonly viewColumn: ViewColumn; } /** * Rendering style of the cursor. */ export enum TextEditorCursorStyle { /** * Render the cursor as a vertical thick line. */ Line = 1, /** * Render the cursor as a block filled. */ Block = 2, /** * Render the cursor as a thick horizontal line. */ Underline = 3, /** * Render the cursor as a vertical thin line. */ LineThin = 4, /** * Render the cursor as a block outlined. */ BlockOutline = 5, /** * Render the cursor as a thin horizontal line. */ UnderlineThin = 6 } /** * Rendering style of the line numbers. */ export enum TextEditorLineNumbersStyle { /** * Do not render the line numbers. */ Off = 0, /** * Render the line numbers. */ On = 1, /** * Render the line numbers with values relative to the primary cursor location. */ Relative = 2 } /** * Represents a [text editor](#TextEditor)'s [options](#TextEditor.options). */ export interface TextEditorOptions { /** * The size in spaces a tab takes. This is used for two purposes: * - the rendering width of a tab character; * - the number of spaces to insert when [insertSpaces](#TextEditorOptions.insertSpaces) is true. * * When getting a text editor's options, this property will always be a number (resolved). * When setting a text editor's options, this property is optional and it can be a number or `"auto"`. */ tabSize?: number | string; /** * When pressing Tab insert [n](#TextEditorOptions.tabSize) spaces. * When getting a text editor's options, this property will always be a boolean (resolved). * When setting a text editor's options, this property is optional and it can be a boolean or `"auto"`. */ insertSpaces?: boolean | string; /** * The rendering style of the cursor in this editor. * When getting a text editor's options, this property will always be present. * When setting a text editor's options, this property is optional. */ cursorStyle?: TextEditorCursorStyle; /** * Render relative line numbers w.r.t. the current line number. * When getting a text editor's options, this property will always be present. * When setting a text editor's options, this property is optional. */ lineNumbers?: TextEditorLineNumbersStyle; } /** * Represents a handle to a set of decorations * sharing the same [styling options](#DecorationRenderOptions) in a [text editor](#TextEditor). * * To get an instance of a `TextEditorDecorationType` use * [createTextEditorDecorationType](#window.createTextEditorDecorationType). */ export interface TextEditorDecorationType { /** * Internal representation of the handle. */ readonly key: string; /** * Remove this decoration type and all decorations on all text editors using it. */ dispose(): void; } /** * Represents different [reveal](#TextEditor.revealRange) strategies in a text editor. */ export enum TextEditorRevealType { /** * The range will be revealed with as little scrolling as possible. */ Default = 0, /** * The range will always be revealed in the center of the viewport. */ InCenter = 1, /** * If the range is outside the viewport, it will be revealed in the center of the viewport. * Otherwise, it will be revealed with as little scrolling as possible. */ InCenterIfOutsideViewport = 2, /** * The range will always be revealed at the top of the viewport. */ AtTop = 3 } /** * Represents different positions for rendering a decoration in an [overview ruler](#DecorationRenderOptions.overviewRulerLane). * The overview ruler supports three lanes. */ export enum OverviewRulerLane { Left = 1, Center = 2, Right = 4, Full = 7 } /** * Describes the behavior of decorations when typing/editing at their edges. */ export enum DecorationRangeBehavior { /** * The decoration's range will widen when edits occur at the start or end. */ OpenOpen = 0, /** * The decoration's range will not widen when edits occur at the start of end. */ ClosedClosed = 1, /** * The decoration's range will widen when edits occur at the start, but not at the end. */ OpenClosed = 2, /** * The decoration's range will widen when edits occur at the end, but not at the start. */ ClosedOpen = 3 } /** * Represents options to configure the behavior of showing a [document](#TextDocument) in an [editor](#TextEditor). */ export interface TextDocumentShowOptions { /** * An optional view column in which the [editor](#TextEditor) should be shown. * The default is the [active](#ViewColumn.Active), other values are adjusted to * be `Min(column, columnCount + 1)`, the [active](#ViewColumn.Active)-column is * not adjusted. Use [`ViewColumn.Beside`](#ViewColumn.Beside) to open the * editor to the side of the currently active one. */ viewColumn?: ViewColumn; /** * An optional flag that when `true` will stop the [editor](#TextEditor) from taking focus. */ preserveFocus?: boolean; /** * An optional flag that controls if an [editor](#TextEditor)-tab will be replaced * with the next editor or if it will be kept. */ preview?: boolean; /** * An optional selection to apply for the document in the [editor](#TextEditor). */ selection?: Range; } /** * A reference to one of the workbench colors as defined in https://code.visualstudio.com/docs/getstarted/theme-color-reference. * Using a theme color is preferred over a custom color as it gives theme authors and users the possibility to change the color. */ export class ThemeColor { /** * Creates a reference to a theme color. * @param id of the color. The available colors are listed in https://code.visualstudio.com/docs/getstarted/theme-color-reference. */ constructor(id: string); } /** * A reference to a named icon. Currently, [File](#ThemeIcon.File), [Folder](#ThemeIcon.Folder), * and [ThemeIcon ids](https://code.visualstudio.com/api/references/icons-in-labels#icon-listing) are supported. * Using a theme icon is preferred over a custom icon as it gives product theme authors the possibility to change the icons. * * *Note* that theme icons can also be rendered inside labels and descriptions. Places that support theme icons spell this out * and they use the `$()`-syntax, for instance `quickPick.label = "Hello World $(globe)"`. */ export class ThemeIcon { /** * Reference to an icon representing a file. The icon is taken from the current file icon theme or a placeholder icon is used. */ static readonly File: ThemeIcon; /** * Reference to an icon representing a folder. The icon is taken from the current file icon theme or a placeholder icon is used. */ static readonly Folder: ThemeIcon; /** * The id of the icon. The available icons are listed in https://code.visualstudio.com/api/references/icons-in-labels#icon-listing. */ readonly id: string; /** * The optional ThemeColor of the icon. The color is currently only used in [TreeItem](#TreeItem). */ readonly color?: ThemeColor; /** * Creates a reference to a theme icon. * @param id id of the icon. The available icons are listed in https://code.visualstudio.com/api/references/icons-in-labels#icon-listing. * @param color optional `ThemeColor` for the icon. The color is currently only used in [TreeItem](#TreeItem). */ constructor(id: string, color?: ThemeColor); } /** * Represents theme specific rendering styles for a [text editor decoration](#TextEditorDecorationType). */ export interface ThemableDecorationRenderOptions { /** * Background color of the decoration. Use rgba() and define transparent background colors to play well with other decorations. * Alternatively a color from the color registry can be [referenced](#ThemeColor). */ backgroundColor?: string | ThemeColor; /** * CSS styling property that will be applied to text enclosed by a decoration. */ outline?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'outline' for setting one or more of the individual outline properties. */ outlineColor?: string | ThemeColor; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'outline' for setting one or more of the individual outline properties. */ outlineStyle?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'outline' for setting one or more of the individual outline properties. */ outlineWidth?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ border?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'border' for setting one or more of the individual border properties. */ borderColor?: string | ThemeColor; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'border' for setting one or more of the individual border properties. */ borderRadius?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'border' for setting one or more of the individual border properties. */ borderSpacing?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'border' for setting one or more of the individual border properties. */ borderStyle?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. * Better use 'border' for setting one or more of the individual border properties. */ borderWidth?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ fontStyle?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ fontWeight?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ textDecoration?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ cursor?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ color?: string | ThemeColor; /** * CSS styling property that will be applied to text enclosed by a decoration. */ opacity?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ letterSpacing?: string; /** * An **absolute path** or an URI to an image to be rendered in the gutter. */ gutterIconPath?: string | Uri; /** * Specifies the size of the gutter icon. * Available values are 'auto', 'contain', 'cover' and any percentage value. * For further information: https://msdn.microsoft.com/en-us/library/jj127316(v=vs.85).aspx */ gutterIconSize?: string; /** * The color of the decoration in the overview ruler. Use rgba() and define transparent colors to play well with other decorations. */ overviewRulerColor?: string | ThemeColor; /** * Defines the rendering options of the attachment that is inserted before the decorated text. */ before?: ThemableDecorationAttachmentRenderOptions; /** * Defines the rendering options of the attachment that is inserted after the decorated text. */ after?: ThemableDecorationAttachmentRenderOptions; } export interface ThemableDecorationAttachmentRenderOptions { /** * Defines a text content that is shown in the attachment. Either an icon or a text can be shown, but not both. */ contentText?: string; /** * An **absolute path** or an URI to an image to be rendered in the attachment. Either an icon * or a text can be shown, but not both. */ contentIconPath?: string | Uri; /** * CSS styling property that will be applied to the decoration attachment. */ border?: string; /** * CSS styling property that will be applied to text enclosed by a decoration. */ borderColor?: string | ThemeColor; /** * CSS styling property that will be applied to the decoration attachment. */ fontStyle?: string; /** * CSS styling property that will be applied to the decoration attachment. */ fontWeight?: string; /** * CSS styling property that will be applied to the decoration attachment. */ textDecoration?: string; /** * CSS styling property that will be applied to the decoration attachment. */ color?: string | ThemeColor; /** * CSS styling property that will be applied to the decoration attachment. */ backgroundColor?: string | ThemeColor; /** * CSS styling property that will be applied to the decoration attachment. */ margin?: string; /** * CSS styling property that will be applied to the decoration attachment. */ width?: string; /** * CSS styling property that will be applied to the decoration attachment. */ height?: string; } /** * Represents rendering styles for a [text editor decoration](#TextEditorDecorationType). */ export interface DecorationRenderOptions extends ThemableDecorationRenderOptions { /** * Should the decoration be rendered also on the whitespace after the line text. * Defaults to `false`. */ isWholeLine?: boolean; /** * Customize the growing behavior of the decoration when edits occur at the edges of the decoration's range. * Defaults to `DecorationRangeBehavior.OpenOpen`. */ rangeBehavior?: DecorationRangeBehavior; /** * The position in the overview ruler where the decoration should be rendered. */ overviewRulerLane?: OverviewRulerLane; /** * Overwrite options for light themes. */ light?: ThemableDecorationRenderOptions; /** * Overwrite options for dark themes. */ dark?: ThemableDecorationRenderOptions; } /** * Represents options for a specific decoration in a [decoration set](#TextEditorDecorationType). */ export interface DecorationOptions { /** * Range to which this decoration is applied. The range must not be empty. */ range: Range; /** * A message that should be rendered when hovering over the decoration. */ hoverMessage?: MarkedString | MarkedString[]; /** * Render options applied to the current decoration. For performance reasons, keep the * number of decoration specific options small, and use decoration types wherever possible. */ renderOptions?: DecorationInstanceRenderOptions; } export interface ThemableDecorationInstanceRenderOptions { /** * Defines the rendering options of the attachment that is inserted before the decorated text. */ before?: ThemableDecorationAttachmentRenderOptions; /** * Defines the rendering options of the attachment that is inserted after the decorated text. */ after?: ThemableDecorationAttachmentRenderOptions; } export interface DecorationInstanceRenderOptions extends ThemableDecorationInstanceRenderOptions { /** * Overwrite options for light themes. */ light?: ThemableDecorationInstanceRenderOptions; /** * Overwrite options for dark themes. */ dark?: ThemableDecorationInstanceRenderOptions; } /** * Represents an editor that is attached to a [document](#TextDocument). */ export interface TextEditor { /** * The document associated with this text editor. The document will be the same for the entire lifetime of this text editor. */ readonly document: TextDocument; /** * The primary selection on this text editor. Shorthand for `TextEditor.selections[0]`. */ selection: Selection; /** * The selections in this text editor. The primary selection is always at index 0. */ selections: Selection[]; /** * The current visible ranges in the editor (vertically). * This accounts only for vertical scrolling, and not for horizontal scrolling. */ readonly visibleRanges: Range[]; /** * Text editor options. */ options: TextEditorOptions; /** * The column in which this editor shows. Will be `undefined` in case this * isn't one of the main editors, e.g. an embedded editor, or when the editor * column is larger than three. */ readonly viewColumn?: ViewColumn; /** * Perform an edit on the document associated with this text editor. * * The given callback-function is invoked with an [edit-builder](#TextEditorEdit) which must * be used to make edits. Note that the edit-builder is only valid while the * callback executes. * * @param callback A function which can create edits using an [edit-builder](#TextEditorEdit). * @param options The undo/redo behavior around this edit. By default, undo stops will be created before and after this edit. * @return A promise that resolves with a value indicating if the edits could be applied. */ edit(callback: (editBuilder: TextEditorEdit) => void, options?: { undoStopBefore: boolean; undoStopAfter: boolean; }): Thenable; /** * Insert a [snippet](#SnippetString) and put the editor into snippet mode. "Snippet mode" * means the editor adds placeholders and additional cursors so that the user can complete * or accept the snippet. * * @param snippet The snippet to insert in this edit. * @param location Position or range at which to insert the snippet, defaults to the current editor selection or selections. * @param options The undo/redo behavior around this edit. By default, undo stops will be created before and after this edit. * @return A promise that resolves with a value indicating if the snippet could be inserted. Note that the promise does not signal * that the snippet is completely filled-in or accepted. */ insertSnippet(snippet: SnippetString, location?: Position | Range | ReadonlyArray | ReadonlyArray, options?: { undoStopBefore: boolean; undoStopAfter: boolean; }): Thenable; /** * Adds a set of decorations to the text editor. If a set of decorations already exists with * the given [decoration type](#TextEditorDecorationType), they will be replaced. * * @see [createTextEditorDecorationType](#window.createTextEditorDecorationType). * * @param decorationType A decoration type. * @param rangesOrOptions Either [ranges](#Range) or more detailed [options](#DecorationOptions). */ setDecorations(decorationType: TextEditorDecorationType, rangesOrOptions: Range[] | DecorationOptions[]): void; /** * Scroll as indicated by `revealType` in order to reveal the given range. * * @param range A range. * @param revealType The scrolling strategy for revealing `range`. */ revealRange(range: Range, revealType?: TextEditorRevealType): void; /** * Show the text editor. * * @deprecated Use [window.showTextDocument](#window.showTextDocument) instead. * * @param column The [column](#ViewColumn) in which to show this editor. * This method shows unexpected behavior and will be removed in the next major update. */ show(column?: ViewColumn): void; /** * Hide the text editor. * * @deprecated Use the command `workbench.action.closeActiveEditor` instead. * This method shows unexpected behavior and will be removed in the next major update. */ hide(): void; } /** * Represents an end of line character sequence in a [document](#TextDocument). */ export enum EndOfLine { /** * The line feed `\n` character. */ LF = 1, /** * The carriage return line feed `\r\n` sequence. */ CRLF = 2 } /** * A complex edit that will be applied in one transaction on a TextEditor. * This holds a description of the edits and if the edits are valid (i.e. no overlapping regions, document was not changed in the meantime, etc.) * they can be applied on a [document](#TextDocument) associated with a [text editor](#TextEditor). */ export interface TextEditorEdit { /** * Replace a certain text region with a new value. * You can use \r\n or \n in `value` and they will be normalized to the current [document](#TextDocument). * * @param location The range this operation should remove. * @param value The new text this operation should insert after removing `location`. */ replace(location: Position | Range | Selection, value: string): void; /** * Insert text at a location. * You can use \r\n or \n in `value` and they will be normalized to the current [document](#TextDocument). * Although the equivalent text edit can be made with [replace](#TextEditorEdit.replace), `insert` will produce a different resulting selection (it will get moved). * * @param location The position where the new text should be inserted. * @param value The new text this operation should insert. */ insert(location: Position, value: string): void; /** * Delete a certain text region. * * @param location The range this operation should remove. */ delete(location: Range | Selection): void; /** * Set the end of line sequence. * * @param endOfLine The new end of line for the [document](#TextDocument). */ setEndOfLine(endOfLine: EndOfLine): void; } /** * A universal resource identifier representing either a file on disk * or another resource, like untitled resources. */ export class Uri { /** * Create an URI from a string, e.g. `http://www.msft.com/some/path`, * `file:///usr/home`, or `scheme:with/path`. * * *Note* that for a while uris without a `scheme` were accepted. That is not correct * as all uris should have a scheme. To avoid breakage of existing code the optional * `strict`-argument has been added. We *strongly* advise to use it, e.g. `Uri.parse('my:uri', true)` * * @see [Uri.toString](#Uri.toString) * @param value The string value of an Uri. * @param strict Throw an error when `value` is empty or when no `scheme` can be parsed. * @return A new Uri instance. */ static parse(value: string, strict?: boolean): Uri; /** * Create an URI from a file system path. The [scheme](#Uri.scheme) * will be `file`. * * The *difference* between `Uri#parse` and `Uri#file` is that the latter treats the argument * as path, not as stringified-uri. E.g. `Uri.file(path)` is *not* the same as * `Uri.parse('file://' + path)` because the path might contain characters that are * interpreted (# and ?). See the following sample: * ```ts const good = URI.file('/coding/c#/project1'); good.scheme === 'file'; good.path === '/coding/c#/project1'; good.fragment === ''; const bad = URI.parse('file://' + '/coding/c#/project1'); bad.scheme === 'file'; bad.path === '/coding/c'; // path is now broken bad.fragment === '/project1'; ``` * * @param path A file system or UNC path. * @return A new Uri instance. */ static file(path: string): Uri; /** * Create a new uri which path is the result of joining * the path of the base uri with the provided path segments. * * - Note 1: `joinPath` only affects the path component * and all other components (scheme, authority, query, and fragment) are * left as they are. * - Note 2: The base uri must have a path; an error is thrown otherwise. * * The path segments are normalized in the following ways: * - sequences of path separators (`/` or `\`) are replaced with a single separator * - for `file`-uris on windows, the backslash-character (`\`) is considered a path-separator * - the `..`-segment denotes the parent segment, the `.` denotes the current segment * - paths have a root which always remains, for instance on windows drive-letters are roots * so that is true: `joinPath(Uri.file('file:///c:/root'), '../../other').fsPath === 'c:/other'` * * @param base An uri. Must have a path. * @param pathSegments One more more path fragments * @returns A new uri which path is joined with the given fragments */ static joinPath(base: Uri, ...pathSegments: string[]): Uri; /** * Use the `file` and `parse` factory functions to create new `Uri` objects. */ private constructor(scheme: string, authority: string, path: string, query: string, fragment: string); /** * Scheme is the `http` part of `http://www.msft.com/some/path?query#fragment`. * The part before the first colon. */ readonly scheme: string; /** * Authority is the `www.msft.com` part of `http://www.msft.com/some/path?query#fragment`. * The part between the first double slashes and the next slash. */ readonly authority: string; /** * Path is the `/some/path` part of `http://www.msft.com/some/path?query#fragment`. */ readonly path: string; /** * Query is the `query` part of `http://www.msft.com/some/path?query#fragment`. */ readonly query: string; /** * Fragment is the `fragment` part of `http://www.msft.com/some/path?query#fragment`. */ readonly fragment: string; /** * The string representing the corresponding file system path of this Uri. * * Will handle UNC paths and normalize windows drive letters to lower-case. Also * uses the platform specific path separator. * * * Will *not* validate the path for invalid characters and semantics. * * Will *not* look at the scheme of this Uri. * * The resulting string shall *not* be used for display purposes but * for disk operations, like `readFile` et al. * * The *difference* to the [`path`](#Uri.path)-property is the use of the platform specific * path separator and the handling of UNC paths. The sample below outlines the difference: * ```ts const u = URI.parse('file://server/c$/folder/file.txt') u.authority === 'server' u.path === '/shares/c$/file.txt' u.fsPath === '\\server\c$\folder\file.txt' ``` */ readonly fsPath: string; /** * Derive a new Uri from this Uri. * * ```ts * let file = Uri.parse('before:some/file/path'); * let other = file.with({ scheme: 'after' }); * assert.ok(other.toString() === 'after:some/file/path'); * ``` * * @param change An object that describes a change to this Uri. To unset components use `null` or * the empty string. * @return A new Uri that reflects the given change. Will return `this` Uri if the change * is not changing anything. */ with(change: { scheme?: string; authority?: string; path?: string; query?: string; fragment?: string }): Uri; /** * Returns a string representation of this Uri. The representation and normalization * of a URI depends on the scheme. * * * The resulting string can be safely used with [Uri.parse](#Uri.parse). * * The resulting string shall *not* be used for display purposes. * * *Note* that the implementation will encode _aggressive_ which often leads to unexpected, * but not incorrect, results. For instance, colons are encoded to `%3A` which might be unexpected * in file-uri. Also `&` and `=` will be encoded which might be unexpected for http-uris. For stability * reasons this cannot be changed anymore. If you suffer from too aggressive encoding you should use * the `skipEncoding`-argument: `uri.toString(true)`. * * @param skipEncoding Do not percentage-encode the result, defaults to `false`. Note that * the `#` and `?` characters occurring in the path will always be encoded. * @returns A string representation of this Uri. */ toString(skipEncoding?: boolean): string; /** * Returns a JSON representation of this Uri. * * @return An object. */ toJSON(): any; } /** * A cancellation token is passed to an asynchronous or long running * operation to request cancellation, like cancelling a request * for completion items because the user continued to type. * * To get an instance of a `CancellationToken` use a * [CancellationTokenSource](#CancellationTokenSource). */ export interface CancellationToken { /** * Is `true` when the token has been cancelled, `false` otherwise. */ isCancellationRequested: boolean; /** * An [event](#Event) which fires upon cancellation. */ onCancellationRequested: Event; } /** * A cancellation source creates and controls a [cancellation token](#CancellationToken). */ export class CancellationTokenSource { /** * The cancellation token of this source. */ token: CancellationToken; /** * Signal cancellation on the token. */ cancel(): void; /** * Dispose object and free resources. */ dispose(): void; } /** * An error type that should be used to signal cancellation of an operation. * * This type can be used in response to a [cancellation token](#CancellationToken) * being cancelled or when an operation is being cancelled by the * executor of that operation. */ export class CancellationError extends Error { /** * Creates a new cancellation error. */ constructor(); } /** * Represents a type which can release resources, such * as event listening or a timer. */ export class Disposable { /** * Combine many disposable-likes into one. Use this method * when having objects with a dispose function which are not * instances of Disposable. * * @param disposableLikes Objects that have at least a `dispose`-function member. * @return Returns a new disposable which, upon dispose, will * dispose all provided disposables. */ static from(...disposableLikes: { dispose: () => any }[]): Disposable; /** * Creates a new Disposable calling the provided function * on dispose. * @param callOnDispose Function that disposes something. */ constructor(callOnDispose: Function); /** * Dispose this object. */ dispose(): any; } /** * Represents a typed event. * * A function that represents an event to which you subscribe by calling it with * a listener function as argument. * * @example * item.onDidChange(function(event) { console.log("Event happened: " + event); }); */ export interface Event { /** * A function that represents an event to which you subscribe by calling it with * a listener function as argument. * * @param listener The listener function will be called when the event happens. * @param thisArgs The `this`-argument which will be used when calling the event listener. * @param disposables An array to which a [disposable](#Disposable) will be added. * @return A disposable which unsubscribes the event listener. */ (listener: (e: T) => any, thisArgs?: any, disposables?: Disposable[]): Disposable; } /** * An event emitter can be used to create and manage an [event](#Event) for others * to subscribe to. One emitter always owns one event. * * Use this class if you want to provide event from within your extension, for instance * inside a [TextDocumentContentProvider](#TextDocumentContentProvider) or when providing * API to other extensions. */ export class EventEmitter { /** * The event listeners can subscribe to. */ event: Event; /** * Notify all subscribers of the [event](#EventEmitter.event). Failure * of one or more listener will not fail this function call. * * @param data The event object. */ fire(data: T): void; /** * Dispose this object and free resources. */ dispose(): void; } /** * A file system watcher notifies about changes to files and folders * on disk or from other [FileSystemProviders](#FileSystemProvider). * * To get an instance of a `FileSystemWatcher` use * [createFileSystemWatcher](#workspace.createFileSystemWatcher). */ export interface FileSystemWatcher extends Disposable { /** * true if this file system watcher has been created such that * it ignores creation file system events. */ ignoreCreateEvents: boolean; /** * true if this file system watcher has been created such that * it ignores change file system events. */ ignoreChangeEvents: boolean; /** * true if this file system watcher has been created such that * it ignores delete file system events. */ ignoreDeleteEvents: boolean; /** * An event which fires on file/folder creation. */ onDidCreate: Event; /** * An event which fires on file/folder change. */ onDidChange: Event; /** * An event which fires on file/folder deletion. */ onDidDelete: Event; } /** * A text document content provider allows to add readonly documents * to the editor, such as source from a dll or generated html from md. * * Content providers are [registered](#workspace.registerTextDocumentContentProvider) * for a [uri-scheme](#Uri.scheme). When a uri with that scheme is to * be [loaded](#workspace.openTextDocument) the content provider is * asked. */ export interface TextDocumentContentProvider { /** * An event to signal a resource has changed. */ onDidChange?: Event; /** * Provide textual content for a given uri. * * The editor will use the returned string-content to create a readonly * [document](#TextDocument). Resources allocated should be released when * the corresponding document has been [closed](#workspace.onDidCloseTextDocument). * * **Note**: The contents of the created [document](#TextDocument) might not be * identical to the provided text due to end-of-line-sequence normalization. * * @param uri An uri which scheme matches the scheme this provider was [registered](#workspace.registerTextDocumentContentProvider) for. * @param token A cancellation token. * @return A string or a thenable that resolves to such. */ provideTextDocumentContent(uri: Uri, token: CancellationToken): ProviderResult; } /** * Represents an item that can be selected from * a list of items. */ export interface QuickPickItem { /** * A human-readable string which is rendered prominent. Supports rendering of [theme icons](#ThemeIcon) via * the `$()`-syntax. */ label: string; /** * A human-readable string which is rendered less prominent in the same line. Supports rendering of * [theme icons](#ThemeIcon) via the `$()`-syntax. */ description?: string; /** * A human-readable string which is rendered less prominent in a separate line. Supports rendering of * [theme icons](#ThemeIcon) via the `$()`-syntax. */ detail?: string; /** * Optional flag indicating if this item is picked initially. * (Only honored when the picker allows multiple selections.) * * @see [QuickPickOptions.canPickMany](#QuickPickOptions.canPickMany) */ picked?: boolean; /** * Always show this item. */ alwaysShow?: boolean; } /** * Options to configure the behavior of the quick pick UI. */ export interface QuickPickOptions { /** * An optional flag to include the description when filtering the picks. */ matchOnDescription?: boolean; /** * An optional flag to include the detail when filtering the picks. */ matchOnDetail?: boolean; /** * An optional string to show as placeholder in the input box to guide the user what to pick on. */ placeHolder?: string; /** * Set to `true` to keep the picker open when focus moves to another part of the editor or to another window. */ ignoreFocusOut?: boolean; /** * An optional flag to make the picker accept multiple selections, if true the result is an array of picks. */ canPickMany?: boolean; /** * An optional function that is invoked whenever an item is selected. */ onDidSelectItem?(item: QuickPickItem | string): any; } /** * Options to configure the behaviour of the [workspace folder](#WorkspaceFolder) pick UI. */ export interface WorkspaceFolderPickOptions { /** * An optional string to show as placeholder in the input box to guide the user what to pick on. */ placeHolder?: string; /** * Set to `true` to keep the picker open when focus moves to another part of the editor or to another window. */ ignoreFocusOut?: boolean; } /** * Options to configure the behaviour of a file open dialog. * * * Note 1: On Windows and Linux, a file dialog cannot be both a file selector and a folder selector, so if you * set both `canSelectFiles` and `canSelectFolders` to `true` on these platforms, a folder selector will be shown. * * Note 2: Explicitly setting `canSelectFiles` and `canSelectFolders` to `false` is futile * and the editor then silently adjusts the options to select files. */ export interface OpenDialogOptions { /** * The resource the dialog shows when opened. */ defaultUri?: Uri; /** * A human-readable string for the open button. */ openLabel?: string; /** * Allow to select files, defaults to `true`. */ canSelectFiles?: boolean; /** * Allow to select folders, defaults to `false`. */ canSelectFolders?: boolean; /** * Allow to select many files or folders. */ canSelectMany?: boolean; /** * A set of file filters that are used by the dialog. Each entry is a human-readable label, * like "TypeScript", and an array of extensions, e.g. * ```ts * { * 'Images': ['png', 'jpg'] * 'TypeScript': ['ts', 'tsx'] * } * ``` */ filters?: { [name: string]: string[] }; /** * Dialog title. * * This parameter might be ignored, as not all operating systems display a title on open dialogs * (for example, macOS). */ title?: string; } /** * Options to configure the behaviour of a file save dialog. */ export interface SaveDialogOptions { /** * The resource the dialog shows when opened. */ defaultUri?: Uri; /** * A human-readable string for the save button. */ saveLabel?: string; /** * A set of file filters that are used by the dialog. Each entry is a human-readable label, * like "TypeScript", and an array of extensions, e.g. * ```ts * { * 'Images': ['png', 'jpg'] * 'TypeScript': ['ts', 'tsx'] * } * ``` */ filters?: { [name: string]: string[] }; /** * Dialog title. * * This parameter might be ignored, as not all operating systems display a title on save dialogs * (for example, macOS). */ title?: string; } /** * Represents an action that is shown with an information, warning, or * error message. * * @see [showInformationMessage](#window.showInformationMessage) * @see [showWarningMessage](#window.showWarningMessage) * @see [showErrorMessage](#window.showErrorMessage) */ export interface MessageItem { /** * A short title like 'Retry', 'Open Log' etc. */ title: string; /** * A hint for modal dialogs that the item should be triggered * when the user cancels the dialog (e.g. by pressing the ESC * key). * * Note: this option is ignored for non-modal messages. */ isCloseAffordance?: boolean; } /** * Options to configure the behavior of the message. * * @see [showInformationMessage](#window.showInformationMessage) * @see [showWarningMessage](#window.showWarningMessage) * @see [showErrorMessage](#window.showErrorMessage) */ export interface MessageOptions { /** * Indicates that this message should be modal. */ modal?: boolean; } /** * Options to configure the behavior of the input box UI. */ export interface InputBoxOptions { /** * The value to prefill in the input box. */ value?: string; /** * Selection of the prefilled [`value`](#InputBoxOptions.value). Defined as tuple of two number where the * first is the inclusive start index and the second the exclusive end index. When `undefined` the whole * word will be selected, when empty (start equals end) only the cursor will be set, * otherwise the defined range will be selected. */ valueSelection?: [number, number]; /** * The text to display underneath the input box. */ prompt?: string; /** * An optional string to show as placeholder in the input box to guide the user what to type. */ placeHolder?: string; /** * Controls if a password input is shown. Password input hides the typed text. */ password?: boolean; /** * Set to `true` to keep the input box open when focus moves to another part of the editor or to another window. */ ignoreFocusOut?: boolean; /** * An optional function that will be called to validate input and to give a hint * to the user. * * @param value The current value of the input box. * @return A human-readable string which is presented as diagnostic message. * Return `undefined`, `null`, or the empty string when 'value' is valid. */ validateInput?(value: string): string | undefined | null | Thenable; } /** * A relative pattern is a helper to construct glob patterns that are matched * relatively to a base file path. The base path can either be an absolute file * path as string or uri or a [workspace folder](#WorkspaceFolder), which is the * preferred way of creating the relative pattern. */ export class RelativePattern { /** * A base file path to which this pattern will be matched against relatively. */ base: string; /** * A file glob pattern like `*.{ts,js}` that will be matched on file paths * relative to the base path. * * Example: Given a base of `/home/work/folder` and a file path of `/home/work/folder/index.js`, * the file glob pattern will match on `index.js`. */ pattern: string; /** * Creates a new relative pattern object with a base file path and pattern to match. This pattern * will be matched on file paths relative to the base. * * Example: * ```ts * const folder = vscode.workspace.workspaceFolders?.[0]; * if (folder) { * * // Match any TypeScript file in the root of this workspace folder * const pattern1 = new vscode.RelativePattern(folder, '*.ts'); * * // Match any TypeScript file in `someFolder` inside this workspace folder * const pattern2 = new vscode.RelativePattern(folder, 'someFolder/*.ts'); * } * ``` * * @param base A base to which this pattern will be matched against relatively. It is recommended * to pass in a [workspace folder](#WorkspaceFolder) if the pattern should match inside the workspace. * Otherwise, a uri or string should only be used if the pattern is for a file path outside the workspace. * @param pattern A file glob pattern like `*.{ts,js}` that will be matched on paths relative to the base. */ constructor(base: WorkspaceFolder | Uri | string, pattern: string) } /** * A file glob pattern to match file paths against. This can either be a glob pattern string * (like `**​/*.{ts,js}` or `*.{ts,js}`) or a [relative pattern](#RelativePattern). * * Glob patterns can have the following syntax: * * `*` to match one or more characters in a path segment * * `?` to match on one character in a path segment * * `**` to match any number of path segments, including none * * `{}` to group conditions (e.g. `**​/*.{ts,js}` matches all TypeScript and JavaScript files) * * `[]` to declare a range of characters to match in a path segment (e.g., `example.[0-9]` to match on `example.0`, `example.1`, …) * * `[!...]` to negate a range of characters to match in a path segment (e.g., `example.[!0-9]` to match on `example.a`, `example.b`, but not `example.0`) * * Note: a backslash (`\`) is not valid within a glob pattern. If you have an existing file * path to match against, consider to use the [relative pattern](#RelativePattern) support * that takes care of converting any backslash into slash. Otherwise, make sure to convert * any backslash to slash when creating the glob pattern. */ export type GlobPattern = string | RelativePattern; /** * A document filter denotes a document by different properties like * the [language](#TextDocument.languageId), the [scheme](#Uri.scheme) of * its resource, or a glob-pattern that is applied to the [path](#TextDocument.fileName). * * @example A language filter that applies to typescript files on disk * { language: 'typescript', scheme: 'file' } * * @example A language filter that applies to all package.json paths * { language: 'json', scheme: 'untitled', pattern: '**​/package.json' } */ export interface DocumentFilter { /** * A language id, like `typescript`. */ readonly language?: string; /** * A Uri [scheme](#Uri.scheme), like `file` or `untitled`. */ readonly scheme?: string; /** * A [glob pattern](#GlobPattern) that is matched on the absolute path of the document. Use a [relative pattern](#RelativePattern) * to filter documents to a [workspace folder](#WorkspaceFolder). */ readonly pattern?: GlobPattern; } /** * A language selector is the combination of one or many language identifiers * and [language filters](#DocumentFilter). * * *Note* that a document selector that is just a language identifier selects *all* * documents, even those that are not saved on disk. Only use such selectors when * a feature works without further context, e.g. without the need to resolve related * 'files'. * * @example * let sel:DocumentSelector = { scheme: 'file', language: 'typescript' }; */ export type DocumentSelector = DocumentFilter | string | ReadonlyArray; /** * A provider result represents the values a provider, like the [`HoverProvider`](#HoverProvider), * may return. For once this is the actual result type `T`, like `Hover`, or a thenable that resolves * to that type `T`. In addition, `null` and `undefined` can be returned - either directly or from a * thenable. * * The snippets below are all valid implementations of the [`HoverProvider`](#HoverProvider): * * ```ts * let a: HoverProvider = { * provideHover(doc, pos, token): ProviderResult { * return new Hover('Hello World'); * } * } * * let b: HoverProvider = { * provideHover(doc, pos, token): ProviderResult { * return new Promise(resolve => { * resolve(new Hover('Hello World')); * }); * } * } * * let c: HoverProvider = { * provideHover(doc, pos, token): ProviderResult { * return; // undefined * } * } * ``` */ export type ProviderResult = T | undefined | null | Thenable; /** * Kind of a code action. * * Kinds are a hierarchical list of identifiers separated by `.`, e.g. `"refactor.extract.function"`. * * Code action kinds are used by VS Code for UI elements such as the refactoring context menu. Users * can also trigger code actions with a specific kind with the `editor.action.codeAction` command. */ export class CodeActionKind { /** * Empty kind. */ static readonly Empty: CodeActionKind; /** * Base kind for quickfix actions: `quickfix`. * * Quick fix actions address a problem in the code and are shown in the normal code action context menu. */ static readonly QuickFix: CodeActionKind; /** * Base kind for refactoring actions: `refactor` * * Refactoring actions are shown in the refactoring context menu. */ static readonly Refactor: CodeActionKind; /** * Base kind for refactoring extraction actions: `refactor.extract` * * Example extract actions: * * - Extract method * - Extract function * - Extract variable * - Extract interface from class * - ... */ static readonly RefactorExtract: CodeActionKind; /** * Base kind for refactoring inline actions: `refactor.inline` * * Example inline actions: * * - Inline function * - Inline variable * - Inline constant * - ... */ static readonly RefactorInline: CodeActionKind; /** * Base kind for refactoring rewrite actions: `refactor.rewrite` * * Example rewrite actions: * * - Convert JavaScript function to class * - Add or remove parameter * - Encapsulate field * - Make method static * - Move method to base class * - ... */ static readonly RefactorRewrite: CodeActionKind; /** * Base kind for source actions: `source` * * Source code actions apply to the entire file. They must be explicitly requested and will not show in the * normal [lightbulb](https://code.visualstudio.com/docs/editor/editingevolved#_code-action) menu. Source actions * can be run on save using `editor.codeActionsOnSave` and are also shown in the `source` context menu. */ static readonly Source: CodeActionKind; /** * Base kind for an organize imports source action: `source.organizeImports`. */ static readonly SourceOrganizeImports: CodeActionKind; /** * Base kind for auto-fix source actions: `source.fixAll`. * * Fix all actions automatically fix errors that have a clear fix that do not require user input. * They should not suppress errors or perform unsafe fixes such as generating new types or classes. */ static readonly SourceFixAll: CodeActionKind; private constructor(value: string); /** * String value of the kind, e.g. `"refactor.extract.function"`. */ readonly value: string; /** * Create a new kind by appending a more specific selector to the current kind. * * Does not modify the current kind. */ append(parts: string): CodeActionKind; /** * Checks if this code action kind intersects `other`. * * The kind `"refactor.extract"` for example intersects `refactor`, `"refactor.extract"` and ``"refactor.extract.function"`, * but not `"unicorn.refactor.extract"`, or `"refactor.extractAll"`. * * @param other Kind to check. */ intersects(other: CodeActionKind): boolean; /** * Checks if `other` is a sub-kind of this `CodeActionKind`. * * The kind `"refactor.extract"` for example contains `"refactor.extract"` and ``"refactor.extract.function"`, * but not `"unicorn.refactor.extract"`, or `"refactor.extractAll"` or `refactor`. * * @param other Kind to check. */ contains(other: CodeActionKind): boolean; } /** * Contains additional diagnostic information about the context in which * a [code action](#CodeActionProvider.provideCodeActions) is run. */ export interface CodeActionContext { /** * An array of diagnostics. */ readonly diagnostics: ReadonlyArray; /** * Requested kind of actions to return. * * Actions not of this kind are filtered out before being shown by the [lightbulb](https://code.visualstudio.com/docs/editor/editingevolved#_code-action). */ readonly only?: CodeActionKind; } /** * A code action represents a change that can be performed in code, e.g. to fix a problem or * to refactor code. * * A CodeAction must set either [`edit`](#CodeAction.edit) and/or a [`command`](#CodeAction.command). If both are supplied, the `edit` is applied first, then the command is executed. */ export class CodeAction { /** * A short, human-readable, title for this code action. */ title: string; /** * A [workspace edit](#WorkspaceEdit) this code action performs. */ edit?: WorkspaceEdit; /** * [Diagnostics](#Diagnostic) that this code action resolves. */ diagnostics?: Diagnostic[]; /** * A [command](#Command) this code action executes. * * If this command throws an exception, VS Code displays the exception message to users in the editor at the * current cursor position. */ command?: Command; /** * [Kind](#CodeActionKind) of the code action. * * Used to filter code actions. */ kind?: CodeActionKind; /** * Marks this as a preferred action. Preferred actions are used by the `auto fix` command and can be targeted * by keybindings. * * A quick fix should be marked preferred if it properly addresses the underlying error. * A refactoring should be marked preferred if it is the most reasonable choice of actions to take. */ isPreferred?: boolean; /** * Marks that the code action cannot currently be applied. * * - Disabled code actions are not shown in automatic [lightbulb](https://code.visualstudio.com/docs/editor/editingevolved#_code-action) * code action menu. * * - Disabled actions are shown as faded out in the code action menu when the user request a more specific type * of code action, such as refactorings. * * - If the user has a [keybinding](https://code.visualstudio.com/docs/editor/refactoring#_keybindings-for-code-actions) * that auto applies a code action and only a disabled code actions are returned, VS Code will show the user an * error message with `reason` in the editor. */ disabled?: { /** * Human readable description of why the code action is currently disabled. * * This is displayed in the code actions UI. */ readonly reason: string; }; /** * Creates a new code action. * * A code action must have at least a [title](#CodeAction.title) and [edits](#CodeAction.edit) * and/or a [command](#CodeAction.command). * * @param title The title of the code action. * @param kind The kind of the code action. */ constructor(title: string, kind?: CodeActionKind); } /** * The code action interface defines the contract between extensions and * the [lightbulb](https://code.visualstudio.com/docs/editor/editingevolved#_code-action) feature. * * A code action can be any command that is [known](#commands.getCommands) to the system. */ export interface CodeActionProvider { /** * Provide commands for the given document and range. * * @param document The document in which the command was invoked. * @param range The selector or range for which the command was invoked. This will always be a selection if * there is a currently active editor. * @param context Context carrying additional information. * @param token A cancellation token. * * @return An array of code actions, such as quick fixes or refactorings. The lack of a result can be signaled * by returning `undefined`, `null`, or an empty array. * * We also support returning `Command` for legacy reasons, however all new extensions should return * `CodeAction` object instead. */ provideCodeActions(document: TextDocument, range: Range | Selection, context: CodeActionContext, token: CancellationToken): ProviderResult<(Command | T)[]>; /** * Given a code action fill in its [`edit`](#CodeAction.edit)-property. Changes to * all other properties, like title, are ignored. A code action that has an edit * will not be resolved. * * *Note* that a code action provider that returns commands, not code actions, cannot successfully * implement this function. Returning commands is deprecated and instead code actions should be * returned. * * @param codeAction A code action. * @param token A cancellation token. * @return The resolved code action or a thenable that resolves to such. It is OK to return the given * `item`. When no result is returned, the given `item` will be used. */ resolveCodeAction?(codeAction: T, token: CancellationToken): ProviderResult; } /** * Metadata about the type of code actions that a [CodeActionProvider](#CodeActionProvider) provides. */ export interface CodeActionProviderMetadata { /** * List of [CodeActionKinds](#CodeActionKind) that a [CodeActionProvider](#CodeActionProvider) may return. * * This list is used to determine if a given `CodeActionProvider` should be invoked or not. * To avoid unnecessary computation, every `CodeActionProvider` should list use `providedCodeActionKinds`. The * list of kinds may either be generic, such as `[CodeActionKind.Refactor]`, or list out every kind provided, * such as `[CodeActionKind.Refactor.Extract.append('function'), CodeActionKind.Refactor.Extract.append('constant'), ...]`. */ readonly providedCodeActionKinds?: ReadonlyArray; /** * Static documentation for a class of code actions. * * Documentation from the provider is shown in the code actions menu if either: * * - Code actions of `kind` are requested by VS Code. In this case, VS Code will show the documentation that * most closely matches the requested code action kind. For example, if a provider has documentation for * both `Refactor` and `RefactorExtract`, when the user requests code actions for `RefactorExtract`, * VS Code will use the documentation for `RefactorExtract` instead of the documentation for `Refactor`. * * - Any code actions of `kind` are returned by the provider. * * At most one documentation entry will be shown per provider. */ readonly documentation?: ReadonlyArray<{ /** * The kind of the code action being documented. * * If the kind is generic, such as `CodeActionKind.Refactor`, the documentation will be shown whenever any * refactorings are returned. If the kind if more specific, such as `CodeActionKind.RefactorExtract`, the * documentation will only be shown when extract refactoring code actions are returned. */ readonly kind: CodeActionKind; /** * Command that displays the documentation to the user. * * This can display the documentation directly in VS Code or open a website using [`env.openExternal`](#env.openExternal); * * The title of this documentation code action is taken from [`Command.title`](#Command.title) */ readonly command: Command; }>; } /** * A code lens represents a [command](#Command) that should be shown along with * source text, like the number of references, a way to run tests, etc. * * A code lens is _unresolved_ when no command is associated to it. For performance * reasons the creation of a code lens and resolving should be done to two stages. * * @see [CodeLensProvider.provideCodeLenses](#CodeLensProvider.provideCodeLenses) * @see [CodeLensProvider.resolveCodeLens](#CodeLensProvider.resolveCodeLens) */ export class CodeLens { /** * The range in which this code lens is valid. Should only span a single line. */ range: Range; /** * The command this code lens represents. */ command?: Command; /** * `true` when there is a command associated. */ readonly isResolved: boolean; /** * Creates a new code lens object. * * @param range The range to which this code lens applies. * @param command The command associated to this code lens. */ constructor(range: Range, command?: Command); } /** * A code lens provider adds [commands](#Command) to source text. The commands will be shown * as dedicated horizontal lines in between the source text. */ export interface CodeLensProvider { /** * An optional event to signal that the code lenses from this provider have changed. */ onDidChangeCodeLenses?: Event; /** * Compute a list of [lenses](#CodeLens). This call should return as fast as possible and if * computing the commands is expensive implementors should only return code lens objects with the * range set and implement [resolve](#CodeLensProvider.resolveCodeLens). * * @param document The document in which the command was invoked. * @param token A cancellation token. * @return An array of code lenses or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideCodeLenses(document: TextDocument, token: CancellationToken): ProviderResult; /** * This function will be called for each visible code lens, usually when scrolling and after * calls to [compute](#CodeLensProvider.provideCodeLenses)-lenses. * * @param codeLens Code lens that must be resolved. * @param token A cancellation token. * @return The given, resolved code lens or thenable that resolves to such. */ resolveCodeLens?(codeLens: T, token: CancellationToken): ProviderResult; } /** * Information about where a symbol is defined. * * Provides additional metadata over normal [location](#Location) definitions, including the range of * the defining symbol */ export type DefinitionLink = LocationLink; /** * The definition of a symbol represented as one or many [locations](#Location). * For most programming languages there is only one location at which a symbol is * defined. */ export type Definition = Location | Location[]; /** * The definition provider interface defines the contract between extensions and * the [go to definition](https://code.visualstudio.com/docs/editor/editingevolved#_go-to-definition) * and peek definition features. */ export interface DefinitionProvider { /** * Provide the definition of the symbol at the given position and document. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @return A definition or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideDefinition(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * The implementation provider interface defines the contract between extensions and * the go to implementation feature. */ export interface ImplementationProvider { /** * Provide the implementations of the symbol at the given position and document. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @return A definition or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideImplementation(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * The type definition provider defines the contract between extensions and * the go to type definition feature. */ export interface TypeDefinitionProvider { /** * Provide the type definition of the symbol at the given position and document. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @return A definition or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideTypeDefinition(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * The declaration of a symbol representation as one or many [locations](#Location) * or [location links](#LocationLink). */ export type Declaration = Location | Location[] | LocationLink[]; /** * The declaration provider interface defines the contract between extensions and * the go to declaration feature. */ export interface DeclarationProvider { /** * Provide the declaration of the symbol at the given position and document. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @return A declaration or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideDeclaration(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * The MarkdownString represents human-readable text that supports formatting via the * markdown syntax. Standard markdown is supported, also tables, but no embedded html. * * When created with `supportThemeIcons` then rendering of [theme icons](#ThemeIcon) via * the `$()`-syntax is supported. */ export class MarkdownString { /** * The markdown string. */ value: string; /** * Indicates that this markdown string is from a trusted source. Only *trusted* * markdown supports links that execute commands, e.g. `[Run it](command:myCommandId)`. */ isTrusted?: boolean; /** * Indicates that this markdown string can contain [ThemeIcons](#ThemeIcon), e.g. `$(zap)`. */ readonly supportThemeIcons?: boolean; /** * Creates a new markdown string with the given value. * * @param value Optional, initial value. * @param supportThemeIcons Optional, Specifies whether [ThemeIcons](#ThemeIcon) are supported within the [`MarkdownString`](#MarkdownString). */ constructor(value?: string, supportThemeIcons?: boolean); /** * Appends and escapes the given string to this markdown string. * @param value Plain text. */ appendText(value: string): MarkdownString; /** * Appends the given string 'as is' to this markdown string. When [`supportThemeIcons`](#MarkdownString.supportThemeIcons) is `true`, [ThemeIcons](#ThemeIcon) in the `value` will be iconified. * @param value Markdown string. */ appendMarkdown(value: string): MarkdownString; /** * Appends the given string as codeblock using the provided language. * @param value A code snippet. * @param language An optional [language identifier](#languages.getLanguages). */ appendCodeblock(value: string, language?: string): MarkdownString; } /** * MarkedString can be used to render human-readable text. It is either a markdown string * or a code-block that provides a language and a code snippet. Note that * markdown strings will be sanitized - that means html will be escaped. * * @deprecated This type is deprecated, please use [`MarkdownString`](#MarkdownString) instead. */ export type MarkedString = MarkdownString | string | { language: string; value: string }; /** * A hover represents additional information for a symbol or word. Hovers are * rendered in a tooltip-like widget. */ export class Hover { /** * The contents of this hover. */ contents: MarkedString[]; /** * The range to which this hover applies. When missing, the * editor will use the range at the current position or the * current position itself. */ range?: Range; /** * Creates a new hover object. * * @param contents The contents of the hover. * @param range The range to which the hover applies. */ constructor(contents: MarkedString | MarkedString[], range?: Range); } /** * The hover provider interface defines the contract between extensions and * the [hover](https://code.visualstudio.com/docs/editor/intellisense)-feature. */ export interface HoverProvider { /** * Provide a hover for the given position and document. Multiple hovers at the same * position will be merged by the editor. A hover can have a range which defaults * to the word range at the position when omitted. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @return A hover or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideHover(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * An EvaluatableExpression represents an expression in a document that can be evaluated by an active debugger or runtime. * The result of this evaluation is shown in a tooltip-like widget. * If only a range is specified, the expression will be extracted from the underlying document. * An optional expression can be used to override the extracted expression. * In this case the range is still used to highlight the range in the document. */ export class EvaluatableExpression { /* * The range is used to extract the evaluatable expression from the underlying document and to highlight it. */ readonly range: Range; /* * If specified the expression overrides the extracted expression. */ readonly expression?: string; /** * Creates a new evaluatable expression object. * * @param range The range in the underlying document from which the evaluatable expression is extracted. * @param expression If specified overrides the extracted expression. */ constructor(range: Range, expression?: string); } /** * The evaluatable expression provider interface defines the contract between extensions and * the debug hover. In this contract the provider returns an evaluatable expression for a given position * in a document and VS Code evaluates this expression in the active debug session and shows the result in a debug hover. */ export interface EvaluatableExpressionProvider { /** * Provide an evaluatable expression for the given document and position. * VS Code will evaluate this expression in the active debug session and will show the result in the debug hover. * The expression can be implicitly specified by the range in the underlying document or by explicitly returning an expression. * * @param document The document for which the debug hover is about to appear. * @param position The line and character position in the document where the debug hover is about to appear. * @param token A cancellation token. * @return An EvaluatableExpression or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideEvaluatableExpression(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * Provide inline value as text. */ export class InlineValueText { /** * The document range for which the inline value applies. */ readonly range: Range; /** * The text of the inline value. */ readonly text: string; /** * Creates a new InlineValueText object. * * @param range The document line where to show the inline value. * @param text The value to be shown for the line. */ constructor(range: Range, text: string); } /** * Provide inline value through a variable lookup. * If only a range is specified, the variable name will be extracted from the underlying document. * An optional variable name can be used to override the extracted name. */ export class InlineValueVariableLookup { /** * The document range for which the inline value applies. * The range is used to extract the variable name from the underlying document. */ readonly range: Range; /** * If specified the name of the variable to look up. */ readonly variableName?: string; /** * How to perform the lookup. */ readonly caseSensitiveLookup: boolean; /** * Creates a new InlineValueVariableLookup object. * * @param range The document line where to show the inline value. * @param variableName The name of the variable to look up. * @param caseSensitiveLookup How to perform the lookup. If missing lookup is case sensitive. */ constructor(range: Range, variableName?: string, caseSensitiveLookup?: boolean); } /** * Provide an inline value through an expression evaluation. * If only a range is specified, the expression will be extracted from the underlying document. * An optional expression can be used to override the extracted expression. */ export class InlineValueEvaluatableExpression { /** * The document range for which the inline value applies. * The range is used to extract the evaluatable expression from the underlying document. */ readonly range: Range; /** * If specified the expression overrides the extracted expression. */ readonly expression?: string; /** * Creates a new InlineValueEvaluatableExpression object. * * @param range The range in the underlying document from which the evaluatable expression is extracted. * @param expression If specified overrides the extracted expression. */ constructor(range: Range, expression?: string); } /** * Inline value information can be provided by different means: * - directly as a text value (class InlineValueText). * - as a name to use for a variable lookup (class InlineValueVariableLookup) * - as an evaluatable expression (class InlineValueEvaluatableExpression) * The InlineValue types combines all inline value types into one type. */ export type InlineValue = InlineValueText | InlineValueVariableLookup | InlineValueEvaluatableExpression; /** * A value-object that contains contextual information when requesting inline values from a InlineValuesProvider. */ export interface InlineValueContext { /** * The stack frame (as a DAP Id) where the execution has stopped. */ readonly frameId: number; /** * The document range where execution has stopped. * Typically the end position of the range denotes the line where the inline values are shown. */ readonly stoppedLocation: Range; } /** * The inline values provider interface defines the contract between extensions and the VS Code debugger inline values feature. * In this contract the provider returns inline value information for a given document range * and VS Code shows this information in the editor at the end of lines. */ export interface InlineValuesProvider { /** * An optional event to signal that inline values have changed. * @see [EventEmitter](#EventEmitter) */ onDidChangeInlineValues?: Event | undefined; /** * Provide "inline value" information for a given document and range. * VS Code calls this method whenever debugging stops in the given document. * The returned inline values information is rendered in the editor at the end of lines. * * @param document The document for which the inline values information is needed. * @param viewPort The visible document range for which inline values should be computed. * @param context A bag containing contextual information like the current location. * @param token A cancellation token. * @return An array of InlineValueDescriptors or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideInlineValues(document: TextDocument, viewPort: Range, context: InlineValueContext, token: CancellationToken): ProviderResult; } /** * A document highlight kind. */ export enum DocumentHighlightKind { /** * A textual occurrence. */ Text = 0, /** * Read-access of a symbol, like reading a variable. */ Read = 1, /** * Write-access of a symbol, like writing to a variable. */ Write = 2 } /** * A document highlight is a range inside a text document which deserves * special attention. Usually a document highlight is visualized by changing * the background color of its range. */ export class DocumentHighlight { /** * The range this highlight applies to. */ range: Range; /** * The highlight kind, default is [text](#DocumentHighlightKind.Text). */ kind?: DocumentHighlightKind; /** * Creates a new document highlight object. * * @param range The range the highlight applies to. * @param kind The highlight kind, default is [text](#DocumentHighlightKind.Text). */ constructor(range: Range, kind?: DocumentHighlightKind); } /** * The document highlight provider interface defines the contract between extensions and * the word-highlight-feature. */ export interface DocumentHighlightProvider { /** * Provide a set of document highlights, like all occurrences of a variable or * all exit-points of a function. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @return An array of document highlights or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideDocumentHighlights(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * A symbol kind. */ export enum SymbolKind { File = 0, Module = 1, Namespace = 2, Package = 3, Class = 4, Method = 5, Property = 6, Field = 7, Constructor = 8, Enum = 9, Interface = 10, Function = 11, Variable = 12, Constant = 13, String = 14, Number = 15, Boolean = 16, Array = 17, Object = 18, Key = 19, Null = 20, EnumMember = 21, Struct = 22, Event = 23, Operator = 24, TypeParameter = 25 } /** * Symbol tags are extra annotations that tweak the rendering of a symbol. */ export enum SymbolTag { /** * Render a symbol as obsolete, usually using a strike-out. */ Deprecated = 1 } /** * Represents information about programming constructs like variables, classes, * interfaces etc. */ export class SymbolInformation { /** * The name of this symbol. */ name: string; /** * The name of the symbol containing this symbol. */ containerName: string; /** * The kind of this symbol. */ kind: SymbolKind; /** * Tags for this symbol. */ tags?: ReadonlyArray; /** * The location of this symbol. */ location: Location; /** * Creates a new symbol information object. * * @param name The name of the symbol. * @param kind The kind of the symbol. * @param containerName The name of the symbol containing the symbol. * @param location The location of the symbol. */ constructor(name: string, kind: SymbolKind, containerName: string, location: Location); /** * Creates a new symbol information object. * * @deprecated Please use the constructor taking a [location](#Location) object. * * @param name The name of the symbol. * @param kind The kind of the symbol. * @param range The range of the location of the symbol. * @param uri The resource of the location of symbol, defaults to the current document. * @param containerName The name of the symbol containing the symbol. */ constructor(name: string, kind: SymbolKind, range: Range, uri?: Uri, containerName?: string); } /** * Represents programming constructs like variables, classes, interfaces etc. that appear in a document. Document * symbols can be hierarchical and they have two ranges: one that encloses its definition and one that points to * its most interesting range, e.g. the range of an identifier. */ export class DocumentSymbol { /** * The name of this symbol. */ name: string; /** * More detail for this symbol, e.g. the signature of a function. */ detail: string; /** * The kind of this symbol. */ kind: SymbolKind; /** * Tags for this symbol. */ tags?: ReadonlyArray; /** * The range enclosing this symbol not including leading/trailing whitespace but everything else, e.g. comments and code. */ range: Range; /** * The range that should be selected and reveal when this symbol is being picked, e.g. the name of a function. * Must be contained by the [`range`](#DocumentSymbol.range). */ selectionRange: Range; /** * Children of this symbol, e.g. properties of a class. */ children: DocumentSymbol[]; /** * Creates a new document symbol. * * @param name The name of the symbol. * @param detail Details for the symbol. * @param kind The kind of the symbol. * @param range The full range of the symbol. * @param selectionRange The range that should be reveal. */ constructor(name: string, detail: string, kind: SymbolKind, range: Range, selectionRange: Range); } /** * The document symbol provider interface defines the contract between extensions and * the [go to symbol](https://code.visualstudio.com/docs/editor/editingevolved#_go-to-symbol)-feature. */ export interface DocumentSymbolProvider { /** * Provide symbol information for the given document. * * @param document The document in which the command was invoked. * @param token A cancellation token. * @return An array of document highlights or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideDocumentSymbols(document: TextDocument, token: CancellationToken): ProviderResult; } /** * Metadata about a document symbol provider. */ export interface DocumentSymbolProviderMetadata { /** * A human-readable string that is shown when multiple outlines trees show for one document. */ label?: string; } /** * The workspace symbol provider interface defines the contract between extensions and * the [symbol search](https://code.visualstudio.com/docs/editor/editingevolved#_open-symbol-by-name)-feature. */ export interface WorkspaceSymbolProvider { /** * Project-wide search for a symbol matching the given query string. * * The `query`-parameter should be interpreted in a *relaxed way* as the editor will apply its own highlighting * and scoring on the results. A good rule of thumb is to match case-insensitive and to simply check that the * characters of *query* appear in their order in a candidate symbol. Don't use prefix, substring, or similar * strict matching. * * To improve performance implementors can implement `resolveWorkspaceSymbol` and then provide symbols with partial * [location](#SymbolInformation.location)-objects, without a `range` defined. The editor will then call * `resolveWorkspaceSymbol` for selected symbols only, e.g. when opening a workspace symbol. * * @param query A query string, can be the empty string in which case all symbols should be returned. * @param token A cancellation token. * @return An array of document highlights or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideWorkspaceSymbols(query: string, token: CancellationToken): ProviderResult; /** * Given a symbol fill in its [location](#SymbolInformation.location). This method is called whenever a symbol * is selected in the UI. Providers can implement this method and return incomplete symbols from * [`provideWorkspaceSymbols`](#WorkspaceSymbolProvider.provideWorkspaceSymbols) which often helps to improve * performance. * * @param symbol The symbol that is to be resolved. Guaranteed to be an instance of an object returned from an * earlier call to `provideWorkspaceSymbols`. * @param token A cancellation token. * @return The resolved symbol or a thenable that resolves to that. When no result is returned, * the given `symbol` is used. */ resolveWorkspaceSymbol?(symbol: T, token: CancellationToken): ProviderResult; } /** * Value-object that contains additional information when * requesting references. */ export interface ReferenceContext { /** * Include the declaration of the current symbol. */ includeDeclaration: boolean; } /** * The reference provider interface defines the contract between extensions and * the [find references](https://code.visualstudio.com/docs/editor/editingevolved#_peek)-feature. */ export interface ReferenceProvider { /** * Provide a set of project-wide references for the given position and document. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * * @return An array of locations or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideReferences(document: TextDocument, position: Position, context: ReferenceContext, token: CancellationToken): ProviderResult; } /** * A text edit represents edits that should be applied * to a document. */ export class TextEdit { /** * Utility to create a replace edit. * * @param range A range. * @param newText A string. * @return A new text edit object. */ static replace(range: Range, newText: string): TextEdit; /** * Utility to create an insert edit. * * @param position A position, will become an empty range. * @param newText A string. * @return A new text edit object. */ static insert(position: Position, newText: string): TextEdit; /** * Utility to create a delete edit. * * @param range A range. * @return A new text edit object. */ static delete(range: Range): TextEdit; /** * Utility to create an eol-edit. * * @param eol An eol-sequence * @return A new text edit object. */ static setEndOfLine(eol: EndOfLine): TextEdit; /** * The range this edit applies to. */ range: Range; /** * The string this edit will insert. */ newText: string; /** * The eol-sequence used in the document. * * *Note* that the eol-sequence will be applied to the * whole document. */ newEol?: EndOfLine; /** * Create a new TextEdit. * * @param range A range. * @param newText A string. */ constructor(range: Range, newText: string); } /** * Additional data for entries of a workspace edit. Supports to label entries and marks entries * as needing confirmation by the user. The editor groups edits with equal labels into tree nodes, * for instance all edits labelled with "Changes in Strings" would be a tree node. */ export interface WorkspaceEditEntryMetadata { /** * A flag which indicates that user confirmation is needed. */ needsConfirmation: boolean; /** * A human-readable string which is rendered prominent. */ label: string; /** * A human-readable string which is rendered less prominent on the same line. */ description?: string; /** * The icon path or [ThemeIcon](#ThemeIcon) for the edit. */ iconPath?: Uri | { light: Uri; dark: Uri } | ThemeIcon; } /** * A workspace edit is a collection of textual and files changes for * multiple resources and documents. * * Use the [applyEdit](#workspace.applyEdit)-function to apply a workspace edit. */ export class WorkspaceEdit { /** * The number of affected resources of textual or resource changes. */ readonly size: number; /** * Replace the given range with given text for the given resource. * * @param uri A resource identifier. * @param range A range. * @param newText A string. * @param metadata Optional metadata for the entry. */ replace(uri: Uri, range: Range, newText: string, metadata?: WorkspaceEditEntryMetadata): void; /** * Insert the given text at the given position. * * @param uri A resource identifier. * @param position A position. * @param newText A string. * @param metadata Optional metadata for the entry. */ insert(uri: Uri, position: Position, newText: string, metadata?: WorkspaceEditEntryMetadata): void; /** * Delete the text at the given range. * * @param uri A resource identifier. * @param range A range. * @param metadata Optional metadata for the entry. */ delete(uri: Uri, range: Range, metadata?: WorkspaceEditEntryMetadata): void; /** * Check if a text edit for a resource exists. * * @param uri A resource identifier. * @return `true` if the given resource will be touched by this edit. */ has(uri: Uri): boolean; /** * Set (and replace) text edits for a resource. * * @param uri A resource identifier. * @param edits An array of text edits. */ set(uri: Uri, edits: TextEdit[]): void; /** * Get the text edits for a resource. * * @param uri A resource identifier. * @return An array of text edits. */ get(uri: Uri): TextEdit[]; /** * Create a regular file. * * @param uri Uri of the new file.. * @param options Defines if an existing file should be overwritten or be * ignored. When overwrite and ignoreIfExists are both set overwrite wins. * When both are unset and when the file already exists then the edit cannot * be applied successfully. * @param metadata Optional metadata for the entry. */ createFile(uri: Uri, options?: { overwrite?: boolean, ignoreIfExists?: boolean }, metadata?: WorkspaceEditEntryMetadata): void; /** * Delete a file or folder. * * @param uri The uri of the file that is to be deleted. * @param metadata Optional metadata for the entry. */ deleteFile(uri: Uri, options?: { recursive?: boolean, ignoreIfNotExists?: boolean }, metadata?: WorkspaceEditEntryMetadata): void; /** * Rename a file or folder. * * @param oldUri The existing file. * @param newUri The new location. * @param options Defines if existing files should be overwritten or be * ignored. When overwrite and ignoreIfExists are both set overwrite wins. * @param metadata Optional metadata for the entry. */ renameFile(oldUri: Uri, newUri: Uri, options?: { overwrite?: boolean, ignoreIfExists?: boolean }, metadata?: WorkspaceEditEntryMetadata): void; /** * Get all text edits grouped by resource. * * @return A shallow copy of `[Uri, TextEdit[]]`-tuples. */ entries(): [Uri, TextEdit[]][]; } /** * A snippet string is a template which allows to insert text * and to control the editor cursor when insertion happens. * * A snippet can define tab stops and placeholders with `$1`, `$2` * and `${3:foo}`. `$0` defines the final tab stop, it defaults to * the end of the snippet. Variables are defined with `$name` and * `${name:default value}`. The full snippet syntax is documented * [here](https://code.visualstudio.com/docs/editor/userdefinedsnippets#_creating-your-own-snippets). */ export class SnippetString { /** * The snippet string. */ value: string; constructor(value?: string); /** * Builder-function that appends the given string to * the [`value`](#SnippetString.value) of this snippet string. * * @param string A value to append 'as given'. The string will be escaped. * @return This snippet string. */ appendText(string: string): SnippetString; /** * Builder-function that appends a tabstop (`$1`, `$2` etc) to * the [`value`](#SnippetString.value) of this snippet string. * * @param number The number of this tabstop, defaults to an auto-increment * value starting at 1. * @return This snippet string. */ appendTabstop(number?: number): SnippetString; /** * Builder-function that appends a placeholder (`${1:value}`) to * the [`value`](#SnippetString.value) of this snippet string. * * @param value The value of this placeholder - either a string or a function * with which a nested snippet can be created. * @param number The number of this tabstop, defaults to an auto-increment * value starting at 1. * @return This snippet string. */ appendPlaceholder(value: string | ((snippet: SnippetString) => any), number?: number): SnippetString; /** * Builder-function that appends a choice (`${1|a,b,c|}`) to * the [`value`](#SnippetString.value) of this snippet string. * * @param values The values for choices - the array of strings * @param number The number of this tabstop, defaults to an auto-increment * value starting at 1. * @return This snippet string. */ appendChoice(values: string[], number?: number): SnippetString; /** * Builder-function that appends a variable (`${VAR}`) to * the [`value`](#SnippetString.value) of this snippet string. * * @param name The name of the variable - excluding the `$`. * @param defaultValue The default value which is used when the variable name cannot * be resolved - either a string or a function with which a nested snippet can be created. * @return This snippet string. */ appendVariable(name: string, defaultValue: string | ((snippet: SnippetString) => any)): SnippetString; } /** * The rename provider interface defines the contract between extensions and * the [rename](https://code.visualstudio.com/docs/editor/editingevolved#_rename-symbol)-feature. */ export interface RenameProvider { /** * Provide an edit that describes changes that have to be made to one * or many resources to rename a symbol to a different name. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param newName The new name of the symbol. If the given name is not valid, the provider must return a rejected promise. * @param token A cancellation token. * @return A workspace edit or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideRenameEdits(document: TextDocument, position: Position, newName: string, token: CancellationToken): ProviderResult; /** * Optional function for resolving and validating a position *before* running rename. The result can * be a range or a range and a placeholder text. The placeholder text should be the identifier of the symbol * which is being renamed - when omitted the text in the returned range is used. * * *Note: * This function should throw an error or return a rejected thenable when the provided location * doesn't allow for a rename. * * @param document The document in which rename will be invoked. * @param position The position at which rename will be invoked. * @param token A cancellation token. * @return The range or range and placeholder text of the identifier that is to be renamed. The lack of a result can signaled by returning `undefined` or `null`. */ prepareRename?(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * A semantic tokens legend contains the needed information to decipher * the integer encoded representation of semantic tokens. */ export class SemanticTokensLegend { /** * The possible token types. */ readonly tokenTypes: string[]; /** * The possible token modifiers. */ readonly tokenModifiers: string[]; constructor(tokenTypes: string[], tokenModifiers?: string[]); } /** * A semantic tokens builder can help with creating a `SemanticTokens` instance * which contains delta encoded semantic tokens. */ export class SemanticTokensBuilder { constructor(legend?: SemanticTokensLegend); /** * Add another token. * * @param line The token start line number (absolute value). * @param char The token start character (absolute value). * @param length The token length in characters. * @param tokenType The encoded token type. * @param tokenModifiers The encoded token modifiers. */ push(line: number, char: number, length: number, tokenType: number, tokenModifiers?: number): void; /** * Add another token. Use only when providing a legend. * * @param range The range of the token. Must be single-line. * @param tokenType The token type. * @param tokenModifiers The token modifiers. */ push(range: Range, tokenType: string, tokenModifiers?: string[]): void; /** * Finish and create a `SemanticTokens` instance. */ build(resultId?: string): SemanticTokens; } /** * Represents semantic tokens, either in a range or in an entire document. * @see [provideDocumentSemanticTokens](#DocumentSemanticTokensProvider.provideDocumentSemanticTokens) for an explanation of the format. * @see [SemanticTokensBuilder](#SemanticTokensBuilder) for a helper to create an instance. */ export class SemanticTokens { /** * The result id of the tokens. * * This is the id that will be passed to `DocumentSemanticTokensProvider.provideDocumentSemanticTokensEdits` (if implemented). */ readonly resultId?: string; /** * The actual tokens data. * @see [provideDocumentSemanticTokens](#DocumentSemanticTokensProvider.provideDocumentSemanticTokens) for an explanation of the format. */ readonly data: Uint32Array; constructor(data: Uint32Array, resultId?: string); } /** * Represents edits to semantic tokens. * @see [provideDocumentSemanticTokensEdits](#DocumentSemanticTokensProvider.provideDocumentSemanticTokensEdits) for an explanation of the format. */ export class SemanticTokensEdits { /** * The result id of the tokens. * * This is the id that will be passed to `DocumentSemanticTokensProvider.provideDocumentSemanticTokensEdits` (if implemented). */ readonly resultId?: string; /** * The edits to the tokens data. * All edits refer to the initial data state. */ readonly edits: SemanticTokensEdit[]; constructor(edits: SemanticTokensEdit[], resultId?: string); } /** * Represents an edit to semantic tokens. * @see [provideDocumentSemanticTokensEdits](#DocumentSemanticTokensProvider.provideDocumentSemanticTokensEdits) for an explanation of the format. */ export class SemanticTokensEdit { /** * The start offset of the edit. */ readonly start: number; /** * The count of elements to remove. */ readonly deleteCount: number; /** * The elements to insert. */ readonly data?: Uint32Array; constructor(start: number, deleteCount: number, data?: Uint32Array); } /** * The document semantic tokens provider interface defines the contract between extensions and * semantic tokens. */ export interface DocumentSemanticTokensProvider { /** * An optional event to signal that the semantic tokens from this provider have changed. */ onDidChangeSemanticTokens?: Event; /** * Tokens in a file are represented as an array of integers. The position of each token is expressed relative to * the token before it, because most tokens remain stable relative to each other when edits are made in a file. * * --- * In short, each token takes 5 integers to represent, so a specific token `i` in the file consists of the following array indices: * - at index `5*i` - `deltaLine`: token line number, relative to the previous token * - at index `5*i+1` - `deltaStart`: token start character, relative to the previous token (relative to 0 or the previous token's start if they are on the same line) * - at index `5*i+2` - `length`: the length of the token. A token cannot be multiline. * - at index `5*i+3` - `tokenType`: will be looked up in `SemanticTokensLegend.tokenTypes`. We currently ask that `tokenType` < 65536. * - at index `5*i+4` - `tokenModifiers`: each set bit will be looked up in `SemanticTokensLegend.tokenModifiers` * * --- * ### How to encode tokens * * Here is an example for encoding a file with 3 tokens in a uint32 array: * ``` * { line: 2, startChar: 5, length: 3, tokenType: "property", tokenModifiers: ["private", "static"] }, * { line: 2, startChar: 10, length: 4, tokenType: "type", tokenModifiers: [] }, * { line: 5, startChar: 2, length: 7, tokenType: "class", tokenModifiers: [] } * ``` * * 1. First of all, a legend must be devised. This legend must be provided up-front and capture all possible token types. * For this example, we will choose the following legend which must be passed in when registering the provider: * ``` * tokenTypes: ['property', 'type', 'class'], * tokenModifiers: ['private', 'static'] * ``` * * 2. The first transformation step is to encode `tokenType` and `tokenModifiers` as integers using the legend. Token types are looked * up by index, so a `tokenType` value of `1` means `tokenTypes[1]`. Multiple token modifiers can be set by using bit flags, * so a `tokenModifier` value of `3` is first viewed as binary `0b00000011`, which means `[tokenModifiers[0], tokenModifiers[1]]` because * bits 0 and 1 are set. Using this legend, the tokens now are: * ``` * { line: 2, startChar: 5, length: 3, tokenType: 0, tokenModifiers: 3 }, * { line: 2, startChar: 10, length: 4, tokenType: 1, tokenModifiers: 0 }, * { line: 5, startChar: 2, length: 7, tokenType: 2, tokenModifiers: 0 } * ``` * * 3. The next step is to represent each token relative to the previous token in the file. In this case, the second token * is on the same line as the first token, so the `startChar` of the second token is made relative to the `startChar` * of the first token, so it will be `10 - 5`. The third token is on a different line than the second token, so the * `startChar` of the third token will not be altered: * ``` * { deltaLine: 2, deltaStartChar: 5, length: 3, tokenType: 0, tokenModifiers: 3 }, * { deltaLine: 0, deltaStartChar: 5, length: 4, tokenType: 1, tokenModifiers: 0 }, * { deltaLine: 3, deltaStartChar: 2, length: 7, tokenType: 2, tokenModifiers: 0 } * ``` * * 4. Finally, the last step is to inline each of the 5 fields for a token in a single array, which is a memory friendly representation: * ``` * // 1st token, 2nd token, 3rd token * [ 2,5,3,0,3, 0,5,4,1,0, 3,2,7,2,0 ] * ``` * * @see [SemanticTokensBuilder](#SemanticTokensBuilder) for a helper to encode tokens as integers. * *NOTE*: When doing edits, it is possible that multiple edits occur until VS Code decides to invoke the semantic tokens provider. * *NOTE*: If the provider cannot temporarily compute semantic tokens, it can indicate this by throwing an error with the message 'Busy'. */ provideDocumentSemanticTokens(document: TextDocument, token: CancellationToken): ProviderResult; /** * Instead of always returning all the tokens in a file, it is possible for a `DocumentSemanticTokensProvider` to implement * this method (`provideDocumentSemanticTokensEdits`) and then return incremental updates to the previously provided semantic tokens. * * --- * ### How tokens change when the document changes * * Suppose that `provideDocumentSemanticTokens` has previously returned the following semantic tokens: * ``` * // 1st token, 2nd token, 3rd token * [ 2,5,3,0,3, 0,5,4,1,0, 3,2,7,2,0 ] * ``` * * Also suppose that after some edits, the new semantic tokens in a file are: * ``` * // 1st token, 2nd token, 3rd token * [ 3,5,3,0,3, 0,5,4,1,0, 3,2,7,2,0 ] * ``` * It is possible to express these new tokens in terms of an edit applied to the previous tokens: * ``` * [ 2,5,3,0,3, 0,5,4,1,0, 3,2,7,2,0 ] // old tokens * [ 3,5,3,0,3, 0,5,4,1,0, 3,2,7,2,0 ] // new tokens * * edit: { start: 0, deleteCount: 1, data: [3] } // replace integer at offset 0 with 3 * ``` * * *NOTE*: If the provider cannot compute `SemanticTokensEdits`, it can "give up" and return all the tokens in the document again. * *NOTE*: All edits in `SemanticTokensEdits` contain indices in the old integers array, so they all refer to the previous result state. */ provideDocumentSemanticTokensEdits?(document: TextDocument, previousResultId: string, token: CancellationToken): ProviderResult; } /** * The document range semantic tokens provider interface defines the contract between extensions and * semantic tokens. */ export interface DocumentRangeSemanticTokensProvider { /** * @see [provideDocumentSemanticTokens](#DocumentSemanticTokensProvider.provideDocumentSemanticTokens). */ provideDocumentRangeSemanticTokens(document: TextDocument, range: Range, token: CancellationToken): ProviderResult; } /** * Value-object describing what options formatting should use. */ export interface FormattingOptions { /** * Size of a tab in spaces. */ tabSize: number; /** * Prefer spaces over tabs. */ insertSpaces: boolean; /** * Signature for further properties. */ [key: string]: boolean | number | string; } /** * The document formatting provider interface defines the contract between extensions and * the formatting-feature. */ export interface DocumentFormattingEditProvider { /** * Provide formatting edits for a whole document. * * @param document The document in which the command was invoked. * @param options Options controlling formatting. * @param token A cancellation token. * @return A set of text edits or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideDocumentFormattingEdits(document: TextDocument, options: FormattingOptions, token: CancellationToken): ProviderResult; } /** * The document formatting provider interface defines the contract between extensions and * the formatting-feature. */ export interface DocumentRangeFormattingEditProvider { /** * Provide formatting edits for a range in a document. * * The given range is a hint and providers can decide to format a smaller * or larger range. Often this is done by adjusting the start and end * of the range to full syntax nodes. * * @param document The document in which the command was invoked. * @param range The range which should be formatted. * @param options Options controlling formatting. * @param token A cancellation token. * @return A set of text edits or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideDocumentRangeFormattingEdits(document: TextDocument, range: Range, options: FormattingOptions, token: CancellationToken): ProviderResult; } /** * The document formatting provider interface defines the contract between extensions and * the formatting-feature. */ export interface OnTypeFormattingEditProvider { /** * Provide formatting edits after a character has been typed. * * The given position and character should hint to the provider * what range the position to expand to, like find the matching `{` * when `}` has been entered. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param ch The character that has been typed. * @param options Options controlling formatting. * @param token A cancellation token. * @return A set of text edits or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined`, `null`, or an empty array. */ provideOnTypeFormattingEdits(document: TextDocument, position: Position, ch: string, options: FormattingOptions, token: CancellationToken): ProviderResult; } /** * Represents a parameter of a callable-signature. A parameter can * have a label and a doc-comment. */ export class ParameterInformation { /** * The label of this signature. * * Either a string or inclusive start and exclusive end offsets within its containing * [signature label](#SignatureInformation.label). *Note*: A label of type string must be * a substring of its containing signature information's [label](#SignatureInformation.label). */ label: string | [number, number]; /** * The human-readable doc-comment of this signature. Will be shown * in the UI but can be omitted. */ documentation?: string | MarkdownString; /** * Creates a new parameter information object. * * @param label A label string or inclusive start and exclusive end offsets within its containing signature label. * @param documentation A doc string. */ constructor(label: string | [number, number], documentation?: string | MarkdownString); } /** * Represents the signature of something callable. A signature * can have a label, like a function-name, a doc-comment, and * a set of parameters. */ export class SignatureInformation { /** * The label of this signature. Will be shown in * the UI. */ label: string; /** * The human-readable doc-comment of this signature. Will be shown * in the UI but can be omitted. */ documentation?: string | MarkdownString; /** * The parameters of this signature. */ parameters: ParameterInformation[]; /** * The index of the active parameter. * * If provided, this is used in place of [`SignatureHelp.activeSignature`](#SignatureHelp.activeSignature). */ activeParameter?: number; /** * Creates a new signature information object. * * @param label A label string. * @param documentation A doc string. */ constructor(label: string, documentation?: string | MarkdownString); } /** * Signature help represents the signature of something * callable. There can be multiple signatures but only one * active and only one active parameter. */ export class SignatureHelp { /** * One or more signatures. */ signatures: SignatureInformation[]; /** * The active signature. */ activeSignature: number; /** * The active parameter of the active signature. */ activeParameter: number; } /** * How a [`SignatureHelpProvider`](#SignatureHelpProvider) was triggered. */ export enum SignatureHelpTriggerKind { /** * Signature help was invoked manually by the user or by a command. */ Invoke = 1, /** * Signature help was triggered by a trigger character. */ TriggerCharacter = 2, /** * Signature help was triggered by the cursor moving or by the document content changing. */ ContentChange = 3, } /** * Additional information about the context in which a * [`SignatureHelpProvider`](#SignatureHelpProvider.provideSignatureHelp) was triggered. */ export interface SignatureHelpContext { /** * Action that caused signature help to be triggered. */ readonly triggerKind: SignatureHelpTriggerKind; /** * Character that caused signature help to be triggered. * * This is `undefined` when signature help is not triggered by typing, such as when manually invoking * signature help or when moving the cursor. */ readonly triggerCharacter?: string; /** * `true` if signature help was already showing when it was triggered. * * Retriggers occur when the signature help is already active and can be caused by actions such as * typing a trigger character, a cursor move, or document content changes. */ readonly isRetrigger: boolean; /** * The currently active [`SignatureHelp`](#SignatureHelp). * * The `activeSignatureHelp` has its [`SignatureHelp.activeSignature`] field updated based on * the user arrowing through available signatures. */ readonly activeSignatureHelp?: SignatureHelp; } /** * The signature help provider interface defines the contract between extensions and * the [parameter hints](https://code.visualstudio.com/docs/editor/intellisense)-feature. */ export interface SignatureHelpProvider { /** * Provide help for the signature at the given position and document. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @param context Information about how signature help was triggered. * * @return Signature help or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideSignatureHelp(document: TextDocument, position: Position, token: CancellationToken, context: SignatureHelpContext): ProviderResult; } /** * Metadata about a registered [`SignatureHelpProvider`](#SignatureHelpProvider). */ export interface SignatureHelpProviderMetadata { /** * List of characters that trigger signature help. */ readonly triggerCharacters: ReadonlyArray; /** * List of characters that re-trigger signature help. * * These trigger characters are only active when signature help is already showing. All trigger characters * are also counted as re-trigger characters. */ readonly retriggerCharacters: ReadonlyArray; } /** * Completion item kinds. */ export enum CompletionItemKind { Text = 0, Method = 1, Function = 2, Constructor = 3, Field = 4, Variable = 5, Class = 6, Interface = 7, Module = 8, Property = 9, Unit = 10, Value = 11, Enum = 12, Keyword = 13, Snippet = 14, Color = 15, Reference = 17, File = 16, Folder = 18, EnumMember = 19, Constant = 20, Struct = 21, Event = 22, Operator = 23, TypeParameter = 24, User = 25, Issue = 26, } /** * Completion item tags are extra annotations that tweak the rendering of a completion * item. */ export enum CompletionItemTag { /** * Render a completion as obsolete, usually using a strike-out. */ Deprecated = 1 } /** * A completion item represents a text snippet that is proposed to complete text that is being typed. * * It is sufficient to create a completion item from just a [label](#CompletionItem.label). In that * case the completion item will replace the [word](#TextDocument.getWordRangeAtPosition) * until the cursor with the given label or [insertText](#CompletionItem.insertText). Otherwise the * given [edit](#CompletionItem.textEdit) is used. * * When selecting a completion item in the editor its defined or synthesized text edit will be applied * to *all* cursors/selections whereas [additionalTextEdits](#CompletionItem.additionalTextEdits) will be * applied as provided. * * @see [CompletionItemProvider.provideCompletionItems](#CompletionItemProvider.provideCompletionItems) * @see [CompletionItemProvider.resolveCompletionItem](#CompletionItemProvider.resolveCompletionItem) */ export class CompletionItem { /** * The label of this completion item. By default * this is also the text that is inserted when selecting * this completion. */ label: string; /** * The kind of this completion item. Based on the kind * an icon is chosen by the editor. */ kind?: CompletionItemKind; /** * Tags for this completion item. */ tags?: ReadonlyArray; /** * A human-readable string with additional information * about this item, like type or symbol information. */ detail?: string; /** * A human-readable string that represents a doc-comment. */ documentation?: string | MarkdownString; /** * A string that should be used when comparing this item * with other items. When `falsy` the [label](#CompletionItem.label) * is used. * * Note that `sortText` is only used for the initial ordering of completion * items. When having a leading word (prefix) ordering is based on how * well completions match that prefix and the initial ordering is only used * when completions match equally well. The prefix is defined by the * [`range`](#CompletionItem.range)-property and can therefore be different * for each completion. */ sortText?: string; /** * A string that should be used when filtering a set of * completion items. When `falsy` the [label](#CompletionItem.label) * is used. * * Note that the filter text is matched against the leading word (prefix) which is defined * by the [`range`](#CompletionItem.range)-property. */ filterText?: string; /** * Select this item when showing. *Note* that only one completion item can be selected and * that the editor decides which item that is. The rule is that the *first* item of those * that match best is selected. */ preselect?: boolean; /** * A string or snippet that should be inserted in a document when selecting * this completion. When `falsy` the [label](#CompletionItem.label) * is used. */ insertText?: string | SnippetString; /** * A range or a insert and replace range selecting the text that should be replaced by this completion item. * * When omitted, the range of the [current word](#TextDocument.getWordRangeAtPosition) is used as replace-range * and as insert-range the start of the [current word](#TextDocument.getWordRangeAtPosition) to the * current position is used. * * *Note 1:* A range must be a [single line](#Range.isSingleLine) and it must * [contain](#Range.contains) the position at which completion has been [requested](#CompletionItemProvider.provideCompletionItems). * *Note 2:* A insert range must be a prefix of a replace range, that means it must be contained and starting at the same position. */ range?: Range | { inserting: Range; replacing: Range; }; /** * An optional set of characters that when pressed while this completion is active will accept it first and * then type that character. *Note* that all commit characters should have `length=1` and that superfluous * characters will be ignored. */ commitCharacters?: string[]; /** * Keep whitespace of the [insertText](#CompletionItem.insertText) as is. By default, the editor adjusts leading * whitespace of new lines so that they match the indentation of the line for which the item is accepted - setting * this to `true` will prevent that. */ keepWhitespace?: boolean; /** * @deprecated Use `CompletionItem.insertText` and `CompletionItem.range` instead. * * An [edit](#TextEdit) which is applied to a document when selecting * this completion. When an edit is provided the value of * [insertText](#CompletionItem.insertText) is ignored. * * The [range](#Range) of the edit must be single-line and on the same * line completions were [requested](#CompletionItemProvider.provideCompletionItems) at. */ textEdit?: TextEdit; /** * An optional array of additional [text edits](#TextEdit) that are applied when * selecting this completion. Edits must not overlap with the main [edit](#CompletionItem.textEdit) * nor with themselves. */ additionalTextEdits?: TextEdit[]; /** * An optional [command](#Command) that is executed *after* inserting this completion. *Note* that * additional modifications to the current document should be described with the * [additionalTextEdits](#CompletionItem.additionalTextEdits)-property. */ command?: Command; /** * Creates a new completion item. * * Completion items must have at least a [label](#CompletionItem.label) which then * will be used as insert text as well as for sorting and filtering. * * @param label The label of the completion. * @param kind The [kind](#CompletionItemKind) of the completion. */ constructor(label: string, kind?: CompletionItemKind); } /** * Represents a collection of [completion items](#CompletionItem) to be presented * in the editor. */ export class CompletionList { /** * This list is not complete. Further typing should result in recomputing * this list. */ isIncomplete?: boolean; /** * The completion items. */ items: T[]; /** * Creates a new completion list. * * @param items The completion items. * @param isIncomplete The list is not complete. */ constructor(items?: T[], isIncomplete?: boolean); } /** * How a [completion provider](#CompletionItemProvider) was triggered */ export enum CompletionTriggerKind { /** * Completion was triggered normally. */ Invoke = 0, /** * Completion was triggered by a trigger character. */ TriggerCharacter = 1, /** * Completion was re-triggered as current completion list is incomplete */ TriggerForIncompleteCompletions = 2 } /** * Contains additional information about the context in which * [completion provider](#CompletionItemProvider.provideCompletionItems) is triggered. */ export interface CompletionContext { /** * How the completion was triggered. */ readonly triggerKind: CompletionTriggerKind; /** * Character that triggered the completion item provider. * * `undefined` if provider was not triggered by a character. * * The trigger character is already in the document when the completion provider is triggered. */ readonly triggerCharacter?: string; } /** * The completion item provider interface defines the contract between extensions and * [IntelliSense](https://code.visualstudio.com/docs/editor/intellisense). * * Providers can delay the computation of the [`detail`](#CompletionItem.detail) * and [`documentation`](#CompletionItem.documentation) properties by implementing the * [`resolveCompletionItem`](#CompletionItemProvider.resolveCompletionItem)-function. However, properties that * are needed for the initial sorting and filtering, like `sortText`, `filterText`, `insertText`, and `range`, must * not be changed during resolve. * * Providers are asked for completions either explicitly by a user gesture or -depending on the configuration- * implicitly when typing words or trigger characters. */ export interface CompletionItemProvider { /** * Provide completion items for the given position and document. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @param context How the completion was triggered. * * @return An array of completions, a [completion list](#CompletionList), or a thenable that resolves to either. * The lack of a result can be signaled by returning `undefined`, `null`, or an empty array. */ provideCompletionItems(document: TextDocument, position: Position, token: CancellationToken, context: CompletionContext): ProviderResult>; /** * Given a completion item fill in more data, like [doc-comment](#CompletionItem.documentation) * or [details](#CompletionItem.detail). * * The editor will only resolve a completion item once. * * *Note* that this function is called when completion items are already showing in the UI or when an item has been * selected for insertion. Because of that, no property that changes the presentation (label, sorting, filtering etc) * or the (primary) insert behaviour ([insertText](#CompletionItem.insertText)) can be changed. * * This function may fill in [additionalTextEdits](#CompletionItem.additionalTextEdits). However, that means an item might be * inserted *before* resolving is done and in that case the editor will do a best effort to still apply those additional * text edits. * * @param item A completion item currently active in the UI. * @param token A cancellation token. * @return The resolved completion item or a thenable that resolves to of such. It is OK to return the given * `item`. When no result is returned, the given `item` will be used. */ resolveCompletionItem?(item: T, token: CancellationToken): ProviderResult; } /** * A document link is a range in a text document that links to an internal or external resource, like another * text document or a web site. */ export class DocumentLink { /** * The range this link applies to. */ range: Range; /** * The uri this link points to. */ target?: Uri; /** * The tooltip text when you hover over this link. * * If a tooltip is provided, is will be displayed in a string that includes instructions on how to * trigger the link, such as `{0} (ctrl + click)`. The specific instructions vary depending on OS, * user settings, and localization. */ tooltip?: string; /** * Creates a new document link. * * @param range The range the document link applies to. Must not be empty. * @param target The uri the document link points to. */ constructor(range: Range, target?: Uri); } /** * The document link provider defines the contract between extensions and feature of showing * links in the editor. */ export interface DocumentLinkProvider { /** * Provide links for the given document. Note that the editor ships with a default provider that detects * `http(s)` and `file` links. * * @param document The document in which the command was invoked. * @param token A cancellation token. * @return An array of [document links](#DocumentLink) or a thenable that resolves to such. The lack of a result * can be signaled by returning `undefined`, `null`, or an empty array. */ provideDocumentLinks(document: TextDocument, token: CancellationToken): ProviderResult; /** * Given a link fill in its [target](#DocumentLink.target). This method is called when an incomplete * link is selected in the UI. Providers can implement this method and return incomplete links * (without target) from the [`provideDocumentLinks`](#DocumentLinkProvider.provideDocumentLinks) method which * often helps to improve performance. * * @param link The link that is to be resolved. * @param token A cancellation token. */ resolveDocumentLink?(link: T, token: CancellationToken): ProviderResult; } /** * Represents a color in RGBA space. */ export class Color { /** * The red component of this color in the range [0-1]. */ readonly red: number; /** * The green component of this color in the range [0-1]. */ readonly green: number; /** * The blue component of this color in the range [0-1]. */ readonly blue: number; /** * The alpha component of this color in the range [0-1]. */ readonly alpha: number; /** * Creates a new color instance. * * @param red The red component. * @param green The green component. * @param blue The blue component. * @param alpha The alpha component. */ constructor(red: number, green: number, blue: number, alpha: number); } /** * Represents a color range from a document. */ export class ColorInformation { /** * The range in the document where this color appears. */ range: Range; /** * The actual color value for this color range. */ color: Color; /** * Creates a new color range. * * @param range The range the color appears in. Must not be empty. * @param color The value of the color. * @param format The format in which this color is currently formatted. */ constructor(range: Range, color: Color); } /** * A color presentation object describes how a [`color`](#Color) should be represented as text and what * edits are required to refer to it from source code. * * For some languages one color can have multiple presentations, e.g. css can represent the color red with * the constant `Red`, the hex-value `#ff0000`, or in rgba and hsla forms. In csharp other representations * apply, e.g. `System.Drawing.Color.Red`. */ export class ColorPresentation { /** * The label of this color presentation. It will be shown on the color * picker header. By default this is also the text that is inserted when selecting * this color presentation. */ label: string; /** * An [edit](#TextEdit) which is applied to a document when selecting * this presentation for the color. When `falsy` the [label](#ColorPresentation.label) * is used. */ textEdit?: TextEdit; /** * An optional array of additional [text edits](#TextEdit) that are applied when * selecting this color presentation. Edits must not overlap with the main [edit](#ColorPresentation.textEdit) nor with themselves. */ additionalTextEdits?: TextEdit[]; /** * Creates a new color presentation. * * @param label The label of this color presentation. */ constructor(label: string); } /** * The document color provider defines the contract between extensions and feature of * picking and modifying colors in the editor. */ export interface DocumentColorProvider { /** * Provide colors for the given document. * * @param document The document in which the command was invoked. * @param token A cancellation token. * @return An array of [color information](#ColorInformation) or a thenable that resolves to such. The lack of a result * can be signaled by returning `undefined`, `null`, or an empty array. */ provideDocumentColors(document: TextDocument, token: CancellationToken): ProviderResult; /** * Provide [representations](#ColorPresentation) for a color. * * @param color The color to show and insert. * @param context A context object with additional information * @param token A cancellation token. * @return An array of color presentations or a thenable that resolves to such. The lack of a result * can be signaled by returning `undefined`, `null`, or an empty array. */ provideColorPresentations(color: Color, context: { document: TextDocument, range: Range }, token: CancellationToken): ProviderResult; } /** * A line based folding range. To be valid, start and end line must be bigger than zero and smaller than the number of lines in the document. * Invalid ranges will be ignored. */ export class FoldingRange { /** * The zero-based start line of the range to fold. The folded area starts after the line's last character. * To be valid, the end must be zero or larger and smaller than the number of lines in the document. */ start: number; /** * The zero-based end line of the range to fold. The folded area ends with the line's last character. * To be valid, the end must be zero or larger and smaller than the number of lines in the document. */ end: number; /** * Describes the [Kind](#FoldingRangeKind) of the folding range such as [Comment](#FoldingRangeKind.Comment) or * [Region](#FoldingRangeKind.Region). The kind is used to categorize folding ranges and used by commands * like 'Fold all comments'. See * [FoldingRangeKind](#FoldingRangeKind) for an enumeration of all kinds. * If not set, the range is originated from a syntax element. */ kind?: FoldingRangeKind; /** * Creates a new folding range. * * @param start The start line of the folded range. * @param end The end line of the folded range. * @param kind The kind of the folding range. */ constructor(start: number, end: number, kind?: FoldingRangeKind); } /** * An enumeration of specific folding range kinds. The kind is an optional field of a [FoldingRange](#FoldingRange) * and is used to distinguish specific folding ranges such as ranges originated from comments. The kind is used by commands like * `Fold all comments` or `Fold all regions`. * If the kind is not set on the range, the range originated from a syntax element other than comments, imports or region markers. */ export enum FoldingRangeKind { /** * Kind for folding range representing a comment. */ Comment = 1, /** * Kind for folding range representing a import. */ Imports = 2, /** * Kind for folding range representing regions originating from folding markers like `#region` and `#endregion`. */ Region = 3 } /** * Folding context (for future use) */ export interface FoldingContext { } /** * The folding range provider interface defines the contract between extensions and * [Folding](https://code.visualstudio.com/docs/editor/codebasics#_folding) in the editor. */ export interface FoldingRangeProvider { /** * An optional event to signal that the folding ranges from this provider have changed. */ onDidChangeFoldingRanges?: Event; /** * Returns a list of folding ranges or null and undefined if the provider * does not want to participate or was cancelled. * @param document The document in which the command was invoked. * @param context Additional context information (for future use) * @param token A cancellation token. */ provideFoldingRanges(document: TextDocument, context: FoldingContext, token: CancellationToken): ProviderResult; } /** * A selection range represents a part of a selection hierarchy. A selection range * may have a parent selection range that contains it. */ export class SelectionRange { /** * The [range](#Range) of this selection range. */ range: Range; /** * The parent selection range containing this range. */ parent?: SelectionRange; /** * Creates a new selection range. * * @param range The range of the selection range. * @param parent The parent of the selection range. */ constructor(range: Range, parent?: SelectionRange); } export interface SelectionRangeProvider { /** * Provide selection ranges for the given positions. * * Selection ranges should be computed individually and independent for each position. The editor will merge * and deduplicate ranges but providers must return hierarchies of selection ranges so that a range * is [contained](#Range.contains) by its parent. * * @param document The document in which the command was invoked. * @param positions The positions at which the command was invoked. * @param token A cancellation token. * @return Selection ranges or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideSelectionRanges(document: TextDocument, positions: Position[], token: CancellationToken): ProviderResult; } /** * Represents programming constructs like functions or constructors in the context * of call hierarchy. */ export class CallHierarchyItem { /** * The name of this item. */ name: string; /** * The kind of this item. */ kind: SymbolKind; /** * Tags for this item. */ tags?: ReadonlyArray; /** * More detail for this item, e.g. the signature of a function. */ detail?: string; /** * The resource identifier of this item. */ uri: Uri; /** * The range enclosing this symbol not including leading/trailing whitespace but everything else, e.g. comments and code. */ range: Range; /** * The range that should be selected and revealed when this symbol is being picked, e.g. the name of a function. * Must be contained by the [`range`](#CallHierarchyItem.range). */ selectionRange: Range; /** * Creates a new call hierarchy item. */ constructor(kind: SymbolKind, name: string, detail: string, uri: Uri, range: Range, selectionRange: Range); } /** * Represents an incoming call, e.g. a caller of a method or constructor. */ export class CallHierarchyIncomingCall { /** * The item that makes the call. */ from: CallHierarchyItem; /** * The range at which at which the calls appears. This is relative to the caller * denoted by [`this.from`](#CallHierarchyIncomingCall.from). */ fromRanges: Range[]; /** * Create a new call object. * * @param item The item making the call. * @param fromRanges The ranges at which the calls appear. */ constructor(item: CallHierarchyItem, fromRanges: Range[]); } /** * Represents an outgoing call, e.g. calling a getter from a method or a method from a constructor etc. */ export class CallHierarchyOutgoingCall { /** * The item that is called. */ to: CallHierarchyItem; /** * The range at which this item is called. This is the range relative to the caller, e.g the item * passed to [`provideCallHierarchyOutgoingCalls`](#CallHierarchyProvider.provideCallHierarchyOutgoingCalls) * and not [`this.to`](#CallHierarchyOutgoingCall.to). */ fromRanges: Range[]; /** * Create a new call object. * * @param item The item being called * @param fromRanges The ranges at which the calls appear. */ constructor(item: CallHierarchyItem, fromRanges: Range[]); } /** * The call hierarchy provider interface describes the contract between extensions * and the call hierarchy feature which allows to browse calls and caller of function, * methods, constructor etc. */ export interface CallHierarchyProvider { /** * Bootstraps call hierarchy by returning the item that is denoted by the given document * and position. This item will be used as entry into the call graph. Providers should * return `undefined` or `null` when there is no item at the given location. * * @param document The document in which the command was invoked. * @param position The position at which the command was invoked. * @param token A cancellation token. * @returns A call hierarchy item or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ prepareCallHierarchy(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; /** * Provide all incoming calls for an item, e.g all callers for a method. In graph terms this describes directed * and annotated edges inside the call graph, e.g the given item is the starting node and the result is the nodes * that can be reached. * * @param item The hierarchy item for which incoming calls should be computed. * @param token A cancellation token. * @returns A set of incoming calls or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideCallHierarchyIncomingCalls(item: CallHierarchyItem, token: CancellationToken): ProviderResult; /** * Provide all outgoing calls for an item, e.g call calls to functions, methods, or constructors from the given item. In * graph terms this describes directed and annotated edges inside the call graph, e.g the given item is the starting * node and the result is the nodes that can be reached. * * @param item The hierarchy item for which outgoing calls should be computed. * @param token A cancellation token. * @returns A set of outgoing calls or a thenable that resolves to such. The lack of a result can be * signaled by returning `undefined` or `null`. */ provideCallHierarchyOutgoingCalls(item: CallHierarchyItem, token: CancellationToken): ProviderResult; } /** * Represents a list of ranges that can be edited together along with a word pattern to describe valid range contents. */ export class LinkedEditingRanges { /** * Create a new linked editing ranges object. * * @param ranges A list of ranges that can be edited together * @param wordPattern An optional word pattern that describes valid contents for the given ranges */ constructor(ranges: Range[], wordPattern?: RegExp); /** * A list of ranges that can be edited together. The ranges must have * identical length and text content. The ranges cannot overlap. */ readonly ranges: Range[]; /** * An optional word pattern that describes valid contents for the given ranges. * If no pattern is provided, the language configuration's word pattern will be used. */ readonly wordPattern?: RegExp; } /** * The linked editing range provider interface defines the contract between extensions and * the linked editing feature. */ export interface LinkedEditingRangeProvider { /** * For a given position in a document, returns the range of the symbol at the position and all ranges * that have the same content. A change to one of the ranges can be applied to all other ranges if the new content * is valid. An optional word pattern can be returned with the result to describe valid contents. * If no result-specific word pattern is provided, the word pattern from the language configuration is used. * * @param document The document in which the provider was invoked. * @param position The position at which the provider was invoked. * @param token A cancellation token. * @return A list of ranges that can be edited together */ provideLinkedEditingRanges(document: TextDocument, position: Position, token: CancellationToken): ProviderResult; } /** * A tuple of two characters, like a pair of * opening and closing brackets. */ export type CharacterPair = [string, string]; /** * Describes how comments for a language work. */ export interface CommentRule { /** * The line comment token, like `// this is a comment` */ lineComment?: string; /** * The block comment character pair, like `/* block comment */` */ blockComment?: CharacterPair; } /** * Describes indentation rules for a language. */ export interface IndentationRule { /** * If a line matches this pattern, then all the lines after it should be unindented once (until another rule matches). */ decreaseIndentPattern: RegExp; /** * If a line matches this pattern, then all the lines after it should be indented once (until another rule matches). */ increaseIndentPattern: RegExp; /** * If a line matches this pattern, then **only the next line** after it should be indented once. */ indentNextLinePattern?: RegExp; /** * If a line matches this pattern, then its indentation should not be changed and it should not be evaluated against the other rules. */ unIndentedLinePattern?: RegExp; } /** * Describes what to do with the indentation when pressing Enter. */ export enum IndentAction { /** * Insert new line and copy the previous line's indentation. */ None = 0, /** * Insert new line and indent once (relative to the previous line's indentation). */ Indent = 1, /** * Insert two new lines: * - the first one indented which will hold the cursor * - the second one at the same indentation level */ IndentOutdent = 2, /** * Insert new line and outdent once (relative to the previous line's indentation). */ Outdent = 3 } /** * Describes what to do when pressing Enter. */ export interface EnterAction { /** * Describe what to do with the indentation. */ indentAction: IndentAction; /** * Describes text to be appended after the new line and after the indentation. */ appendText?: string; /** * Describes the number of characters to remove from the new line's indentation. */ removeText?: number; } /** * Describes a rule to be evaluated when pressing Enter. */ export interface OnEnterRule { /** * This rule will only execute if the text before the cursor matches this regular expression. */ beforeText: RegExp; /** * This rule will only execute if the text after the cursor matches this regular expression. */ afterText?: RegExp; /** * This rule will only execute if the text above the current line matches this regular expression. */ previousLineText?: RegExp; /** * The action to execute. */ action: EnterAction; } /** * The language configuration interfaces defines the contract between extensions * and various editor features, like automatic bracket insertion, automatic indentation etc. */ export interface LanguageConfiguration { /** * The language's comment settings. */ comments?: CommentRule; /** * The language's brackets. * This configuration implicitly affects pressing Enter around these brackets. */ brackets?: CharacterPair[]; /** * The language's word definition. * If the language supports Unicode identifiers (e.g. JavaScript), it is preferable * to provide a word definition that uses exclusion of known separators. * e.g.: A regex that matches anything except known separators (and dot is allowed to occur in a floating point number): * /(-?\d*\.\d\w*)|([^\`\~\!\@\#\%\^\&\*\(\)\-\=\+\[\{\]\}\\\|\;\:\'\"\,\.\<\>\/\?\s]+)/g */ wordPattern?: RegExp; /** * The language's indentation settings. */ indentationRules?: IndentationRule; /** * The language's rules to be evaluated when pressing Enter. */ onEnterRules?: OnEnterRule[]; /** * **Deprecated** Do not use. * * @deprecated Will be replaced by a better API soon. */ __electricCharacterSupport?: { /** * This property is deprecated and will be **ignored** from * the editor. * @deprecated */ brackets?: any; /** * This property is deprecated and not fully supported anymore by * the editor (scope and lineStart are ignored). * Use the autoClosingPairs property in the language configuration file instead. * @deprecated */ docComment?: { scope: string; open: string; lineStart: string; close?: string; }; }; /** * **Deprecated** Do not use. * * @deprecated * Use the autoClosingPairs property in the language configuration file instead. */ __characterPairSupport?: { autoClosingPairs: { open: string; close: string; notIn?: string[]; }[]; }; } /** * The configuration target */ export enum ConfigurationTarget { /** * Global configuration */ Global = 1, /** * Workspace configuration */ Workspace = 2, /** * Workspace folder configuration */ WorkspaceFolder = 3 } /** * Represents the configuration. It is a merged view of * * - *Default Settings* * - *Global (User) Settings* * - *Workspace settings* * - *Workspace Folder settings* - From one of the [Workspace Folders](#workspace.workspaceFolders) under which requested resource belongs to. * - *Language settings* - Settings defined under requested language. * * The *effective* value (returned by [`get`](#WorkspaceConfiguration.get)) is computed by overriding or merging the values in the following order. * * ``` * `defaultValue` (if defined in `package.json` otherwise derived from the value's type) * `globalValue` (if defined) * `workspaceValue` (if defined) * `workspaceFolderValue` (if defined) * `defaultLanguageValue` (if defined) * `globalLanguageValue` (if defined) * `workspaceLanguageValue` (if defined) * `workspaceFolderLanguageValue` (if defined) * ``` * **Note:** Only `object` value types are merged and all other value types are overridden. * * Example 1: Overriding * * ```ts * defaultValue = 'on'; * globalValue = 'relative' * workspaceFolderValue = 'off' * value = 'off' * ``` * * Example 2: Language Values * * ```ts * defaultValue = 'on'; * globalValue = 'relative' * workspaceFolderValue = 'off' * globalLanguageValue = 'on' * value = 'on' * ``` * * Example 3: Object Values * * ```ts * defaultValue = { "a": 1, "b": 2 }; * globalValue = { "b": 3, "c": 4 }; * value = { "a": 1, "b": 3, "c": 4 }; * ``` * * *Note:* Workspace and Workspace Folder configurations contains `launch` and `tasks` settings. Their basename will be * part of the section identifier. The following snippets shows how to retrieve all configurations * from `launch.json`: * * ```ts * // launch.json configuration * const config = workspace.getConfiguration('launch', vscode.workspace.workspaceFolders[0].uri); * * // retrieve values * const values = config.get('configurations'); * ``` * * Refer to [Settings](https://code.visualstudio.com/docs/getstarted/settings) for more information. */ export interface WorkspaceConfiguration { /** * Return a value from this configuration. * * @param section Configuration name, supports _dotted_ names. * @return The value `section` denotes or `undefined`. */ get(section: string): T | undefined; /** * Return a value from this configuration. * * @param section Configuration name, supports _dotted_ names. * @param defaultValue A value should be returned when no value could be found, is `undefined`. * @return The value `section` denotes or the default. */ get(section: string, defaultValue: T): T; /** * Check if this configuration has a certain value. * * @param section Configuration name, supports _dotted_ names. * @return `true` if the section doesn't resolve to `undefined`. */ has(section: string): boolean; /** * Retrieve all information about a configuration setting. A configuration value * often consists of a *default* value, a global or installation-wide value, * a workspace-specific value, folder-specific value * and language-specific values (if [WorkspaceConfiguration](#WorkspaceConfiguration) is scoped to a language). * * Also provides all language ids under which the given configuration setting is defined. * * *Note:* The configuration name must denote a leaf in the configuration tree * (`editor.fontSize` vs `editor`) otherwise no result is returned. * * @param section Configuration name, supports _dotted_ names. * @return Information about a configuration setting or `undefined`. */ inspect(section: string): { key: string; defaultValue?: T; globalValue?: T; workspaceValue?: T, workspaceFolderValue?: T, defaultLanguageValue?: T; globalLanguageValue?: T; workspaceLanguageValue?: T; workspaceFolderLanguageValue?: T; languageIds?: string[]; } | undefined; /** * Update a configuration value. The updated configuration values are persisted. * * A value can be changed in * * - [Global settings](#ConfigurationTarget.Global): Changes the value for all instances of the editor. * - [Workspace settings](#ConfigurationTarget.Workspace): Changes the value for current workspace, if available. * - [Workspace folder settings](#ConfigurationTarget.WorkspaceFolder): Changes the value for settings from one of the [Workspace Folders](#workspace.workspaceFolders) under which the requested resource belongs to. * - Language settings: Changes the value for the requested languageId. * * *Note:* To remove a configuration value use `undefined`, like so: `config.update('somekey', undefined)` * * @param section Configuration name, supports _dotted_ names. * @param value The new value. * @param configurationTarget The [configuration target](#ConfigurationTarget) or a boolean value. * - If `true` updates [Global settings](#ConfigurationTarget.Global). * - If `false` updates [Workspace settings](#ConfigurationTarget.Workspace). * - If `undefined` or `null` updates to [Workspace folder settings](#ConfigurationTarget.WorkspaceFolder) if configuration is resource specific, * otherwise to [Workspace settings](#ConfigurationTarget.Workspace). * @param overrideInLanguage Whether to update the value in the scope of requested languageId or not. * - If `true` updates the value under the requested languageId. * - If `undefined` updates the value under the requested languageId only if the configuration is defined for the language. * @throws error while updating * - configuration which is not registered. * - window configuration to workspace folder * - configuration to workspace or workspace folder when no workspace is opened. * - configuration to workspace folder when there is no workspace folder settings. * - configuration to workspace folder when [WorkspaceConfiguration](#WorkspaceConfiguration) is not scoped to a resource. */ update(section: string, value: any, configurationTarget?: ConfigurationTarget | boolean, overrideInLanguage?: boolean): Thenable; /** * Readable dictionary that backs this configuration. */ readonly [key: string]: any; } /** * Represents a location inside a resource, such as a line * inside a text file. */ export class Location { /** * The resource identifier of this location. */ uri: Uri; /** * The document range of this location. */ range: Range; /** * Creates a new location object. * * @param uri The resource identifier. * @param rangeOrPosition The range or position. Positions will be converted to an empty range. */ constructor(uri: Uri, rangeOrPosition: Range | Position); } /** * Represents the connection of two locations. Provides additional metadata over normal [locations](#Location), * including an origin range. */ export interface LocationLink { /** * Span of the origin of this link. * * Used as the underlined span for mouse definition hover. Defaults to the word range at * the definition position. */ originSelectionRange?: Range; /** * The target resource identifier of this link. */ targetUri: Uri; /** * The full target range of this link. */ targetRange: Range; /** * The span of this link. */ targetSelectionRange?: Range; } /** * The event that is fired when diagnostics change. */ export interface DiagnosticChangeEvent { /** * An array of resources for which diagnostics have changed. */ readonly uris: ReadonlyArray; } /** * Represents the severity of diagnostics. */ export enum DiagnosticSeverity { /** * Something not allowed by the rules of a language or other means. */ Error = 0, /** * Something suspicious but allowed. */ Warning = 1, /** * Something to inform about but not a problem. */ Information = 2, /** * Something to hint to a better way of doing it, like proposing * a refactoring. */ Hint = 3 } /** * Represents a related message and source code location for a diagnostic. This should be * used to point to code locations that cause or related to a diagnostics, e.g. when duplicating * a symbol in a scope. */ export class DiagnosticRelatedInformation { /** * The location of this related diagnostic information. */ location: Location; /** * The message of this related diagnostic information. */ message: string; /** * Creates a new related diagnostic information object. * * @param location The location. * @param message The message. */ constructor(location: Location, message: string); } /** * Additional metadata about the type of a diagnostic. */ export enum DiagnosticTag { /** * Unused or unnecessary code. * * Diagnostics with this tag are rendered faded out. The amount of fading * is controlled by the `"editorUnnecessaryCode.opacity"` theme color. For * example, `"editorUnnecessaryCode.opacity": "#000000c0"` will render the * code with 75% opacity. For high contrast themes, use the * `"editorUnnecessaryCode.border"` theme color to underline unnecessary code * instead of fading it out. */ Unnecessary = 1, /** * Deprecated or obsolete code. * * Diagnostics with this tag are rendered with a strike through. */ Deprecated = 2, } /** * Represents a diagnostic, such as a compiler error or warning. Diagnostic objects * are only valid in the scope of a file. */ export class Diagnostic { /** * The range to which this diagnostic applies. */ range: Range; /** * The human-readable message. */ message: string; /** * The severity, default is [error](#DiagnosticSeverity.Error). */ severity: DiagnosticSeverity; /** * A human-readable string describing the source of this * diagnostic, e.g. 'typescript' or 'super lint'. */ source?: string; /** * A code or identifier for this diagnostic. * Should be used for later processing, e.g. when providing [code actions](#CodeActionContext). */ code?: string | number | { /** * A code or identifier for this diagnostic. * Should be used for later processing, e.g. when providing [code actions](#CodeActionContext). */ value: string | number; /** * A target URI to open with more information about the diagnostic error. */ target: Uri; }; /** * An array of related diagnostic information, e.g. when symbol-names within * a scope collide all definitions can be marked via this property. */ relatedInformation?: DiagnosticRelatedInformation[]; /** * Additional metadata about the diagnostic. */ tags?: DiagnosticTag[]; /** * Creates a new diagnostic object. * * @param range The range to which this diagnostic applies. * @param message The human-readable message. * @param severity The severity, default is [error](#DiagnosticSeverity.Error). */ constructor(range: Range, message: string, severity?: DiagnosticSeverity); } /** * A diagnostics collection is a container that manages a set of * [diagnostics](#Diagnostic). Diagnostics are always scopes to a * diagnostics collection and a resource. * * To get an instance of a `DiagnosticCollection` use * [createDiagnosticCollection](#languages.createDiagnosticCollection). */ export interface DiagnosticCollection { /** * The name of this diagnostic collection, for instance `typescript`. Every diagnostic * from this collection will be associated with this name. Also, the task framework uses this * name when defining [problem matchers](https://code.visualstudio.com/docs/editor/tasks#_defining-a-problem-matcher). */ readonly name: string; /** * Assign diagnostics for given resource. Will replace * existing diagnostics for that resource. * * @param uri A resource identifier. * @param diagnostics Array of diagnostics or `undefined` */ set(uri: Uri, diagnostics: ReadonlyArray | undefined): void; /** * Replace diagnostics for multiple resources in this collection. * * _Note_ that multiple tuples of the same uri will be merged, e.g * `[[file1, [d1]], [file1, [d2]]]` is equivalent to `[[file1, [d1, d2]]]`. * If a diagnostics item is `undefined` as in `[file1, undefined]` * all previous but not subsequent diagnostics are removed. * * @param entries An array of tuples, like `[[file1, [d1, d2]], [file2, [d3, d4, d5]]]`, or `undefined`. */ set(entries: ReadonlyArray<[Uri, ReadonlyArray | undefined]>): void; /** * Remove all diagnostics from this collection that belong * to the provided `uri`. The same as `#set(uri, undefined)`. * * @param uri A resource identifier. */ delete(uri: Uri): void; /** * Remove all diagnostics from this collection. The same * as calling `#set(undefined)`; */ clear(): void; /** * Iterate over each entry in this collection. * * @param callback Function to execute for each entry. * @param thisArg The `this` context used when invoking the handler function. */ forEach(callback: (uri: Uri, diagnostics: ReadonlyArray, collection: DiagnosticCollection) => any, thisArg?: any): void; /** * Get the diagnostics for a given resource. *Note* that you cannot * modify the diagnostics-array returned from this call. * * @param uri A resource identifier. * @returns An immutable array of [diagnostics](#Diagnostic) or `undefined`. */ get(uri: Uri): ReadonlyArray | undefined; /** * Check if this collection contains diagnostics for a * given resource. * * @param uri A resource identifier. * @returns `true` if this collection has diagnostic for the given resource. */ has(uri: Uri): boolean; /** * Dispose and free associated resources. Calls * [clear](#DiagnosticCollection.clear). */ dispose(): void; } /** * Denotes a location of an editor in the window. Editors can be arranged in a grid * and each column represents one editor location in that grid by counting the editors * in order of their appearance. */ export enum ViewColumn { /** * A *symbolic* editor column representing the currently active column. This value * can be used when opening editors, but the *resolved* [viewColumn](#TextEditor.viewColumn)-value * of editors will always be `One`, `Two`, `Three`,... or `undefined` but never `Active`. */ Active = -1, /** * A *symbolic* editor column representing the column to the side of the active one. This value * can be used when opening editors, but the *resolved* [viewColumn](#TextEditor.viewColumn)-value * of editors will always be `One`, `Two`, `Three`,... or `undefined` but never `Beside`. */ Beside = -2, /** * The first editor column. */ One = 1, /** * The second editor column. */ Two = 2, /** * The third editor column. */ Three = 3, /** * The fourth editor column. */ Four = 4, /** * The fifth editor column. */ Five = 5, /** * The sixth editor column. */ Six = 6, /** * The seventh editor column. */ Seven = 7, /** * The eighth editor column. */ Eight = 8, /** * The ninth editor column. */ Nine = 9 } /** * An output channel is a container for readonly textual information. * * To get an instance of an `OutputChannel` use * [createOutputChannel](#window.createOutputChannel). */ export interface OutputChannel { /** * The human-readable name of this output channel. */ readonly name: string; /** * Append the given value to the channel. * * @param value A string, falsy values will not be printed. */ append(value: string): void; /** * Append the given value and a line feed character * to the channel. * * @param value A string, falsy values will be printed. */ appendLine(value: string): void; /** * Removes all output from the channel. */ clear(): void; /** * Reveal this channel in the UI. * * @param preserveFocus When `true` the channel will not take focus. */ show(preserveFocus?: boolean): void; /** * Reveal this channel in the UI. * * @deprecated Use the overload with just one parameter (`show(preserveFocus?: boolean): void`). * * @param column This argument is **deprecated** and will be ignored. * @param preserveFocus When `true` the channel will not take focus. */ show(column?: ViewColumn, preserveFocus?: boolean): void; /** * Hide this channel from the UI. */ hide(): void; /** * Dispose and free associated resources. */ dispose(): void; } /** * Accessibility information which controls screen reader behavior. */ export interface AccessibilityInformation { /** * Label to be read out by a screen reader once the item has focus. */ label: string; /** * Role of the widget which defines how a screen reader interacts with it. * The role should be set in special cases when for example a tree-like element behaves like a checkbox. * If role is not specified VS Code will pick the appropriate role automatically. * More about aria roles can be found here https://w3c.github.io/aria/#widget_roles */ role?: string; } /** * Represents the alignment of status bar items. */ export enum StatusBarAlignment { /** * Aligned to the left side. */ Left = 1, /** * Aligned to the right side. */ Right = 2 } /** * A status bar item is a status bar contribution that can * show text and icons and run a command on click. */ export interface StatusBarItem { /** * The alignment of this item. */ readonly alignment: StatusBarAlignment; /** * The priority of this item. Higher value means the item should * be shown more to the left. */ readonly priority?: number; /** * The text to show for the entry. You can embed icons in the text by leveraging the syntax: * * `My text $(icon-name) contains icons like $(icon-name) this one.` * * Where the icon-name is taken from the ThemeIcon [icon set](https://code.visualstudio.com/api/references/icons-in-labels#icon-listing), e.g. * `light-bulb`, `thumbsup`, `zap` etc. */ text: string; /** * The tooltip text when you hover over this entry. */ tooltip: string | undefined; /** * The foreground color for this entry. */ color: string | ThemeColor | undefined; /** * The background color for this entry. * * *Note*: only `new ThemeColor('statusBarItem.errorBackground')` is * supported for now. More background colors may be supported in the * future. * * *Note*: when a background color is set, the statusbar may override * the `color` choice to ensure the entry is readable in all themes. */ backgroundColor: ThemeColor | undefined; /** * [`Command`](#Command) or identifier of a command to run on click. * * The command must be [known](#commands.getCommands). * * Note that if this is a [`Command`](#Command) object, only the [`command`](#Command.command) and [`arguments`](#Command.arguments) * are used by VS Code. */ command: string | Command | undefined; /** * Accessibility information used when screen reader interacts with this StatusBar item */ accessibilityInformation?: AccessibilityInformation; /** * Shows the entry in the status bar. */ show(): void; /** * Hide the entry in the status bar. */ hide(): void; /** * Dispose and free associated resources. Call * [hide](#StatusBarItem.hide). */ dispose(): void; } /** * Defines a generalized way of reporting progress updates. */ export interface Progress { /** * Report a progress update. * @param value A progress item, like a message and/or an * report on how much work finished */ report(value: T): void; } /** * An individual terminal instance within the integrated terminal. */ export interface Terminal { /** * The name of the terminal. */ readonly name: string; /** * The process ID of the shell process. */ readonly processId: Thenable; /** * The object used to initialize the terminal, this is useful for example to detecting the * shell type of when the terminal was not launched by this extension or for detecting what * folder the shell was launched in. */ readonly creationOptions: Readonly; /** * The exit status of the terminal, this will be undefined while the terminal is active. * * **Example:** Show a notification with the exit code when the terminal exits with a * non-zero exit code. * ```typescript * window.onDidCloseTerminal(t => { * if (t.exitStatus && t.exitStatus.code) { * vscode.window.showInformationMessage(`Exit code: ${t.exitStatus.code}`); * } * }); * ``` */ readonly exitStatus: TerminalExitStatus | undefined; /** * Send text to the terminal. The text is written to the stdin of the underlying pty process * (shell) of the terminal. * * @param text The text to send. * @param addNewLine Whether to add a new line to the text being sent, this is normally * required to run a command in the terminal. The character(s) added are \n or \r\n * depending on the platform. This defaults to `true`. */ sendText(text: string, addNewLine?: boolean): void; /** * Show the terminal panel and reveal this terminal in the UI. * * @param preserveFocus When `true` the terminal will not take focus. */ show(preserveFocus?: boolean): void; /** * Hide the terminal panel if this terminal is currently showing. */ hide(): void; /** * Dispose and free associated resources. */ dispose(): void; } /** * Provides information on a line in a terminal in order to provide links for it. */ export interface TerminalLinkContext { /** * This is the text from the unwrapped line in the terminal. */ line: string; /** * The terminal the link belongs to. */ terminal: Terminal; } /** * A provider that enables detection and handling of links within terminals. */ export interface TerminalLinkProvider { /** * Provide terminal links for the given context. Note that this can be called multiple times * even before previous calls resolve, make sure to not share global objects (eg. `RegExp`) * that could have problems when asynchronous usage may overlap. * @param context Information about what links are being provided for. * @param token A cancellation token. * @return A list of terminal links for the given line. */ provideTerminalLinks(context: TerminalLinkContext, token: CancellationToken): ProviderResult; /** * Handle an activated terminal link. * @param link The link to handle. */ handleTerminalLink(link: T): ProviderResult; } /** * A link on a terminal line. */ export interface TerminalLink { /** * The start index of the link on [TerminalLinkContext.line](#TerminalLinkContext.line]. */ startIndex: number; /** * The length of the link on [TerminalLinkContext.line](#TerminalLinkContext.line] */ length: number; /** * The tooltip text when you hover over this link. * * If a tooltip is provided, is will be displayed in a string that includes instructions on * how to trigger the link, such as `{0} (ctrl + click)`. The specific instructions vary * depending on OS, user settings, and localization. */ tooltip?: string; } /** * A file decoration represents metadata that can be rendered with a file. */ export class FileDecoration { /** * A very short string that represents this decoration. */ badge?: string; /** * A human-readable tooltip for this decoration. */ tooltip?: string; /** * The color of this decoration. */ color?: ThemeColor; /** * A flag expressing that this decoration should be * propagated to its parents. */ propagate?: boolean; /** * Creates a new decoration. * * @param badge A letter that represents the decoration. * @param tooltip The tooltip of the decoration. * @param color The color of the decoration. */ constructor(badge?: string, tooltip?: string, color?: ThemeColor); } /** * The decoration provider interfaces defines the contract between extensions and * file decorations. */ export interface FileDecorationProvider { /** * An optional event to signal that decorations for one or many files have changed. * * *Note* that this event should be used to propagate information about children. * * @see [EventEmitter](#EventEmitter) */ onDidChangeFileDecorations?: Event; /** * Provide decorations for a given uri. * * *Note* that this function is only called when a file gets rendered in the UI. * This means a decoration from a descendent that propagates upwards must be signaled * to the editor via the [onDidChangeFileDecorations](#FileDecorationProvider.onDidChangeFileDecorations)-event. * * @param uri The uri of the file to provide a decoration for. * @param token A cancellation token. * @returns A decoration or a thenable that resolves to such. */ provideFileDecoration(uri: Uri, token: CancellationToken): ProviderResult; } /** * In a remote window the extension kind describes if an extension * runs where the UI (window) runs or if an extension runs remotely. */ export enum ExtensionKind { /** * Extension runs where the UI runs. */ UI = 1, /** * Extension runs where the remote extension host runs. */ Workspace = 2 } /** * Represents an extension. * * To get an instance of an `Extension` use [getExtension](#extensions.getExtension). */ export interface Extension { /** * The canonical extension identifier in the form of: `publisher.name`. */ readonly id: string; /** * The uri of the directory containing the extension. */ readonly extensionUri: Uri; /** * The absolute file path of the directory containing this extension. Shorthand * notation for [Extension.extensionUri.fsPath](#Extension.extensionUri) (independent of the uri scheme). */ readonly extensionPath: string; /** * `true` if the extension has been activated. */ readonly isActive: boolean; /** * The parsed contents of the extension's package.json. */ readonly packageJSON: any; /** * The extension kind describes if an extension runs where the UI runs * or if an extension runs where the remote extension host runs. The extension kind * is defined in the `package.json`-file of extensions but can also be refined * via the `remote.extensionKind`-setting. When no remote extension host exists, * the value is [`ExtensionKind.UI`](#ExtensionKind.UI). */ extensionKind: ExtensionKind; /** * The public API exported by this extension. It is an invalid action * to access this field before this extension has been activated. */ readonly exports: T; /** * Activates this extension and returns its public API. * * @return A promise that will resolve when this extension has been activated. */ activate(): Thenable; } /** * The ExtensionMode is provided on the `ExtensionContext` and indicates the * mode the specific extension is running in. */ export enum ExtensionMode { /** * The extension is installed normally (for example, from the marketplace * or VSIX) in VS Code. */ Production = 1, /** * The extension is running from an `--extensionDevelopmentPath` provided * when launching VS Code. */ Development = 2, /** * The extension is running from an `--extensionTestsPath` and * the extension host is running unit tests. */ Test = 3, } /** * An extension context is a collection of utilities private to an * extension. * * An instance of an `ExtensionContext` is provided as the first * parameter to the `activate`-call of an extension. */ export interface ExtensionContext { /** * An array to which disposables can be added. When this * extension is deactivated the disposables will be disposed. */ readonly subscriptions: { dispose(): any }[]; /** * A memento object that stores state in the context * of the currently opened [workspace](#workspace.workspaceFolders). */ readonly workspaceState: Memento; /** * A memento object that stores state independent * of the current opened [workspace](#workspace.workspaceFolders). */ readonly globalState: Memento & { /** * Set the keys whose values should be synchronized across devices when synchronizing user-data * like configuration, extensions, and mementos. * * Note that this function defines the whole set of keys whose values are synchronized: * - calling it with an empty array stops synchronization for this memento * - calling it with a non-empty array replaces all keys whose values are synchronized * * For any given set of keys this function needs to be called only once but there is no harm in * repeatedly calling it. * * @param keys The set of keys whose values are synced. */ setKeysForSync(keys: string[]): void; }; /** * A storage utility for secrets. */ readonly secrets: SecretStorage; /** * The uri of the directory containing the extension. */ readonly extensionUri: Uri; /** * The absolute file path of the directory containing the extension. Shorthand * notation for [ExtensionContext.extensionUri.fsPath](#TextDocument.uri) (independent of the uri scheme). */ readonly extensionPath: string; /** * Gets the extension's environment variable collection for this workspace, enabling changes * to be applied to terminal environment variables. */ readonly environmentVariableCollection: EnvironmentVariableCollection; /** * Get the absolute path of a resource contained in the extension. * * *Note* that an absolute uri can be constructed via [`Uri.joinPath`](#Uri.joinPath) and * [`extensionUri`](#ExtensionContext.extensionUri), e.g. `vscode.Uri.joinPath(context.extensionUri, relativePath);` * * @param relativePath A relative path to a resource contained in the extension. * @return The absolute path of the resource. */ asAbsolutePath(relativePath: string): string; /** * The uri of a workspace specific directory in which the extension * can store private state. The directory might not exist and creation is * up to the extension. However, the parent directory is guaranteed to be existent. * The value is `undefined` when no workspace nor folder has been opened. * * Use [`workspaceState`](#ExtensionContext.workspaceState) or * [`globalState`](#ExtensionContext.globalState) to store key value data. * * @see [`workspace.fs`](#FileSystem) for how to read and write files and folders from * an uri. */ readonly storageUri: Uri | undefined; /** * An absolute file path of a workspace specific directory in which the extension * can store private state. The directory might not exist on disk and creation is * up to the extension. However, the parent directory is guaranteed to be existent. * * Use [`workspaceState`](#ExtensionContext.workspaceState) or * [`globalState`](#ExtensionContext.globalState) to store key value data. * * @deprecated Use [storageUri](#ExtensionContext.storageUri) instead. */ readonly storagePath: string | undefined; /** * The uri of a directory in which the extension can store global state. * The directory might not exist on disk and creation is * up to the extension. However, the parent directory is guaranteed to be existent. * * Use [`globalState`](#ExtensionContext.globalState) to store key value data. * * @see [`workspace.fs`](#FileSystem) for how to read and write files and folders from * an uri. */ readonly globalStorageUri: Uri; /** * An absolute file path in which the extension can store global state. * The directory might not exist on disk and creation is * up to the extension. However, the parent directory is guaranteed to be existent. * * Use [`globalState`](#ExtensionContext.globalState) to store key value data. * * @deprecated Use [globalStorageUri](#ExtensionContext.globalStorageUri) instead. */ readonly globalStoragePath: string; /** * The uri of a directory in which the extension can create log files. * The directory might not exist on disk and creation is up to the extension. However, * the parent directory is guaranteed to be existent. * * @see [`workspace.fs`](#FileSystem) for how to read and write files and folders from * an uri. */ readonly logUri: Uri; /** * An absolute file path of a directory in which the extension can create log files. * The directory might not exist on disk and creation is up to the extension. However, * the parent directory is guaranteed to be existent. * * @deprecated Use [logUri](#ExtensionContext.logUri) instead. */ readonly logPath: string; /** * The mode the extension is running in. This is specific to the current * extension. One extension may be in `ExtensionMode.Development` while * other extensions in the host run in `ExtensionMode.Release`. */ readonly extensionMode: ExtensionMode; /** * The current `Extension` instance. */ readonly extension: Extension; } /** * A memento represents a storage utility. It can store and retrieve * values. */ export interface Memento { /** * Return a value. * * @param key A string. * @return The stored value or `undefined`. */ get(key: string): T | undefined; /** * Return a value. * * @param key A string. * @param defaultValue A value that should be returned when there is no * value (`undefined`) with the given key. * @return The stored value or the defaultValue. */ get(key: string, defaultValue: T): T; /** * Store a value. The value must be JSON-stringifyable. * * @param key A string. * @param value A value. MUST not contain cyclic references. */ update(key: string, value: any): Thenable; } /** * The event data that is fired when a secret is added or removed. */ export interface SecretStorageChangeEvent { /** * The key of the secret that has changed. */ readonly key: string; } /** * Represents a storage utility for secrets, information that is * sensitive. */ export interface SecretStorage { /** * Retrieve a secret that was stored with key. Returns undefined if there * is no password matching that key. * @param key The key the secret was stored under. * @returns The stored value or `undefined`. */ get(key: string): Thenable; /** * Store a secret under a given key. * @param key The key to store the secret under. * @param value The secret. */ store(key: string, value: string): Thenable; /** * Remove a secret from storage. * @param key The key the secret was stored under. */ delete(key: string): Thenable; /** * Fires when a secret is stored or deleted. */ onDidChange: Event; } /** * Represents a color theme kind. */ export enum ColorThemeKind { Light = 1, Dark = 2, HighContrast = 3 } /** * Represents a color theme. */ export interface ColorTheme { /** * The kind of this color theme: light, dark or high contrast. */ readonly kind: ColorThemeKind; } /** * Controls the behaviour of the terminal's visibility. */ export enum TaskRevealKind { /** * Always brings the terminal to front if the task is executed. */ Always = 1, /** * Only brings the terminal to front if a problem is detected executing the task * (e.g. the task couldn't be started because). */ Silent = 2, /** * The terminal never comes to front when the task is executed. */ Never = 3 } /** * Controls how the task channel is used between tasks */ export enum TaskPanelKind { /** * Shares a panel with other tasks. This is the default. */ Shared = 1, /** * Uses a dedicated panel for this tasks. The panel is not * shared with other tasks. */ Dedicated = 2, /** * Creates a new panel whenever this task is executed. */ New = 3 } /** * Controls how the task is presented in the UI. */ export interface TaskPresentationOptions { /** * Controls whether the task output is reveal in the user interface. * Defaults to `RevealKind.Always`. */ reveal?: TaskRevealKind; /** * Controls whether the command associated with the task is echoed * in the user interface. */ echo?: boolean; /** * Controls whether the panel showing the task output is taking focus. */ focus?: boolean; /** * Controls if the task panel is used for this task only (dedicated), * shared between tasks (shared) or if a new panel is created on * every task execution (new). Defaults to `TaskInstanceKind.Shared` */ panel?: TaskPanelKind; /** * Controls whether to show the "Terminal will be reused by tasks, press any key to close it" message. */ showReuseMessage?: boolean; /** * Controls whether the terminal is cleared before executing the task. */ clear?: boolean; } /** * A grouping for tasks. The editor by default supports the * 'Clean', 'Build', 'RebuildAll' and 'Test' group. */ export class TaskGroup { /** * The clean task group; */ static Clean: TaskGroup; /** * The build task group; */ static Build: TaskGroup; /** * The rebuild all task group; */ static Rebuild: TaskGroup; /** * The test all task group; */ static Test: TaskGroup; private constructor(id: string, label: string); } /** * A structure that defines a task kind in the system. * The value must be JSON-stringifyable. */ export interface TaskDefinition { /** * The task definition describing the task provided by an extension. * Usually a task provider defines more properties to identify * a task. They need to be defined in the package.json of the * extension under the 'taskDefinitions' extension point. The npm * task definition for example looks like this * ```typescript * interface NpmTaskDefinition extends TaskDefinition { * script: string; * } * ``` * * Note that type identifier starting with a '$' are reserved for internal * usages and shouldn't be used by extensions. */ readonly type: string; /** * Additional attributes of a concrete task definition. */ [name: string]: any; } /** * Options for a process execution */ export interface ProcessExecutionOptions { /** * The current working directory of the executed program or shell. * If omitted the tools current workspace root is used. */ cwd?: string; /** * The additional environment of the executed program or shell. If omitted * the parent process' environment is used. If provided it is merged with * the parent process' environment. */ env?: { [key: string]: string }; } /** * The execution of a task happens as an external process * without shell interaction. */ export class ProcessExecution { /** * Creates a process execution. * * @param process The process to start. * @param options Optional options for the started process. */ constructor(process: string, options?: ProcessExecutionOptions); /** * Creates a process execution. * * @param process The process to start. * @param args Arguments to be passed to the process. * @param options Optional options for the started process. */ constructor(process: string, args: string[], options?: ProcessExecutionOptions); /** * The process to be executed. */ process: string; /** * The arguments passed to the process. Defaults to an empty array. */ args: string[]; /** * The process options used when the process is executed. * Defaults to undefined. */ options?: ProcessExecutionOptions; } /** * The shell quoting options. */ export interface ShellQuotingOptions { /** * The character used to do character escaping. If a string is provided only spaces * are escaped. If a `{ escapeChar, charsToEscape }` literal is provide all characters * in `charsToEscape` are escaped using the `escapeChar`. */ escape?: string | { /** * The escape character. */ escapeChar: string; /** * The characters to escape. */ charsToEscape: string; }; /** * The character used for strong quoting. The string's length must be 1. */ strong?: string; /** * The character used for weak quoting. The string's length must be 1. */ weak?: string; } /** * Options for a shell execution */ export interface ShellExecutionOptions { /** * The shell executable. */ executable?: string; /** * The arguments to be passed to the shell executable used to run the task. Most shells * require special arguments to execute a command. For example `bash` requires the `-c` * argument to execute a command, `PowerShell` requires `-Command` and `cmd` requires both * `/d` and `/c`. */ shellArgs?: string[]; /** * The shell quotes supported by this shell. */ shellQuoting?: ShellQuotingOptions; /** * The current working directory of the executed shell. * If omitted the tools current workspace root is used. */ cwd?: string; /** * The additional environment of the executed shell. If omitted * the parent process' environment is used. If provided it is merged with * the parent process' environment. */ env?: { [key: string]: string }; } /** * Defines how an argument should be quoted if it contains * spaces or unsupported characters. */ export enum ShellQuoting { /** * Character escaping should be used. This for example * uses \ on bash and ` on PowerShell. */ Escape = 1, /** * Strong string quoting should be used. This for example * uses " for Windows cmd and ' for bash and PowerShell. * Strong quoting treats arguments as literal strings. * Under PowerShell echo 'The value is $(2 * 3)' will * print `The value is $(2 * 3)` */ Strong = 2, /** * Weak string quoting should be used. This for example * uses " for Windows cmd, bash and PowerShell. Weak quoting * still performs some kind of evaluation inside the quoted * string. Under PowerShell echo "The value is $(2 * 3)" * will print `The value is 6` */ Weak = 3 } /** * A string that will be quoted depending on the used shell. */ export interface ShellQuotedString { /** * The actual string value. */ value: string; /** * The quoting style to use. */ quoting: ShellQuoting; } export class ShellExecution { /** * Creates a shell execution with a full command line. * * @param commandLine The command line to execute. * @param options Optional options for the started the shell. */ constructor(commandLine: string, options?: ShellExecutionOptions); /** * Creates a shell execution with a command and arguments. For the real execution VS Code will * construct a command line from the command and the arguments. This is subject to interpretation * especially when it comes to quoting. If full control over the command line is needed please * use the constructor that creates a `ShellExecution` with the full command line. * * @param command The command to execute. * @param args The command arguments. * @param options Optional options for the started the shell. */ constructor(command: string | ShellQuotedString, args: (string | ShellQuotedString)[], options?: ShellExecutionOptions); /** * The shell command line. Is `undefined` if created with a command and arguments. */ commandLine: string | undefined; /** * The shell command. Is `undefined` if created with a full command line. */ command: string | ShellQuotedString; /** * The shell args. Is `undefined` if created with a full command line. */ args: (string | ShellQuotedString)[]; /** * The shell options used when the command line is executed in a shell. * Defaults to undefined. */ options?: ShellExecutionOptions; } /** * Class used to execute an extension callback as a task. */ export class CustomExecution { /** * Constructs a CustomExecution task object. The callback will be executed when the task is run, at which point the * extension should return the Pseudoterminal it will "run in". The task should wait to do further execution until * [Pseudoterminal.open](#Pseudoterminal.open) is called. Task cancellation should be handled using * [Pseudoterminal.close](#Pseudoterminal.close). When the task is complete fire * [Pseudoterminal.onDidClose](#Pseudoterminal.onDidClose). * @param callback The callback that will be called when the task is started by a user. Any ${} style variables that * were in the task definition will be resolved and passed into the callback as `resolvedDefinition`. */ constructor(callback: (resolvedDefinition: TaskDefinition) => Thenable); } /** * The scope of a task. */ export enum TaskScope { /** * The task is a global task. Global tasks are currently not supported. */ Global = 1, /** * The task is a workspace task */ Workspace = 2 } /** * Run options for a task. */ export interface RunOptions { /** * Controls whether task variables are re-evaluated on rerun. */ reevaluateOnRerun?: boolean; } /** * A task to execute */ export class Task { /** * Creates a new task. * * @param definition The task definition as defined in the taskDefinitions extension point. * @param scope Specifies the task's scope. It is either a global or a workspace task or a task for a specific workspace folder. Global tasks are currently not supported. * @param name The task's name. Is presented in the user interface. * @param source The task's source (e.g. 'gulp', 'npm', ...). Is presented in the user interface. * @param execution The process or shell execution. * @param problemMatchers the names of problem matchers to use, like '$tsc' * or '$eslint'. Problem matchers can be contributed by an extension using * the `problemMatchers` extension point. */ constructor(taskDefinition: TaskDefinition, scope: WorkspaceFolder | TaskScope.Global | TaskScope.Workspace, name: string, source: string, execution?: ProcessExecution | ShellExecution | CustomExecution, problemMatchers?: string | string[]); /** * Creates a new task. * * @deprecated Use the new constructors that allow specifying a scope for the task. * * @param definition The task definition as defined in the taskDefinitions extension point. * @param name The task's name. Is presented in the user interface. * @param source The task's source (e.g. 'gulp', 'npm', ...). Is presented in the user interface. * @param execution The process or shell execution. * @param problemMatchers the names of problem matchers to use, like '$tsc' * or '$eslint'. Problem matchers can be contributed by an extension using * the `problemMatchers` extension point. */ constructor(taskDefinition: TaskDefinition, name: string, source: string, execution?: ProcessExecution | ShellExecution, problemMatchers?: string | string[]); /** * The task's definition. */ definition: TaskDefinition; /** * The task's scope. */ readonly scope?: TaskScope.Global | TaskScope.Workspace | WorkspaceFolder; /** * The task's name */ name: string; /** * A human-readable string which is rendered less prominently on a separate line in places * where the task's name is displayed. Supports rendering of [theme icons](#ThemeIcon) * via the `$()`-syntax. */ detail?: string; /** * The task's execution engine */ execution?: ProcessExecution | ShellExecution | CustomExecution; /** * Whether the task is a background task or not. */ isBackground: boolean; /** * A human-readable string describing the source of this shell task, e.g. 'gulp' * or 'npm'. Supports rendering of [theme icons](#ThemeIcon) via the `$()`-syntax. */ source: string; /** * The task group this tasks belongs to. See TaskGroup * for a predefined set of available groups. * Defaults to undefined meaning that the task doesn't * belong to any special group. */ group?: TaskGroup; /** * The presentation options. Defaults to an empty literal. */ presentationOptions: TaskPresentationOptions; /** * The problem matchers attached to the task. Defaults to an empty * array. */ problemMatchers: string[]; /** * Run options for the task */ runOptions: RunOptions; } /** * A task provider allows to add tasks to the task service. * A task provider is registered via #tasks.registerTaskProvider. */ export interface TaskProvider { /** * Provides tasks. * @param token A cancellation token. * @return an array of tasks */ provideTasks(token: CancellationToken): ProviderResult; /** * Resolves a task that has no [`execution`](#Task.execution) set. Tasks are * often created from information found in the `tasks.json`-file. Such tasks miss * the information on how to execute them and a task provider must fill in * the missing information in the `resolveTask`-method. This method will not be * called for tasks returned from the above `provideTasks` method since those * tasks are always fully resolved. A valid default implementation for the * `resolveTask` method is to return `undefined`. * * Note that when filling in the properties of `task`, you _must_ be sure to * use the exact same `TaskDefinition` and not create a new one. Other properties * may be changed. * * @param task The task to resolve. * @param token A cancellation token. * @return The resolved task */ resolveTask(task: T, token: CancellationToken): ProviderResult; } /** * An object representing an executed Task. It can be used * to terminate a task. * * This interface is not intended to be implemented. */ export interface TaskExecution { /** * The task that got started. */ task: Task; /** * Terminates the task execution. */ terminate(): void; } /** * An event signaling the start of a task execution. * * This interface is not intended to be implemented. */ interface TaskStartEvent { /** * The task item representing the task that got started. */ readonly execution: TaskExecution; } /** * An event signaling the end of an executed task. * * This interface is not intended to be implemented. */ interface TaskEndEvent { /** * The task item representing the task that finished. */ readonly execution: TaskExecution; } /** * An event signaling the start of a process execution * triggered through a task */ export interface TaskProcessStartEvent { /** * The task execution for which the process got started. */ readonly execution: TaskExecution; /** * The underlying process id. */ readonly processId: number; } /** * An event signaling the end of a process execution * triggered through a task */ export interface TaskProcessEndEvent { /** * The task execution for which the process got started. */ readonly execution: TaskExecution; /** * The process's exit code. Will be `undefined` when the task is terminated. */ readonly exitCode: number | undefined; } export interface TaskFilter { /** * The task version as used in the tasks.json file. * The string support the package.json semver notation. */ version?: string; /** * The task type to return; */ type?: string; } /** * Namespace for tasks functionality. */ export namespace tasks { /** * Register a task provider. * * @param type The task kind type this provider is registered for. * @param provider A task provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerTaskProvider(type: string, provider: TaskProvider): Disposable; /** * Fetches all tasks available in the systems. This includes tasks * from `tasks.json` files as well as tasks from task providers * contributed through extensions. * * @param filter Optional filter to select tasks of a certain type or version. */ export function fetchTasks(filter?: TaskFilter): Thenable; /** * Executes a task that is managed by VS Code. The returned * task execution can be used to terminate the task. * * @throws When running a ShellExecution or a ProcessExecution * task in an environment where a new process cannot be started. * In such an environment, only CustomExecution tasks can be run. * * @param task the task to execute */ export function executeTask(task: Task): Thenable; /** * The currently active task executions or an empty array. */ export const taskExecutions: ReadonlyArray; /** * Fires when a task starts. */ export const onDidStartTask: Event; /** * Fires when a task ends. */ export const onDidEndTask: Event; /** * Fires when the underlying process has been started. * This event will not fire for tasks that don't * execute an underlying process. */ export const onDidStartTaskProcess: Event; /** * Fires when the underlying process has ended. * This event will not fire for tasks that don't * execute an underlying process. */ export const onDidEndTaskProcess: Event; } /** * Enumeration of file types. The types `File` and `Directory` can also be * a symbolic links, in that case use `FileType.File | FileType.SymbolicLink` and * `FileType.Directory | FileType.SymbolicLink`. */ export enum FileType { /** * The file type is unknown. */ Unknown = 0, /** * A regular file. */ File = 1, /** * A directory. */ Directory = 2, /** * A symbolic link to a file. */ SymbolicLink = 64 } /** * The `FileStat`-type represents metadata about a file */ export interface FileStat { /** * The type of the file, e.g. is a regular file, a directory, or symbolic link * to a file. * * *Note:* This value might be a bitmask, e.g. `FileType.File | FileType.SymbolicLink`. */ type: FileType; /** * The creation timestamp in milliseconds elapsed since January 1, 1970 00:00:00 UTC. */ ctime: number; /** * The modification timestamp in milliseconds elapsed since January 1, 1970 00:00:00 UTC. * * *Note:* If the file changed, it is important to provide an updated `mtime` that advanced * from the previous value. Otherwise there may be optimizations in place that will not show * the updated file contents in an editor for example. */ mtime: number; /** * The size in bytes. * * *Note:* If the file changed, it is important to provide an updated `size`. Otherwise there * may be optimizations in place that will not show the updated file contents in an editor for * example. */ size: number; } /** * A type that filesystem providers should use to signal errors. * * This class has factory methods for common error-cases, like `FileNotFound` when * a file or folder doesn't exist, use them like so: `throw vscode.FileSystemError.FileNotFound(someUri);` */ export class FileSystemError extends Error { /** * Create an error to signal that a file or folder wasn't found. * @param messageOrUri Message or uri. */ static FileNotFound(messageOrUri?: string | Uri): FileSystemError; /** * Create an error to signal that a file or folder already exists, e.g. when * creating but not overwriting a file. * @param messageOrUri Message or uri. */ static FileExists(messageOrUri?: string | Uri): FileSystemError; /** * Create an error to signal that a file is not a folder. * @param messageOrUri Message or uri. */ static FileNotADirectory(messageOrUri?: string | Uri): FileSystemError; /** * Create an error to signal that a file is a folder. * @param messageOrUri Message or uri. */ static FileIsADirectory(messageOrUri?: string | Uri): FileSystemError; /** * Create an error to signal that an operation lacks required permissions. * @param messageOrUri Message or uri. */ static NoPermissions(messageOrUri?: string | Uri): FileSystemError; /** * Create an error to signal that the file system is unavailable or too busy to * complete a request. * @param messageOrUri Message or uri. */ static Unavailable(messageOrUri?: string | Uri): FileSystemError; /** * Creates a new filesystem error. * * @param messageOrUri Message or uri. */ constructor(messageOrUri?: string | Uri); /** * A code that identifies this error. * * Possible values are names of errors, like [`FileNotFound`](#FileSystemError.FileNotFound), * or `Unknown` for unspecified errors. */ readonly code: string; } /** * Enumeration of file change types. */ export enum FileChangeType { /** * The contents or metadata of a file have changed. */ Changed = 1, /** * A file has been created. */ Created = 2, /** * A file has been deleted. */ Deleted = 3, } /** * The event filesystem providers must use to signal a file change. */ export interface FileChangeEvent { /** * The type of change. */ readonly type: FileChangeType; /** * The uri of the file that has changed. */ readonly uri: Uri; } /** * The filesystem provider defines what the editor needs to read, write, discover, * and to manage files and folders. It allows extensions to serve files from remote places, * like ftp-servers, and to seamlessly integrate those into the editor. * * * *Note 1:* The filesystem provider API works with [uris](#Uri) and assumes hierarchical * paths, e.g. `foo:/my/path` is a child of `foo:/my/` and a parent of `foo:/my/path/deeper`. * * *Note 2:* There is an activation event `onFileSystem:` that fires when a file * or folder is being accessed. * * *Note 3:* The word 'file' is often used to denote all [kinds](#FileType) of files, e.g. * folders, symbolic links, and regular files. */ export interface FileSystemProvider { /** * An event to signal that a resource has been created, changed, or deleted. This * event should fire for resources that are being [watched](#FileSystemProvider.watch) * by clients of this provider. * * *Note:* It is important that the metadata of the file that changed provides an * updated `mtime` that advanced from the previous value in the [stat](#FileStat) and a * correct `size` value. Otherwise there may be optimizations in place that will not show * the change in an editor for example. */ readonly onDidChangeFile: Event; /** * Subscribe to events in the file or folder denoted by `uri`. * * The editor will call this function for files and folders. In the latter case, the * options differ from defaults, e.g. what files/folders to exclude from watching * and if subfolders, sub-subfolder, etc. should be watched (`recursive`). * * @param uri The uri of the file to be watched. * @param options Configures the watch. * @returns A disposable that tells the provider to stop watching the `uri`. */ watch(uri: Uri, options: { recursive: boolean; excludes: string[] }): Disposable; /** * Retrieve metadata about a file. * * Note that the metadata for symbolic links should be the metadata of the file they refer to. * Still, the [SymbolicLink](#FileType.SymbolicLink)-type must be used in addition to the actual type, e.g. * `FileType.SymbolicLink | FileType.Directory`. * * @param uri The uri of the file to retrieve metadata about. * @return The file metadata about the file. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist. */ stat(uri: Uri): FileStat | Thenable; /** * Retrieve all entries of a [directory](#FileType.Directory). * * @param uri The uri of the folder. * @return An array of name/type-tuples or a thenable that resolves to such. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist. */ readDirectory(uri: Uri): [string, FileType][] | Thenable<[string, FileType][]>; /** * Create a new directory (Note, that new files are created via `write`-calls). * * @param uri The uri of the new folder. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when the parent of `uri` doesn't exist, e.g. no mkdirp-logic required. * @throws [`FileExists`](#FileSystemError.FileExists) when `uri` already exists. * @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient. */ createDirectory(uri: Uri): void | Thenable; /** * Read the entire contents of a file. * * @param uri The uri of the file. * @return An array of bytes or a thenable that resolves to such. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist. */ readFile(uri: Uri): Uint8Array | Thenable; /** * Write data to a file, replacing its entire contents. * * @param uri The uri of the file. * @param content The new content of the file. * @param options Defines if missing files should or must be created. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist and `create` is not set. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when the parent of `uri` doesn't exist and `create` is set, e.g. no mkdirp-logic required. * @throws [`FileExists`](#FileSystemError.FileExists) when `uri` already exists, `create` is set but `overwrite` is not set. * @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient. */ writeFile(uri: Uri, content: Uint8Array, options: { create: boolean, overwrite: boolean }): void | Thenable; /** * Delete a file. * * @param uri The resource that is to be deleted. * @param options Defines if deletion of folders is recursive. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `uri` doesn't exist. * @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient. */ delete(uri: Uri, options: { recursive: boolean }): void | Thenable; /** * Rename a file or folder. * * @param oldUri The existing file. * @param newUri The new location. * @param options Defines if existing files should be overwritten. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `oldUri` doesn't exist. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when parent of `newUri` doesn't exist, e.g. no mkdirp-logic required. * @throws [`FileExists`](#FileSystemError.FileExists) when `newUri` exists and when the `overwrite` option is not `true`. * @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient. */ rename(oldUri: Uri, newUri: Uri, options: { overwrite: boolean }): void | Thenable; /** * Copy files or folders. Implementing this function is optional but it will speedup * the copy operation. * * @param source The existing file. * @param destination The destination location. * @param options Defines if existing files should be overwritten. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when `source` doesn't exist. * @throws [`FileNotFound`](#FileSystemError.FileNotFound) when parent of `destination` doesn't exist, e.g. no mkdirp-logic required. * @throws [`FileExists`](#FileSystemError.FileExists) when `destination` exists and when the `overwrite` option is not `true`. * @throws [`NoPermissions`](#FileSystemError.NoPermissions) when permissions aren't sufficient. */ copy?(source: Uri, destination: Uri, options: { overwrite: boolean }): void | Thenable; } /** * The file system interface exposes the editor's built-in and contributed * [file system providers](#FileSystemProvider). It allows extensions to work * with files from the local disk as well as files from remote places, like the * remote extension host or ftp-servers. * * *Note* that an instance of this interface is available as [`workspace.fs`](#workspace.fs). */ export interface FileSystem { /** * Retrieve metadata about a file. * * @param uri The uri of the file to retrieve metadata about. * @return The file metadata about the file. */ stat(uri: Uri): Thenable; /** * Retrieve all entries of a [directory](#FileType.Directory). * * @param uri The uri of the folder. * @return An array of name/type-tuples or a thenable that resolves to such. */ readDirectory(uri: Uri): Thenable<[string, FileType][]>; /** * Create a new directory (Note, that new files are created via `write`-calls). * * *Note* that missing directories are created automatically, e.g this call has * `mkdirp` semantics. * * @param uri The uri of the new folder. */ createDirectory(uri: Uri): Thenable; /** * Read the entire contents of a file. * * @param uri The uri of the file. * @return An array of bytes or a thenable that resolves to such. */ readFile(uri: Uri): Thenable; /** * Write data to a file, replacing its entire contents. * * @param uri The uri of the file. * @param content The new content of the file. */ writeFile(uri: Uri, content: Uint8Array): Thenable; /** * Delete a file. * * @param uri The resource that is to be deleted. * @param options Defines if trash can should be used and if deletion of folders is recursive */ delete(uri: Uri, options?: { recursive?: boolean, useTrash?: boolean }): Thenable; /** * Rename a file or folder. * * @param oldUri The existing file. * @param newUri The new location. * @param options Defines if existing files should be overwritten. */ rename(source: Uri, target: Uri, options?: { overwrite?: boolean }): Thenable; /** * Copy files or folders. * * @param source The existing file. * @param destination The destination location. * @param options Defines if existing files should be overwritten. */ copy(source: Uri, target: Uri, options?: { overwrite?: boolean }): Thenable; /** * Check if a given file system supports writing files. * * Keep in mind that just because a file system supports writing, that does * not mean that writes will always succeed. There may be permissions issues * or other errors that prevent writing a file. * * @param scheme The scheme of the filesystem, for example `file` or `git`. * * @return `true` if the file system supports writing, `false` if it does not * support writing (i.e. it is readonly), and `undefined` if VS Code does not * know about the filesystem. */ isWritableFileSystem(scheme: string): boolean | undefined; } /** * Defines a port mapping used for localhost inside the webview. */ export interface WebviewPortMapping { /** * Localhost port to remap inside the webview. */ readonly webviewPort: number; /** * Destination port. The `webviewPort` is resolved to this port. */ readonly extensionHostPort: number; } /** * Content settings for a webview. */ export interface WebviewOptions { /** * Controls whether scripts are enabled in the webview content or not. * * Defaults to false (scripts-disabled). */ readonly enableScripts?: boolean; /** * Controls whether command uris are enabled in webview content or not. * * Defaults to false. */ readonly enableCommandUris?: boolean; /** * Root paths from which the webview can load local (filesystem) resources using uris from `asWebviewUri` * * Default to the root folders of the current workspace plus the extension's install directory. * * Pass in an empty array to disallow access to any local resources. */ readonly localResourceRoots?: ReadonlyArray; /** * Mappings of localhost ports used inside the webview. * * Port mapping allow webviews to transparently define how localhost ports are resolved. This can be used * to allow using a static localhost port inside the webview that is resolved to random port that a service is * running on. * * If a webview accesses localhost content, we recommend that you specify port mappings even if * the `webviewPort` and `extensionHostPort` ports are the same. * * *Note* that port mappings only work for `http` or `https` urls. Websocket urls (e.g. `ws://localhost:3000`) * cannot be mapped to another port. */ readonly portMapping?: ReadonlyArray; } /** * Displays html content, similarly to an iframe. */ export interface Webview { /** * Content settings for the webview. */ options: WebviewOptions; /** * HTML contents of the webview. * * This should be a complete, valid html document. Changing this property causes the webview to be reloaded. * * Webviews are sandboxed from normal extension process, so all communication with the webview must use * message passing. To send a message from the extension to the webview, use [`postMessage`](#Webview.postMessage). * To send message from the webview back to an extension, use the `acquireVsCodeApi` function inside the webview * to get a handle to VS Code's api and then call `.postMessage()`: * * ```html * * ``` * * To load a resources from the workspace inside a webview, use the `[asWebviewUri](#Webview.asWebviewUri)` method * and ensure the resource's directory is listed in [`WebviewOptions.localResourceRoots`](#WebviewOptions.localResourceRoots). * * Keep in mind that even though webviews are sandboxed, they still allow running scripts and loading arbitrary content, * so extensions must follow all standard web security best practices when working with webviews. This includes * properly sanitizing all untrusted input (including content from the workspace) and * setting a [content security policy](https://aka.ms/vscode-api-webview-csp). */ html: string; /** * Fired when the webview content posts a message. * * Webview content can post strings or json serializable objects back to a VS Code extension. They cannot * post `Blob`, `File`, `ImageData` and other DOM specific objects since the extension that receives the * message does not run in a browser environment. */ readonly onDidReceiveMessage: Event; /** * Post a message to the webview content. * * Messages are only delivered if the webview is live (either visible or in the * background with `retainContextWhenHidden`). * * @param message Body of the message. This must be a string or other json serializable object. */ postMessage(message: any): Thenable; /** * Convert a uri for the local file system to one that can be used inside webviews. * * Webviews cannot directly load resources from the workspace or local file system using `file:` uris. The * `asWebviewUri` function takes a local `file:` uri and converts it into a uri that can be used inside of * a webview to load the same resource: * * ```ts * webview.html = `` * ``` */ asWebviewUri(localResource: Uri): Uri; /** * Content security policy source for webview resources. * * This is the origin that should be used in a content security policy rule: * * ``` * img-src https: ${webview.cspSource} ...; * ``` */ readonly cspSource: string; } /** * Content settings for a webview panel. */ export interface WebviewPanelOptions { /** * Controls if the find widget is enabled in the panel. * * Defaults to false. */ readonly enableFindWidget?: boolean; /** * Controls if the webview panel's content (iframe) is kept around even when the panel * is no longer visible. * * Normally the webview panel's html context is created when the panel becomes visible * and destroyed when it is hidden. Extensions that have complex state * or UI can set the `retainContextWhenHidden` to make VS Code keep the webview * context around, even when the webview moves to a background tab. When a webview using * `retainContextWhenHidden` becomes hidden, its scripts and other dynamic content are suspended. * When the panel becomes visible again, the context is automatically restored * in the exact same state it was in originally. You cannot send messages to a * hidden webview, even with `retainContextWhenHidden` enabled. * * `retainContextWhenHidden` has a high memory overhead and should only be used if * your panel's context cannot be quickly saved and restored. */ readonly retainContextWhenHidden?: boolean; } /** * A panel that contains a webview. */ interface WebviewPanel { /** * Identifies the type of the webview panel, such as `'markdown.preview'`. */ readonly viewType: string; /** * Title of the panel shown in UI. */ title: string; /** * Icon for the panel shown in UI. */ iconPath?: Uri | { light: Uri; dark: Uri }; /** * [`Webview`](#Webview) belonging to the panel. */ readonly webview: Webview; /** * Content settings for the webview panel. */ readonly options: WebviewPanelOptions; /** * Editor position of the panel. This property is only set if the webview is in * one of the editor view columns. */ readonly viewColumn?: ViewColumn; /** * Whether the panel is active (focused by the user). */ readonly active: boolean; /** * Whether the panel is visible. */ readonly visible: boolean; /** * Fired when the panel's view state changes. */ readonly onDidChangeViewState: Event; /** * Fired when the panel is disposed. * * This may be because the user closed the panel or because `.dispose()` was * called on it. * * Trying to use the panel after it has been disposed throws an exception. */ readonly onDidDispose: Event; /** * Show the webview panel in a given column. * * A webview panel may only show in a single column at a time. If it is already showing, this * method moves it to a new column. * * @param viewColumn View column to show the panel in. Shows in the current `viewColumn` if undefined. * @param preserveFocus When `true`, the webview will not take focus. */ reveal(viewColumn?: ViewColumn, preserveFocus?: boolean): void; /** * Dispose of the webview panel. * * This closes the panel if it showing and disposes of the resources owned by the webview. * Webview panels are also disposed when the user closes the webview panel. Both cases * fire the `onDispose` event. */ dispose(): any; } /** * Event fired when a webview panel's view state changes. */ export interface WebviewPanelOnDidChangeViewStateEvent { /** * Webview panel whose view state changed. */ readonly webviewPanel: WebviewPanel; } /** * Restore webview panels that have been persisted when vscode shuts down. * * There are two types of webview persistence: * * - Persistence within a session. * - Persistence across sessions (across restarts of VS Code). * * A `WebviewPanelSerializer` is only required for the second case: persisting a webview across sessions. * * Persistence within a session allows a webview to save its state when it becomes hidden * and restore its content from this state when it becomes visible again. It is powered entirely * by the webview content itself. To save off a persisted state, call `acquireVsCodeApi().setState()` with * any json serializable object. To restore the state again, call `getState()` * * ```js * // Within the webview * const vscode = acquireVsCodeApi(); * * // Get existing state * const oldState = vscode.getState() || { value: 0 }; * * // Update state * setState({ value: oldState.value + 1 }) * ``` * * A `WebviewPanelSerializer` extends this persistence across restarts of VS Code. When the editor is shutdown, * VS Code will save off the state from `setState` of all webviews that have a serializer. When the * webview first becomes visible after the restart, this state is passed to `deserializeWebviewPanel`. * The extension can then restore the old `WebviewPanel` from this state. * * @param T Type of the webview's state. */ interface WebviewPanelSerializer { /** * Restore a webview panel from its serialized `state`. * * Called when a serialized webview first becomes visible. * * @param webviewPanel Webview panel to restore. The serializer should take ownership of this panel. The * serializer must restore the webview's `.html` and hook up all webview events. * @param state Persisted state from the webview content. * * @return Thenable indicating that the webview has been fully restored. */ deserializeWebviewPanel(webviewPanel: WebviewPanel, state: T): Thenable; } /** * A webview based view. */ export interface WebviewView { /** * Identifies the type of the webview view, such as `'hexEditor.dataView'`. */ readonly viewType: string; /** * The underlying webview for the view. */ readonly webview: Webview; /** * View title displayed in the UI. * * The view title is initially taken from the extension `package.json` contribution. */ title?: string; /** * Human-readable string which is rendered less prominently in the title. */ description?: string; /** * Event fired when the view is disposed. * * Views are disposed when they are explicitly hidden by a user (this happens when a user * right clicks in a view and unchecks the webview view). * * Trying to use the view after it has been disposed throws an exception. */ readonly onDidDispose: Event; /** * Tracks if the webview is currently visible. * * Views are visible when they are on the screen and expanded. */ readonly visible: boolean; /** * Event fired when the visibility of the view changes. * * Actions that trigger a visibility change: * * - The view is collapsed or expanded. * - The user switches to a different view group in the sidebar or panel. * * Note that hiding a view using the context menu instead disposes of the view and fires `onDidDispose`. */ readonly onDidChangeVisibility: Event; /** * Reveal the view in the UI. * * If the view is collapsed, this will expand it. * * @param preserveFocus When `true` the view will not take focus. */ show(preserveFocus?: boolean): void; } /** * Additional information the webview view being resolved. * * @param T Type of the webview's state. */ interface WebviewViewResolveContext { /** * Persisted state from the webview content. * * To save resources, VS Code normally deallocates webview documents (the iframe content) that are not visible. * For example, when the user collapse a view or switches to another top level activity in the sidebar, the * `WebviewView` itself is kept alive but the webview's underlying document is deallocated. It is recreated when * the view becomes visible again. * * You can prevent this behavior by setting `retainContextWhenHidden` in the `WebviewOptions`. However this * increases resource usage and should be avoided wherever possible. Instead, you can use persisted state to * save off a webview's state so that it can be quickly recreated as needed. * * To save off a persisted state, inside the webview call `acquireVsCodeApi().setState()` with * any json serializable object. To restore the state again, call `getState()`. For example: * * ```js * // Within the webview * const vscode = acquireVsCodeApi(); * * // Get existing state * const oldState = vscode.getState() || { value: 0 }; * * // Update state * setState({ value: oldState.value + 1 }) * ``` * * VS Code ensures that the persisted state is saved correctly when a webview is hidden and across * editor restarts. */ readonly state: T | undefined; } /** * Provider for creating `WebviewView` elements. */ export interface WebviewViewProvider { /** * Revolves a webview view. * * `resolveWebviewView` is called when a view first becomes visible. This may happen when the view is * first loaded or when the user hides and then shows a view again. * * @param webviewView Webview view to restore. The provider should take ownership of this view. The * provider must set the webview's `.html` and hook up all webview events it is interested in. * @param context Additional metadata about the view being resolved. * @param token Cancellation token indicating that the view being provided is no longer needed. * * @return Optional thenable indicating that the view has been fully resolved. */ resolveWebviewView(webviewView: WebviewView, context: WebviewViewResolveContext, token: CancellationToken): Thenable | void; } /** * Provider for text based custom editors. * * Text based custom editors use a [`TextDocument`](#TextDocument) as their data model. This considerably simplifies * implementing a custom editor as it allows VS Code to handle many common operations such as * undo and backup. The provider is responsible for synchronizing text changes between the webview and the `TextDocument`. */ export interface CustomTextEditorProvider { /** * Resolve a custom editor for a given text resource. * * This is called when a user first opens a resource for a `CustomTextEditorProvider`, or if they reopen an * existing editor using this `CustomTextEditorProvider`. * * * @param document Document for the resource to resolve. * * @param webviewPanel The webview panel used to display the editor UI for this resource. * * During resolve, the provider must fill in the initial html for the content webview panel and hook up all * the event listeners on it that it is interested in. The provider can also hold onto the `WebviewPanel` to * use later for example in a command. See [`WebviewPanel`](#WebviewPanel) for additional details. * * @param token A cancellation token that indicates the result is no longer needed. * * @return Thenable indicating that the custom editor has been resolved. */ resolveCustomTextEditor(document: TextDocument, webviewPanel: WebviewPanel, token: CancellationToken): Thenable | void; } /** * Represents a custom document used by a [`CustomEditorProvider`](#CustomEditorProvider). * * Custom documents are only used within a given `CustomEditorProvider`. The lifecycle of a `CustomDocument` is * managed by VS Code. When no more references remain to a `CustomDocument`, it is disposed of. */ interface CustomDocument { /** * The associated uri for this document. */ readonly uri: Uri; /** * Dispose of the custom document. * * This is invoked by VS Code when there are no more references to a given `CustomDocument` (for example when * all editors associated with the document have been closed.) */ dispose(): void; } /** * Event triggered by extensions to signal to VS Code that an edit has occurred on an [`CustomDocument`](#CustomDocument). * * @see [`CustomDocumentProvider.onDidChangeCustomDocument`](#CustomDocumentProvider.onDidChangeCustomDocument). */ interface CustomDocumentEditEvent { /** * The document that the edit is for. */ readonly document: T; /** * Undo the edit operation. * * This is invoked by VS Code when the user undoes this edit. To implement `undo`, your * extension should restore the document and editor to the state they were in just before this * edit was added to VS Code's internal edit stack by `onDidChangeCustomDocument`. */ undo(): Thenable | void; /** * Redo the edit operation. * * This is invoked by VS Code when the user redoes this edit. To implement `redo`, your * extension should restore the document and editor to the state they were in just after this * edit was added to VS Code's internal edit stack by `onDidChangeCustomDocument`. */ redo(): Thenable | void; /** * Display name describing the edit. * * This will be shown to users in the UI for undo/redo operations. */ readonly label?: string; } /** * Event triggered by extensions to signal to VS Code that the content of a [`CustomDocument`](#CustomDocument) * has changed. * * @see [`CustomDocumentProvider.onDidChangeCustomDocument`](#CustomDocumentProvider.onDidChangeCustomDocument). */ interface CustomDocumentContentChangeEvent { /** * The document that the change is for. */ readonly document: T; } /** * A backup for an [`CustomDocument`](#CustomDocument). */ interface CustomDocumentBackup { /** * Unique identifier for the backup. * * This id is passed back to your extension in `openCustomDocument` when opening a custom editor from a backup. */ readonly id: string; /** * Delete the current backup. * * This is called by VS Code when it is clear the current backup is no longer needed, such as when a new backup * is made or when the file is saved. */ delete(): void; } /** * Additional information used to implement [`CustomEditableDocument.backup`](#CustomEditableDocument.backup). */ interface CustomDocumentBackupContext { /** * Suggested file location to write the new backup. * * Note that your extension is free to ignore this and use its own strategy for backup. * * If the editor is for a resource from the current workspace, `destination` will point to a file inside * `ExtensionContext.storagePath`. The parent folder of `destination` may not exist, so make sure to created it * before writing the backup to this location. */ readonly destination: Uri; } /** * Additional information about the opening custom document. */ interface CustomDocumentOpenContext { /** * The id of the backup to restore the document from or `undefined` if there is no backup. * * If this is provided, your extension should restore the editor from the backup instead of reading the file * from the user's workspace. */ readonly backupId?: string; /** * If the URI is an untitled file, this will be populated with the byte data of that file * * If this is provided, your extension should utilize this byte data rather than executing fs APIs on the URI passed in */ readonly untitledDocumentData?: Uint8Array; } /** * Provider for readonly custom editors that use a custom document model. * * Custom editors use [`CustomDocument`](#CustomDocument) as their document model instead of a [`TextDocument`](#TextDocument). * * You should use this type of custom editor when dealing with binary files or more complex scenarios. For simple * text based documents, use [`CustomTextEditorProvider`](#CustomTextEditorProvider) instead. * * @param T Type of the custom document returned by this provider. */ export interface CustomReadonlyEditorProvider { /** * Create a new document for a given resource. * * `openCustomDocument` is called when the first time an editor for a given resource is opened. The opened * document is then passed to `resolveCustomEditor` so that the editor can be shown to the user. * * Already opened `CustomDocument` are re-used if the user opened additional editors. When all editors for a * given resource are closed, the `CustomDocument` is disposed of. Opening an editor at this point will * trigger another call to `openCustomDocument`. * * @param uri Uri of the document to open. * @param openContext Additional information about the opening custom document. * @param token A cancellation token that indicates the result is no longer needed. * * @return The custom document. */ openCustomDocument(uri: Uri, openContext: CustomDocumentOpenContext, token: CancellationToken): Thenable | T; /** * Resolve a custom editor for a given resource. * * This is called whenever the user opens a new editor for this `CustomEditorProvider`. * * @param document Document for the resource being resolved. * * @param webviewPanel The webview panel used to display the editor UI for this resource. * * During resolve, the provider must fill in the initial html for the content webview panel and hook up all * the event listeners on it that it is interested in. The provider can also hold onto the `WebviewPanel` to * use later for example in a command. See [`WebviewPanel`](#WebviewPanel) for additional details. * * @param token A cancellation token that indicates the result is no longer needed. * * @return Optional thenable indicating that the custom editor has been resolved. */ resolveCustomEditor(document: T, webviewPanel: WebviewPanel, token: CancellationToken): Thenable | void; } /** * Provider for editable custom editors that use a custom document model. * * Custom editors use [`CustomDocument`](#CustomDocument) as their document model instead of a [`TextDocument`](#TextDocument). * This gives extensions full control over actions such as edit, save, and backup. * * You should use this type of custom editor when dealing with binary files or more complex scenarios. For simple * text based documents, use [`CustomTextEditorProvider`](#CustomTextEditorProvider) instead. * * @param T Type of the custom document returned by this provider. */ export interface CustomEditorProvider extends CustomReadonlyEditorProvider { /** * Signal that an edit has occurred inside a custom editor. * * This event must be fired by your extension whenever an edit happens in a custom editor. An edit can be * anything from changing some text, to cropping an image, to reordering a list. Your extension is free to * define what an edit is and what data is stored on each edit. * * Firing `onDidChange` causes VS Code to mark the editors as being dirty. This is cleared when the user either * saves or reverts the file. * * Editors that support undo/redo must fire a `CustomDocumentEditEvent` whenever an edit happens. This allows * users to undo and redo the edit using VS Code's standard VS Code keyboard shortcuts. VS Code will also mark * the editor as no longer being dirty if the user undoes all edits to the last saved state. * * Editors that support editing but cannot use VS Code's standard undo/redo mechanism must fire a `CustomDocumentContentChangeEvent`. * The only way for a user to clear the dirty state of an editor that does not support undo/redo is to either * `save` or `revert` the file. * * An editor should only ever fire `CustomDocumentEditEvent` events, or only ever fire `CustomDocumentContentChangeEvent` events. */ readonly onDidChangeCustomDocument: Event> | Event>; /** * Save a custom document. * * This method is invoked by VS Code when the user saves a custom editor. This can happen when the user * triggers save while the custom editor is active, by commands such as `save all`, or by auto save if enabled. * * To implement `save`, the implementer must persist the custom editor. This usually means writing the * file data for the custom document to disk. After `save` completes, any associated editor instances will * no longer be marked as dirty. * * @param document Document to save. * @param cancellation Token that signals the save is no longer required (for example, if another save was triggered). * * @return Thenable signaling that saving has completed. */ saveCustomDocument(document: T, cancellation: CancellationToken): Thenable; /** * Save a custom document to a different location. * * This method is invoked by VS Code when the user triggers 'save as' on a custom editor. The implementer must * persist the custom editor to `destination`. * * When the user accepts save as, the current editor is be replaced by an non-dirty editor for the newly saved file. * * @param document Document to save. * @param destination Location to save to. * @param cancellation Token that signals the save is no longer required. * * @return Thenable signaling that saving has completed. */ saveCustomDocumentAs(document: T, destination: Uri, cancellation: CancellationToken): Thenable; /** * Revert a custom document to its last saved state. * * This method is invoked by VS Code when the user triggers `File: Revert File` in a custom editor. (Note that * this is only used using VS Code's `File: Revert File` command and not on a `git revert` of the file). * * To implement `revert`, the implementer must make sure all editor instances (webviews) for `document` * are displaying the document in the same state is saved in. This usually means reloading the file from the * workspace. * * @param document Document to revert. * @param cancellation Token that signals the revert is no longer required. * * @return Thenable signaling that the change has completed. */ revertCustomDocument(document: T, cancellation: CancellationToken): Thenable; /** * Back up a dirty custom document. * * Backups are used for hot exit and to prevent data loss. Your `backup` method should persist the resource in * its current state, i.e. with the edits applied. Most commonly this means saving the resource to disk in * the `ExtensionContext.storagePath`. When VS Code reloads and your custom editor is opened for a resource, * your extension should first check to see if any backups exist for the resource. If there is a backup, your * extension should load the file contents from there instead of from the resource in the workspace. * * `backup` is triggered approximately one second after the user stops editing the document. If the user * rapidly edits the document, `backup` will not be invoked until the editing stops. * * `backup` is not invoked when `auto save` is enabled (since auto save already persists the resource). * * @param document Document to backup. * @param context Information that can be used to backup the document. * @param cancellation Token that signals the current backup since a new backup is coming in. It is up to your * extension to decided how to respond to cancellation. If for example your extension is backing up a large file * in an operation that takes time to complete, your extension may decide to finish the ongoing backup rather * than cancelling it to ensure that VS Code has some valid backup. */ backupCustomDocument(document: T, context: CustomDocumentBackupContext, cancellation: CancellationToken): Thenable; } /** * The clipboard provides read and write access to the system's clipboard. */ export interface Clipboard { /** * Read the current clipboard contents as text. * @returns A thenable that resolves to a string. */ readText(): Thenable; /** * Writes text into the clipboard. * @returns A thenable that resolves when writing happened. */ writeText(value: string): Thenable; } /** * Possible kinds of UI that can use extensions. */ export enum UIKind { /** * Extensions are accessed from a desktop application. */ Desktop = 1, /** * Extensions are accessed from a web browser. */ Web = 2 } /** * Namespace describing the environment the editor runs in. */ export namespace env { /** * The application name of the editor, like 'VS Code'. */ export const appName: string; /** * The application root folder from which the editor is running. * * *Note* that the value is the empty string when running in an * environment that has no representation of an application root folder. */ export const appRoot: string; /** * The custom uri scheme the editor registers to in the operating system. */ export const uriScheme: string; /** * Represents the preferred user-language, like `de-CH`, `fr`, or `en-US`. */ export const language: string; /** * The system clipboard. */ export const clipboard: Clipboard; /** * A unique identifier for the computer. */ export const machineId: string; /** * A unique identifier for the current session. * Changes each time the editor is started. */ export const sessionId: string; /** * Indicates that this is a fresh install of the application. * `true` if within the first day of installation otherwise `false`. */ export const isNewAppInstall: boolean; /** * Indicates whether the users has telemetry enabled. * Can be observed to determine if the extension should send telemetry. */ export const isTelemetryEnabled: boolean; /** * An [event](#Event) which fires when the user enabled or disables telemetry. * `true` if the user has enabled telemetry or `false` if the user has disabled telemetry. */ export const onDidChangeTelemetryEnabled: Event; /** * The name of a remote. Defined by extensions, popular samples are `wsl` for the Windows * Subsystem for Linux or `ssh-remote` for remotes using a secure shell. * * *Note* that the value is `undefined` when there is no remote extension host but that the * value is defined in all extension hosts (local and remote) in case a remote extension host * exists. Use [`Extension#extensionKind`](#Extension.extensionKind) to know if * a specific extension runs remote or not. */ export const remoteName: string | undefined; /** * The detected default shell for the extension host, this is overridden by the * `terminal.integrated.shell` setting for the extension host's platform. Note that in * environments that do not support a shell the value is the empty string. */ export const shell: string; /** * The UI kind property indicates from which UI extensions * are accessed from. For example, extensions could be accessed * from a desktop application or a web browser. */ export const uiKind: UIKind; /** * Opens a link externally using the default application. Depending on the * used scheme this can be: * * a browser (`http:`, `https:`) * * a mail client (`mailto:`) * * VSCode itself (`vscode:` from `vscode.env.uriScheme`) * * *Note* that [`showTextDocument`](#window.showTextDocument) is the right * way to open a text document inside the editor, not this function. * * @param target The uri that should be opened. * @returns A promise indicating if open was successful. */ export function openExternal(target: Uri): Thenable; /** * Resolves a uri to form that is accessible externally. Currently only supports `https:`, `http:` and * `vscode.env.uriScheme` uris. * * #### `http:` or `https:` scheme * * Resolves an *external* uri, such as a `http:` or `https:` link, from where the extension is running to a * uri to the same resource on the client machine. * * This is a no-op if the extension is running on the client machine. * * If the extension is running remotely, this function automatically establishes a port forwarding tunnel * from the local machine to `target` on the remote and returns a local uri to the tunnel. The lifetime of * the port forwarding tunnel is managed by VS Code and the tunnel can be closed by the user. * * *Note* that uris passed through `openExternal` are automatically resolved and you should not call `asExternalUri` on them. * * #### `vscode.env.uriScheme` * * Creates a uri that - if opened in a browser (e.g. via `openExternal`) - will result in a registered [UriHandler](#UriHandler) * to trigger. * * Extensions should not make any assumptions about the resulting uri and should not alter it in anyway. * Rather, extensions can e.g. use this uri in an authentication flow, by adding the uri as callback query * argument to the server to authenticate to. * * *Note* that if the server decides to add additional query parameters to the uri (e.g. a token or secret), it * will appear in the uri that is passed to the [UriHandler](#UriHandler). * * **Example** of an authentication flow: * ```typescript * vscode.window.registerUriHandler({ * handleUri(uri: vscode.Uri): vscode.ProviderResult { * if (uri.path === '/did-authenticate') { * console.log(uri.toString()); * } * } * }); * * const callableUri = await vscode.env.asExternalUri(vscode.Uri.parse(`${vscode.env.uriScheme}://my.extension/did-authenticate`)); * await vscode.env.openExternal(callableUri); * ``` * * *Note* that extensions should not cache the result of `asExternalUri` as the resolved uri may become invalid due to * a system or user action — for example, in remote cases, a user may close a port forwarding tunnel that was opened by * `asExternalUri`. * * @return A uri that can be used on the client machine. */ export function asExternalUri(target: Uri): Thenable; } /** * Namespace for dealing with commands. In short, a command is a function with a * unique identifier. The function is sometimes also called _command handler_. * * Commands can be added to the editor using the [registerCommand](#commands.registerCommand) * and [registerTextEditorCommand](#commands.registerTextEditorCommand) functions. Commands * can be executed [manually](#commands.executeCommand) or from a UI gesture. Those are: * * * palette - Use the `commands`-section in `package.json` to make a command show in * the [command palette](https://code.visualstudio.com/docs/getstarted/userinterface#_command-palette). * * keybinding - Use the `keybindings`-section in `package.json` to enable * [keybindings](https://code.visualstudio.com/docs/getstarted/keybindings#_customizing-shortcuts) * for your extension. * * Commands from other extensions and from the editor itself are accessible to an extension. However, * when invoking an editor command not all argument types are supported. * * This is a sample that registers a command handler and adds an entry for that command to the palette. First * register a command handler with the identifier `extension.sayHello`. * ```javascript * commands.registerCommand('extension.sayHello', () => { * window.showInformationMessage('Hello World!'); * }); * ``` * Second, bind the command identifier to a title under which it will show in the palette (`package.json`). * ```json * { * "contributes": { * "commands": [{ * "command": "extension.sayHello", * "title": "Hello World" * }] * } * } * ``` */ export namespace commands { /** * Registers a command that can be invoked via a keyboard shortcut, * a menu item, an action, or directly. * * Registering a command with an existing command identifier twice * will cause an error. * * @param command A unique identifier for the command. * @param callback A command handler function. * @param thisArg The `this` context used when invoking the handler function. * @return Disposable which unregisters this command on disposal. */ export function registerCommand(command: string, callback: (...args: any[]) => any, thisArg?: any): Disposable; /** * Registers a text editor command that can be invoked via a keyboard shortcut, * a menu item, an action, or directly. * * Text editor commands are different from ordinary [commands](#commands.registerCommand) as * they only execute when there is an active editor when the command is called. Also, the * command handler of an editor command has access to the active editor and to an * [edit](#TextEditorEdit)-builder. Note that the edit-builder is only valid while the * callback executes. * * @param command A unique identifier for the command. * @param callback A command handler function with access to an [editor](#TextEditor) and an [edit](#TextEditorEdit). * @param thisArg The `this` context used when invoking the handler function. * @return Disposable which unregisters this command on disposal. */ export function registerTextEditorCommand(command: string, callback: (textEditor: TextEditor, edit: TextEditorEdit, ...args: any[]) => void, thisArg?: any): Disposable; /** * Executes the command denoted by the given command identifier. * * * *Note 1:* When executing an editor command not all types are allowed to * be passed as arguments. Allowed are the primitive types `string`, `boolean`, * `number`, `undefined`, and `null`, as well as [`Position`](#Position), [`Range`](#Range), [`Uri`](#Uri) and [`Location`](#Location). * * *Note 2:* There are no restrictions when executing commands that have been contributed * by extensions. * * @param command Identifier of the command to execute. * @param rest Parameters passed to the command function. * @return A thenable that resolves to the returned value of the given command. `undefined` when * the command handler function doesn't return anything. */ export function executeCommand(command: string, ...rest: any[]): Thenable; /** * Retrieve the list of all available commands. Commands starting with an underscore are * treated as internal commands. * * @param filterInternal Set `true` to not see internal commands (starting with an underscore) * @return Thenable that resolves to a list of command ids. */ export function getCommands(filterInternal?: boolean): Thenable; } /** * Represents the state of a window. */ export interface WindowState { /** * Whether the current window is focused. */ readonly focused: boolean; } /** * A uri handler is responsible for handling system-wide [uris](#Uri). * * @see [window.registerUriHandler](#window.registerUriHandler). */ export interface UriHandler { /** * Handle the provided system-wide [uri](#Uri). * * @see [window.registerUriHandler](#window.registerUriHandler). */ handleUri(uri: Uri): ProviderResult; } /** * Namespace for dealing with the current window of the editor. That is visible * and active editors, as well as, UI elements to show messages, selections, and * asking for user input. */ export namespace window { /** * The currently active editor or `undefined`. The active editor is the one * that currently has focus or, when none has focus, the one that has changed * input most recently. */ export let activeTextEditor: TextEditor | undefined; /** * The currently visible editors or an empty array. */ export let visibleTextEditors: TextEditor[]; /** * An [event](#Event) which fires when the [active editor](#window.activeTextEditor) * has changed. *Note* that the event also fires when the active editor changes * to `undefined`. */ export const onDidChangeActiveTextEditor: Event; /** * An [event](#Event) which fires when the array of [visible editors](#window.visibleTextEditors) * has changed. */ export const onDidChangeVisibleTextEditors: Event; /** * An [event](#Event) which fires when the selection in an editor has changed. */ export const onDidChangeTextEditorSelection: Event; /** * An [event](#Event) which fires when the visible ranges of an editor has changed. */ export const onDidChangeTextEditorVisibleRanges: Event; /** * An [event](#Event) which fires when the options of an editor have changed. */ export const onDidChangeTextEditorOptions: Event; /** * An [event](#Event) which fires when the view column of an editor has changed. */ export const onDidChangeTextEditorViewColumn: Event; /** * The currently opened terminals or an empty array. */ export const terminals: ReadonlyArray; /** * The currently active terminal or `undefined`. The active terminal is the one that * currently has focus or most recently had focus. */ export const activeTerminal: Terminal | undefined; /** * An [event](#Event) which fires when the [active terminal](#window.activeTerminal) * has changed. *Note* that the event also fires when the active terminal changes * to `undefined`. */ export const onDidChangeActiveTerminal: Event; /** * An [event](#Event) which fires when a terminal has been created, either through the * [createTerminal](#window.createTerminal) API or commands. */ export const onDidOpenTerminal: Event; /** * An [event](#Event) which fires when a terminal is disposed. */ export const onDidCloseTerminal: Event; /** * Represents the current window's state. */ export const state: WindowState; /** * An [event](#Event) which fires when the focus state of the current window * changes. The value of the event represents whether the window is focused. */ export const onDidChangeWindowState: Event; /** * Show the given document in a text editor. A [column](#ViewColumn) can be provided * to control where the editor is being shown. Might change the [active editor](#window.activeTextEditor). * * @param document A text document to be shown. * @param column A view column in which the [editor](#TextEditor) should be shown. The default is the [active](#ViewColumn.Active), other values * are adjusted to be `Min(column, columnCount + 1)`, the [active](#ViewColumn.Active)-column is not adjusted. Use [`ViewColumn.Beside`](#ViewColumn.Beside) * to open the editor to the side of the currently active one. * @param preserveFocus When `true` the editor will not take focus. * @return A promise that resolves to an [editor](#TextEditor). */ export function showTextDocument(document: TextDocument, column?: ViewColumn, preserveFocus?: boolean): Thenable; /** * Show the given document in a text editor. [Options](#TextDocumentShowOptions) can be provided * to control options of the editor is being shown. Might change the [active editor](#window.activeTextEditor). * * @param document A text document to be shown. * @param options [Editor options](#TextDocumentShowOptions) to configure the behavior of showing the [editor](#TextEditor). * @return A promise that resolves to an [editor](#TextEditor). */ export function showTextDocument(document: TextDocument, options?: TextDocumentShowOptions): Thenable; /** * A short-hand for `openTextDocument(uri).then(document => showTextDocument(document, options))`. * * @see [openTextDocument](#openTextDocument) * * @param uri A resource identifier. * @param options [Editor options](#TextDocumentShowOptions) to configure the behavior of showing the [editor](#TextEditor). * @return A promise that resolves to an [editor](#TextEditor). */ export function showTextDocument(uri: Uri, options?: TextDocumentShowOptions): Thenable; /** * Create a TextEditorDecorationType that can be used to add decorations to text editors. * * @param options Rendering options for the decoration type. * @return A new decoration type instance. */ export function createTextEditorDecorationType(options: DecorationRenderOptions): TextEditorDecorationType; /** * Show an information message to users. Optionally provide an array of items which will be presented as * clickable buttons. * * @param message The message to show. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showInformationMessage(message: string, ...items: string[]): Thenable; /** * Show an information message to users. Optionally provide an array of items which will be presented as * clickable buttons. * * @param message The message to show. * @param options Configures the behaviour of the message. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showInformationMessage(message: string, options: MessageOptions, ...items: string[]): Thenable; /** * Show an information message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showInformationMessage(message: string, ...items: T[]): Thenable; /** * Show an information message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param options Configures the behaviour of the message. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showInformationMessage(message: string, options: MessageOptions, ...items: T[]): Thenable; /** * Show a warning message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showWarningMessage(message: string, ...items: string[]): Thenable; /** * Show a warning message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param options Configures the behaviour of the message. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showWarningMessage(message: string, options: MessageOptions, ...items: string[]): Thenable; /** * Show a warning message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showWarningMessage(message: string, ...items: T[]): Thenable; /** * Show a warning message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param options Configures the behaviour of the message. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showWarningMessage(message: string, options: MessageOptions, ...items: T[]): Thenable; /** * Show an error message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showErrorMessage(message: string, ...items: string[]): Thenable; /** * Show an error message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param options Configures the behaviour of the message. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showErrorMessage(message: string, options: MessageOptions, ...items: string[]): Thenable; /** * Show an error message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showErrorMessage(message: string, ...items: T[]): Thenable; /** * Show an error message. * * @see [showInformationMessage](#window.showInformationMessage) * * @param message The message to show. * @param options Configures the behaviour of the message. * @param items A set of items that will be rendered as actions in the message. * @return A thenable that resolves to the selected item or `undefined` when being dismissed. */ export function showErrorMessage(message: string, options: MessageOptions, ...items: T[]): Thenable; /** * Shows a selection list allowing multiple selections. * * @param items An array of strings, or a promise that resolves to an array of strings. * @param options Configures the behavior of the selection list. * @param token A token that can be used to signal cancellation. * @return A promise that resolves to the selected items or `undefined`. */ export function showQuickPick(items: string[] | Thenable, options: QuickPickOptions & { canPickMany: true; }, token?: CancellationToken): Thenable; /** * Shows a selection list. * * @param items An array of strings, or a promise that resolves to an array of strings. * @param options Configures the behavior of the selection list. * @param token A token that can be used to signal cancellation. * @return A promise that resolves to the selection or `undefined`. */ export function showQuickPick(items: string[] | Thenable, options?: QuickPickOptions, token?: CancellationToken): Thenable; /** * Shows a selection list allowing multiple selections. * * @param items An array of items, or a promise that resolves to an array of items. * @param options Configures the behavior of the selection list. * @param token A token that can be used to signal cancellation. * @return A promise that resolves to the selected items or `undefined`. */ export function showQuickPick(items: T[] | Thenable, options: QuickPickOptions & { canPickMany: true; }, token?: CancellationToken): Thenable; /** * Shows a selection list. * * @param items An array of items, or a promise that resolves to an array of items. * @param options Configures the behavior of the selection list. * @param token A token that can be used to signal cancellation. * @return A promise that resolves to the selected item or `undefined`. */ export function showQuickPick(items: T[] | Thenable, options?: QuickPickOptions, token?: CancellationToken): Thenable; /** * Shows a selection list of [workspace folders](#workspace.workspaceFolders) to pick from. * Returns `undefined` if no folder is open. * * @param options Configures the behavior of the workspace folder list. * @return A promise that resolves to the workspace folder or `undefined`. */ export function showWorkspaceFolderPick(options?: WorkspaceFolderPickOptions): Thenable; /** * Shows a file open dialog to the user which allows to select a file * for opening-purposes. * * @param options Options that control the dialog. * @returns A promise that resolves to the selected resources or `undefined`. */ export function showOpenDialog(options?: OpenDialogOptions): Thenable; /** * Shows a file save dialog to the user which allows to select a file * for saving-purposes. * * @param options Options that control the dialog. * @returns A promise that resolves to the selected resource or `undefined`. */ export function showSaveDialog(options?: SaveDialogOptions): Thenable; /** * Opens an input box to ask the user for input. * * The returned value will be `undefined` if the input box was canceled (e.g. pressing ESC). Otherwise the * returned value will be the string typed by the user or an empty string if the user did not type * anything but dismissed the input box with OK. * * @param options Configures the behavior of the input box. * @param token A token that can be used to signal cancellation. * @return A promise that resolves to a string the user provided or to `undefined` in case of dismissal. */ export function showInputBox(options?: InputBoxOptions, token?: CancellationToken): Thenable; /** * Creates a [QuickPick](#QuickPick) to let the user pick an item from a list * of items of type T. * * Note that in many cases the more convenient [window.showQuickPick](#window.showQuickPick) * is easier to use. [window.createQuickPick](#window.createQuickPick) should be used * when [window.showQuickPick](#window.showQuickPick) does not offer the required flexibility. * * @return A new [QuickPick](#QuickPick). */ export function createQuickPick(): QuickPick; /** * Creates a [InputBox](#InputBox) to let the user enter some text input. * * Note that in many cases the more convenient [window.showInputBox](#window.showInputBox) * is easier to use. [window.createInputBox](#window.createInputBox) should be used * when [window.showInputBox](#window.showInputBox) does not offer the required flexibility. * * @return A new [InputBox](#InputBox). */ export function createInputBox(): InputBox; /** * Creates a new [output channel](#OutputChannel) with the given name. * * @param name Human-readable string which will be used to represent the channel in the UI. */ export function createOutputChannel(name: string): OutputChannel; /** * Create and show a new webview panel. * * @param viewType Identifies the type of the webview panel. * @param title Title of the panel. * @param showOptions Where to show the webview in the editor. If preserveFocus is set, the new webview will not take focus. * @param options Settings for the new panel. * * @return New webview panel. */ export function createWebviewPanel(viewType: string, title: string, showOptions: ViewColumn | { viewColumn: ViewColumn, preserveFocus?: boolean }, options?: WebviewPanelOptions & WebviewOptions): WebviewPanel; /** * Set a message to the status bar. This is a short hand for the more powerful * status bar [items](#window.createStatusBarItem). * * @param text The message to show, supports icon substitution as in status bar [items](#StatusBarItem.text). * @param hideAfterTimeout Timeout in milliseconds after which the message will be disposed. * @return A disposable which hides the status bar message. */ export function setStatusBarMessage(text: string, hideAfterTimeout: number): Disposable; /** * Set a message to the status bar. This is a short hand for the more powerful * status bar [items](#window.createStatusBarItem). * * @param text The message to show, supports icon substitution as in status bar [items](#StatusBarItem.text). * @param hideWhenDone Thenable on which completion (resolve or reject) the message will be disposed. * @return A disposable which hides the status bar message. */ export function setStatusBarMessage(text: string, hideWhenDone: Thenable): Disposable; /** * Set a message to the status bar. This is a short hand for the more powerful * status bar [items](#window.createStatusBarItem). * * *Note* that status bar messages stack and that they must be disposed when no * longer used. * * @param text The message to show, supports icon substitution as in status bar [items](#StatusBarItem.text). * @return A disposable which hides the status bar message. */ export function setStatusBarMessage(text: string): Disposable; /** * Show progress in the Source Control viewlet while running the given callback and while * its returned promise isn't resolve or rejected. * * @deprecated Use `withProgress` instead. * * @param task A callback returning a promise. Progress increments can be reported with * the provided [progress](#Progress)-object. * @return The thenable the task did return. */ export function withScmProgress(task: (progress: Progress) => Thenable): Thenable; /** * Show progress in the editor. Progress is shown while running the given callback * and while the promise it returned isn't resolved nor rejected. The location at which * progress should show (and other details) is defined via the passed [`ProgressOptions`](#ProgressOptions). * * @param task A callback returning a promise. Progress state can be reported with * the provided [progress](#Progress)-object. * * To report discrete progress, use `increment` to indicate how much work has been completed. Each call with * a `increment` value will be summed up and reflected as overall progress until 100% is reached (a value of * e.g. `10` accounts for `10%` of work done). * Note that currently only `ProgressLocation.Notification` is capable of showing discrete progress. * * To monitor if the operation has been cancelled by the user, use the provided [`CancellationToken`](#CancellationToken). * Note that currently only `ProgressLocation.Notification` is supporting to show a cancel button to cancel the * long running operation. * * @return The thenable the task-callback returned. */ export function withProgress(options: ProgressOptions, task: (progress: Progress<{ message?: string; increment?: number }>, token: CancellationToken) => Thenable): Thenable; /** * Creates a status bar [item](#StatusBarItem). * * @param alignment The alignment of the item. * @param priority The priority of the item. Higher values mean the item should be shown more to the left. * @return A new status bar item. */ export function createStatusBarItem(alignment?: StatusBarAlignment, priority?: number): StatusBarItem; /** * Creates a [Terminal](#Terminal) with a backing shell process. The cwd of the terminal will be the workspace * directory if it exists. * * @param name Optional human-readable string which will be used to represent the terminal in the UI. * @param shellPath Optional path to a custom shell executable to be used in the terminal. * @param shellArgs Optional args for the custom shell executable. A string can be used on Windows only which * allows specifying shell args in * [command-line format](https://msdn.microsoft.com/en-au/08dfcab2-eb6e-49a4-80eb-87d4076c98c6). * @return A new Terminal. * @throws When running in an environment where a new process cannot be started. */ export function createTerminal(name?: string, shellPath?: string, shellArgs?: string[] | string): Terminal; /** * Creates a [Terminal](#Terminal) with a backing shell process. * * @param options A TerminalOptions object describing the characteristics of the new terminal. * @return A new Terminal. * @throws When running in an environment where a new process cannot be started. */ export function createTerminal(options: TerminalOptions): Terminal; /** * Creates a [Terminal](#Terminal) where an extension controls its input and output. * * @param options An [ExtensionTerminalOptions](#ExtensionTerminalOptions) object describing * the characteristics of the new terminal. * @return A new Terminal. */ export function createTerminal(options: ExtensionTerminalOptions): Terminal; /** * Register a [TreeDataProvider](#TreeDataProvider) for the view contributed using the extension point `views`. * This will allow you to contribute data to the [TreeView](#TreeView) and update if the data changes. * * **Note:** To get access to the [TreeView](#TreeView) and perform operations on it, use [createTreeView](#window.createTreeView). * * @param viewId Id of the view contributed using the extension point `views`. * @param treeDataProvider A [TreeDataProvider](#TreeDataProvider) that provides tree data for the view */ export function registerTreeDataProvider(viewId: string, treeDataProvider: TreeDataProvider): Disposable; /** * Create a [TreeView](#TreeView) for the view contributed using the extension point `views`. * @param viewId Id of the view contributed using the extension point `views`. * @param options Options for creating the [TreeView](#TreeView) * @returns a [TreeView](#TreeView). */ export function createTreeView(viewId: string, options: TreeViewOptions): TreeView; /** * Registers a [uri handler](#UriHandler) capable of handling system-wide [uris](#Uri). * In case there are multiple windows open, the topmost window will handle the uri. * A uri handler is scoped to the extension it is contributed from; it will only * be able to handle uris which are directed to the extension itself. A uri must respect * the following rules: * * - The uri-scheme must be `vscode.env.uriScheme`; * - The uri-authority must be the extension id (e.g. `my.extension`); * - The uri-path, -query and -fragment parts are arbitrary. * * For example, if the `my.extension` extension registers a uri handler, it will only * be allowed to handle uris with the prefix `product-name://my.extension`. * * An extension can only register a single uri handler in its entire activation lifetime. * * * *Note:* There is an activation event `onUri` that fires when a uri directed for * the current extension is about to be handled. * * @param handler The uri handler to register for this extension. */ export function registerUriHandler(handler: UriHandler): Disposable; /** * Registers a webview panel serializer. * * Extensions that support reviving should have an `"onWebviewPanel:viewType"` activation event and * make sure that [registerWebviewPanelSerializer](#registerWebviewPanelSerializer) is called during activation. * * Only a single serializer may be registered at a time for a given `viewType`. * * @param viewType Type of the webview panel that can be serialized. * @param serializer Webview serializer. */ export function registerWebviewPanelSerializer(viewType: string, serializer: WebviewPanelSerializer): Disposable; /** * Register a new provider for webview views. * * @param viewId Unique id of the view. This should match the `id` from the * `views` contribution in the package.json. * @param provider Provider for the webview views. * * @return Disposable that unregisters the provider. */ export function registerWebviewViewProvider(viewId: string, provider: WebviewViewProvider, options?: { /** * Content settings for the webview created for this view. */ readonly webviewOptions?: { /** * Controls if the webview element itself (iframe) is kept around even when the view * is no longer visible. * * Normally the webview's html context is created when the view becomes visible * and destroyed when it is hidden. Extensions that have complex state * or UI can set the `retainContextWhenHidden` to make VS Code keep the webview * context around, even when the webview moves to a background tab. When a webview using * `retainContextWhenHidden` becomes hidden, its scripts and other dynamic content are suspended. * When the view becomes visible again, the context is automatically restored * in the exact same state it was in originally. You cannot send messages to a * hidden webview, even with `retainContextWhenHidden` enabled. * * `retainContextWhenHidden` has a high memory overhead and should only be used if * your view's context cannot be quickly saved and restored. */ readonly retainContextWhenHidden?: boolean; }; }): Disposable; /** * Register a provider for custom editors for the `viewType` contributed by the `customEditors` extension point. * * When a custom editor is opened, VS Code fires an `onCustomEditor:viewType` activation event. Your extension * must register a [`CustomTextEditorProvider`](#CustomTextEditorProvider), [`CustomReadonlyEditorProvider`](#CustomReadonlyEditorProvider), * [`CustomEditorProvider`](#CustomEditorProvider)for `viewType` as part of activation. * * @param viewType Unique identifier for the custom editor provider. This should match the `viewType` from the * `customEditors` contribution point. * @param provider Provider that resolves custom editors. * @param options Options for the provider. * * @return Disposable that unregisters the provider. */ export function registerCustomEditorProvider(viewType: string, provider: CustomTextEditorProvider | CustomReadonlyEditorProvider | CustomEditorProvider, options?: { /** * Content settings for the webview panels created for this custom editor. */ readonly webviewOptions?: WebviewPanelOptions; /** * Only applies to `CustomReadonlyEditorProvider | CustomEditorProvider`. * * Indicates that the provider allows multiple editor instances to be open at the same time for * the same resource. * * By default, VS Code only allows one editor instance to be open at a time for each resource. If the * user tries to open a second editor instance for the resource, the first one is instead moved to where * the second one was to be opened. * * When `supportsMultipleEditorsPerDocument` is enabled, users can split and create copies of the custom * editor. In this case, the custom editor must make sure it can properly synchronize the states of all * editor instances for a resource so that they are consistent. */ readonly supportsMultipleEditorsPerDocument?: boolean; }): Disposable; /** * Register provider that enables the detection and handling of links within the terminal. * @param provider The provider that provides the terminal links. * @return Disposable that unregisters the provider. */ export function registerTerminalLinkProvider(provider: TerminalLinkProvider): Disposable; /** * Register a file decoration provider. * * @param provider A [FileDecorationProvider](#FileDecorationProvider). * @return A [disposable](#Disposable) that unregisters the provider. */ export function registerFileDecorationProvider(provider: FileDecorationProvider): Disposable; /** * The currently active color theme as configured in the settings. The active * theme can be changed via the `workbench.colorTheme` setting. */ export let activeColorTheme: ColorTheme; /** * An [event](#Event) which fires when the active color theme is changed or has changes. */ export const onDidChangeActiveColorTheme: Event; } /** * Options for creating a [TreeView](#TreeView) */ export interface TreeViewOptions { /** * A data provider that provides tree data. */ treeDataProvider: TreeDataProvider; /** * Whether to show collapse all action or not. */ showCollapseAll?: boolean; /** * Whether the tree supports multi-select. When the tree supports multi-select and a command is executed from the tree, * the first argument to the command is the tree item that the command was executed on and the second argument is an * array containing all selected tree items. */ canSelectMany?: boolean; } /** * The event that is fired when an element in the [TreeView](#TreeView) is expanded or collapsed */ export interface TreeViewExpansionEvent { /** * Element that is expanded or collapsed. */ readonly element: T; } /** * The event that is fired when there is a change in [tree view's selection](#TreeView.selection) */ export interface TreeViewSelectionChangeEvent { /** * Selected elements. */ readonly selection: T[]; } /** * The event that is fired when there is a change in [tree view's visibility](#TreeView.visible) */ export interface TreeViewVisibilityChangeEvent { /** * `true` if the [tree view](#TreeView) is visible otherwise `false`. */ readonly visible: boolean; } /** * Represents a Tree view */ export interface TreeView extends Disposable { /** * Event that is fired when an element is expanded */ readonly onDidExpandElement: Event>; /** * Event that is fired when an element is collapsed */ readonly onDidCollapseElement: Event>; /** * Currently selected elements. */ readonly selection: T[]; /** * Event that is fired when the [selection](#TreeView.selection) has changed */ readonly onDidChangeSelection: Event>; /** * `true` if the [tree view](#TreeView) is visible otherwise `false`. */ readonly visible: boolean; /** * Event that is fired when [visibility](#TreeView.visible) has changed */ readonly onDidChangeVisibility: Event; /** * An optional human-readable message that will be rendered in the view. * Setting the message to null, undefined, or empty string will remove the message from the view. */ message?: string; /** * The tree view title is initially taken from the extension package.json * Changes to the title property will be properly reflected in the UI in the title of the view. */ title?: string; /** * An optional human-readable description which is rendered less prominently in the title of the view. * Setting the title description to null, undefined, or empty string will remove the description from the view. */ description?: string; /** * Reveals the given element in the tree view. * If the tree view is not visible then the tree view is shown and element is revealed. * * By default revealed element is selected. * In order to not to select, set the option `select` to `false`. * In order to focus, set the option `focus` to `true`. * In order to expand the revealed element, set the option `expand` to `true`. To expand recursively set `expand` to the number of levels to expand. * **NOTE:** You can expand only to 3 levels maximum. * * **NOTE:** The [TreeDataProvider](#TreeDataProvider) that the `TreeView` [is registered with](#window.createTreeView) with must implement [getParent](#TreeDataProvider.getParent) method to access this API. */ reveal(element: T, options?: { select?: boolean, focus?: boolean, expand?: boolean | number }): Thenable; } /** * A data provider that provides tree data */ export interface TreeDataProvider { /** * An optional event to signal that an element or root has changed. * This will trigger the view to update the changed element/root and its children recursively (if shown). * To signal that root has changed, do not pass any argument or pass `undefined` or `null`. */ onDidChangeTreeData?: Event; /** * Get [TreeItem](#TreeItem) representation of the `element` * * @param element The element for which [TreeItem](#TreeItem) representation is asked for. * @return [TreeItem](#TreeItem) representation of the element */ getTreeItem(element: T): TreeItem | Thenable; /** * Get the children of `element` or root if no element is passed. * * @param element The element from which the provider gets children. Can be `undefined`. * @return Children of `element` or root if no element is passed. */ getChildren(element?: T): ProviderResult; /** * Optional method to return the parent of `element`. * Return `null` or `undefined` if `element` is a child of root. * * **NOTE:** This method should be implemented in order to access [reveal](#TreeView.reveal) API. * * @param element The element for which the parent has to be returned. * @return Parent of `element`. */ getParent?(element: T): ProviderResult; /** * Called on hover to resolve the [TreeItem](#TreeItem.tooltip) property if it is undefined. * Called on tree item click/open to resolve the [TreeItem](#TreeItem.command) property if it is undefined. * Only properties that were undefined can be resolved in `resolveTreeItem`. * Functionality may be expanded later to include being called to resolve other missing * properties on selection and/or on open. * * Will only ever be called once per TreeItem. * * onDidChangeTreeData should not be triggered from within resolveTreeItem. * * *Note* that this function is called when tree items are already showing in the UI. * Because of that, no property that changes the presentation (label, description, etc.) * can be changed. * * @param item Undefined properties of `item` should be set then `item` should be returned. * @param element The object associated with the TreeItem. * @param token A cancellation token. * @return The resolved tree item or a thenable that resolves to such. It is OK to return the given * `item`. When no result is returned, the given `item` will be used. */ resolveTreeItem?(item: TreeItem, element: T, token: CancellationToken): ProviderResult; } export class TreeItem { /** * A human-readable string describing this item. When `falsy`, it is derived from [resourceUri](#TreeItem.resourceUri). */ label?: string | TreeItemLabel; /** * Optional id for the tree item that has to be unique across tree. The id is used to preserve the selection and expansion state of the tree item. * * If not provided, an id is generated using the tree item's label. **Note** that when labels change, ids will change and that selection and expansion state cannot be kept stable anymore. */ id?: string; /** * The icon path or [ThemeIcon](#ThemeIcon) for the tree item. * When `falsy`, [Folder Theme Icon](#ThemeIcon.Folder) is assigned, if item is collapsible otherwise [File Theme Icon](#ThemeIcon.File). * When a file or folder [ThemeIcon](#ThemeIcon) is specified, icon is derived from the current file icon theme for the specified theme icon using [resourceUri](#TreeItem.resourceUri) (if provided). */ iconPath?: string | Uri | { light: string | Uri; dark: string | Uri } | ThemeIcon; /** * A human-readable string which is rendered less prominent. * When `true`, it is derived from [resourceUri](#TreeItem.resourceUri) and when `falsy`, it is not shown. */ description?: string | boolean; /** * The [uri](#Uri) of the resource representing this item. * * Will be used to derive the [label](#TreeItem.label), when it is not provided. * Will be used to derive the icon from current file icon theme, when [iconPath](#TreeItem.iconPath) has [ThemeIcon](#ThemeIcon) value. */ resourceUri?: Uri; /** * The tooltip text when you hover over this item. */ tooltip?: string | MarkdownString | undefined; /** * The [command](#Command) that should be executed when the tree item is selected. * * Please use `vscode.open` or `vscode.diff` as command IDs when the tree item is opening * something in the editor. Using these commands ensures that the resulting editor will * appear consistent with how other built-in trees open editors. */ command?: Command; /** * [TreeItemCollapsibleState](#TreeItemCollapsibleState) of the tree item. */ collapsibleState?: TreeItemCollapsibleState; /** * Context value of the tree item. This can be used to contribute item specific actions in the tree. * For example, a tree item is given a context value as `folder`. When contributing actions to `view/item/context` * using `menus` extension point, you can specify context value for key `viewItem` in `when` expression like `viewItem == folder`. * ``` * "contributes": { * "menus": { * "view/item/context": [ * { * "command": "extension.deleteFolder", * "when": "viewItem == folder" * } * ] * } * } * ``` * This will show action `extension.deleteFolder` only for items with `contextValue` is `folder`. */ contextValue?: string; /** * Accessibility information used when screen reader interacts with this tree item. * Generally, a TreeItem has no need to set the `role` of the accessibilityInformation; * however, there are cases where a TreeItem is not displayed in a tree-like way where setting the `role` may make sense. */ accessibilityInformation?: AccessibilityInformation; /** * @param label A human-readable string describing this item * @param collapsibleState [TreeItemCollapsibleState](#TreeItemCollapsibleState) of the tree item. Default is [TreeItemCollapsibleState.None](#TreeItemCollapsibleState.None) */ constructor(label: string | TreeItemLabel, collapsibleState?: TreeItemCollapsibleState); /** * @param resourceUri The [uri](#Uri) of the resource representing this item. * @param collapsibleState [TreeItemCollapsibleState](#TreeItemCollapsibleState) of the tree item. Default is [TreeItemCollapsibleState.None](#TreeItemCollapsibleState.None) */ constructor(resourceUri: Uri, collapsibleState?: TreeItemCollapsibleState); } /** * Collapsible state of the tree item */ export enum TreeItemCollapsibleState { /** * Determines an item can be neither collapsed nor expanded. Implies it has no children. */ None = 0, /** * Determines an item is collapsed */ Collapsed = 1, /** * Determines an item is expanded */ Expanded = 2 } /** * Label describing the [Tree item](#TreeItem) */ export interface TreeItemLabel { /** * A human-readable string describing the [Tree item](#TreeItem). */ label: string; /** * Ranges in the label to highlight. A range is defined as a tuple of two number where the * first is the inclusive start index and the second the exclusive end index */ highlights?: [number, number][]; } /** * Value-object describing what options a terminal should use. */ export interface TerminalOptions { /** * A human-readable string which will be used to represent the terminal in the UI. */ name?: string; /** * A path to a custom shell executable to be used in the terminal. */ shellPath?: string; /** * Args for the custom shell executable. A string can be used on Windows only which allows * specifying shell args in [command-line format](https://msdn.microsoft.com/en-au/08dfcab2-eb6e-49a4-80eb-87d4076c98c6). */ shellArgs?: string[] | string; /** * A path or Uri for the current working directory to be used for the terminal. */ cwd?: string | Uri; /** * Object with environment variables that will be added to the VS Code process. */ env?: { [key: string]: string | null }; /** * Whether the terminal process environment should be exactly as provided in * `TerminalOptions.env`. When this is false (default), the environment will be based on the * window's environment and also apply configured platform settings like * `terminal.integrated.windows.env` on top. When this is true, the complete environment * must be provided as nothing will be inherited from the process or any configuration. */ strictEnv?: boolean; /** * When enabled the terminal will run the process as normal but not be surfaced to the user * until `Terminal.show` is called. The typical usage for this is when you need to run * something that may need interactivity but only want to tell the user about it when * interaction is needed. Note that the terminals will still be exposed to all extensions * as normal. */ hideFromUser?: boolean; } /** * Value-object describing what options a virtual process terminal should use. */ export interface ExtensionTerminalOptions { /** * A human-readable string which will be used to represent the terminal in the UI. */ name: string; /** * An implementation of [Pseudoterminal](#Pseudoterminal) that allows an extension to * control a terminal. */ pty: Pseudoterminal; } /** * Defines the interface of a terminal pty, enabling extensions to control a terminal. */ interface Pseudoterminal { /** * An event that when fired will write data to the terminal. Unlike * [Terminal.sendText](#Terminal.sendText) which sends text to the underlying child * pseudo-device (the child), this will write the text to parent pseudo-device (the * _terminal_ itself). * * Note writing `\n` will just move the cursor down 1 row, you need to write `\r` as well * to move the cursor to the left-most cell. * * **Example:** Write red text to the terminal * ```typescript * const writeEmitter = new vscode.EventEmitter(); * const pty: vscode.Pseudoterminal = { * onDidWrite: writeEmitter.event, * open: () => writeEmitter.fire('\x1b[31mHello world\x1b[0m'), * close: () => {} * }; * vscode.window.createTerminal({ name: 'My terminal', pty }); * ``` * * **Example:** Move the cursor to the 10th row and 20th column and write an asterisk * ```typescript * writeEmitter.fire('\x1b[10;20H*'); * ``` */ onDidWrite: Event; /** * An event that when fired allows overriding the [dimensions](#Pseudoterminal.setDimensions) of the * terminal. Note that when set, the overridden dimensions will only take effect when they * are lower than the actual dimensions of the terminal (ie. there will never be a scroll * bar). Set to `undefined` for the terminal to go back to the regular dimensions (fit to * the size of the panel). * * **Example:** Override the dimensions of a terminal to 20 columns and 10 rows * ```typescript * const dimensionsEmitter = new vscode.EventEmitter(); * const pty: vscode.Pseudoterminal = { * onDidWrite: writeEmitter.event, * onDidOverrideDimensions: dimensionsEmitter.event, * open: () => { * dimensionsEmitter.fire({ * columns: 20, * rows: 10 * }); * }, * close: () => {} * }; * vscode.window.createTerminal({ name: 'My terminal', pty }); * ``` */ onDidOverrideDimensions?: Event; /** * An event that when fired will signal that the pty is closed and dispose of the terminal. * * A number can be used to provide an exit code for the terminal. Exit codes must be * positive and a non-zero exit codes signals failure which shows a notification for a * regular terminal and allows dependent tasks to proceed when used with the * `CustomExecution` API. * * **Example:** Exit the terminal when "y" is pressed, otherwise show a notification. * ```typescript * const writeEmitter = new vscode.EventEmitter(); * const closeEmitter = new vscode.EventEmitter(); * const pty: vscode.Pseudoterminal = { * onDidWrite: writeEmitter.event, * onDidClose: closeEmitter.event, * open: () => writeEmitter.fire('Press y to exit successfully'), * close: () => {}, * handleInput: data => { * if (data !== 'y') { * vscode.window.showInformationMessage('Something went wrong'); * } * closeEmitter.fire(); * } * }; * vscode.window.createTerminal({ name: 'Exit example', pty }); * ``` */ onDidClose?: Event; /** * Implement to handle when the pty is open and ready to start firing events. * * @param initialDimensions The dimensions of the terminal, this will be undefined if the * terminal panel has not been opened before this is called. */ open(initialDimensions: TerminalDimensions | undefined): void; /** * Implement to handle when the terminal is closed by an act of the user. */ close(): void; /** * Implement to handle incoming keystrokes in the terminal or when an extension calls * [Terminal.sendText](#Terminal.sendText). `data` contains the keystrokes/text serialized into * their corresponding VT sequence representation. * * @param data The incoming data. * * **Example:** Echo input in the terminal. The sequence for enter (`\r`) is translated to * CRLF to go to a new line and move the cursor to the start of the line. * ```typescript * const writeEmitter = new vscode.EventEmitter(); * const pty: vscode.Pseudoterminal = { * onDidWrite: writeEmitter.event, * open: () => {}, * close: () => {}, * handleInput: data => writeEmitter.fire(data === '\r' ? '\r\n' : data) * }; * vscode.window.createTerminal({ name: 'Local echo', pty }); * ``` */ handleInput?(data: string): void; /** * Implement to handle when the number of rows and columns that fit into the terminal panel * changes, for example when font size changes or when the panel is resized. The initial * state of a terminal's dimensions should be treated as `undefined` until this is triggered * as the size of a terminal isn't known until it shows up in the user interface. * * When dimensions are overridden by * [onDidOverrideDimensions](#Pseudoterminal.onDidOverrideDimensions), `setDimensions` will * continue to be called with the regular panel dimensions, allowing the extension continue * to react dimension changes. * * @param dimensions The new dimensions. */ setDimensions?(dimensions: TerminalDimensions): void; } /** * Represents the dimensions of a terminal. */ export interface TerminalDimensions { /** * The number of columns in the terminal. */ readonly columns: number; /** * The number of rows in the terminal. */ readonly rows: number; } /** * Represents how a terminal exited. */ export interface TerminalExitStatus { /** * The exit code that a terminal exited with, it can have the following values: * - Zero: the terminal process or custom execution succeeded. * - Non-zero: the terminal process or custom execution failed. * - `undefined`: the user forcibly closed the terminal or a custom execution exited * without providing an exit code. */ readonly code: number | undefined; } /** * A type of mutation that can be applied to an environment variable. */ export enum EnvironmentVariableMutatorType { /** * Replace the variable's existing value. */ Replace = 1, /** * Append to the end of the variable's existing value. */ Append = 2, /** * Prepend to the start of the variable's existing value. */ Prepend = 3 } /** * A type of mutation and its value to be applied to an environment variable. */ export interface EnvironmentVariableMutator { /** * The type of mutation that will occur to the variable. */ readonly type: EnvironmentVariableMutatorType; /** * The value to use for the variable. */ readonly value: string; } /** * A collection of mutations that an extension can apply to a process environment. */ export interface EnvironmentVariableCollection { /** * Whether the collection should be cached for the workspace and applied to the terminal * across window reloads. When true the collection will be active immediately such when the * window reloads. Additionally, this API will return the cached version if it exists. The * collection will be invalidated when the extension is uninstalled or when the collection * is cleared. Defaults to true. */ persistent: boolean; /** * Replace an environment variable with a value. * * Note that an extension can only make a single change to any one variable, so this will * overwrite any previous calls to replace, append or prepend. * * @param variable The variable to replace. * @param value The value to replace the variable with. */ replace(variable: string, value: string): void; /** * Append a value to an environment variable. * * Note that an extension can only make a single change to any one variable, so this will * overwrite any previous calls to replace, append or prepend. * * @param variable The variable to append to. * @param value The value to append to the variable. */ append(variable: string, value: string): void; /** * Prepend a value to an environment variable. * * Note that an extension can only make a single change to any one variable, so this will * overwrite any previous calls to replace, append or prepend. * * @param variable The variable to prepend. * @param value The value to prepend to the variable. */ prepend(variable: string, value: string): void; /** * Gets the mutator that this collection applies to a variable, if any. * * @param variable The variable to get the mutator for. */ get(variable: string): EnvironmentVariableMutator | undefined; /** * Iterate over each mutator in this collection. * * @param callback Function to execute for each entry. * @param thisArg The `this` context used when invoking the handler function. */ forEach(callback: (variable: string, mutator: EnvironmentVariableMutator, collection: EnvironmentVariableCollection) => any, thisArg?: any): void; /** * Deletes this collection's mutator for a variable. * * @param variable The variable to delete the mutator for. */ delete(variable: string): void; /** * Clears all mutators from this collection. */ clear(): void; } /** * A location in the editor at which progress information can be shown. It depends on the * location how progress is visually represented. */ export enum ProgressLocation { /** * Show progress for the source control viewlet, as overlay for the icon and as progress bar * inside the viewlet (when visible). Neither supports cancellation nor discrete progress. */ SourceControl = 1, /** * Show progress in the status bar of the editor. Neither supports cancellation nor discrete progress. */ Window = 10, /** * Show progress as notification with an optional cancel button. Supports to show infinite and discrete progress. */ Notification = 15 } /** * Value-object describing where and how progress should show. */ export interface ProgressOptions { /** * The location at which progress should show. */ location: ProgressLocation | { viewId: string }; /** * A human-readable string which will be used to describe the * operation. */ title?: string; /** * Controls if a cancel button should show to allow the user to * cancel the long running operation. Note that currently only * `ProgressLocation.Notification` is supporting to show a cancel * button. */ cancellable?: boolean; } /** * A light-weight user input UI that is initially not visible. After * configuring it through its properties the extension can make it * visible by calling [QuickInput.show](#QuickInput.show). * * There are several reasons why this UI might have to be hidden and * the extension will be notified through [QuickInput.onDidHide](#QuickInput.onDidHide). * (Examples include: an explicit call to [QuickInput.hide](#QuickInput.hide), * the user pressing Esc, some other input UI opening, etc.) * * A user pressing Enter or some other gesture implying acceptance * of the current state does not automatically hide this UI component. * It is up to the extension to decide whether to accept the user's input * and if the UI should indeed be hidden through a call to [QuickInput.hide](#QuickInput.hide). * * When the extension no longer needs this input UI, it should * [QuickInput.dispose](#QuickInput.dispose) it to allow for freeing up * any resources associated with it. * * See [QuickPick](#QuickPick) and [InputBox](#InputBox) for concrete UIs. */ export interface QuickInput { /** * An optional title. */ title: string | undefined; /** * An optional current step count. */ step: number | undefined; /** * An optional total step count. */ totalSteps: number | undefined; /** * If the UI should allow for user input. Defaults to true. * * Change this to false, e.g., while validating user input or * loading data for the next step in user input. */ enabled: boolean; /** * If the UI should show a progress indicator. Defaults to false. * * Change this to true, e.g., while loading more data or validating * user input. */ busy: boolean; /** * If the UI should stay open even when loosing UI focus. Defaults to false. */ ignoreFocusOut: boolean; /** * Makes the input UI visible in its current configuration. Any other input * UI will first fire an [QuickInput.onDidHide](#QuickInput.onDidHide) event. */ show(): void; /** * Hides this input UI. This will also fire an [QuickInput.onDidHide](#QuickInput.onDidHide) * event. */ hide(): void; /** * An event signaling when this input UI is hidden. * * There are several reasons why this UI might have to be hidden and * the extension will be notified through [QuickInput.onDidHide](#QuickInput.onDidHide). * (Examples include: an explicit call to [QuickInput.hide](#QuickInput.hide), * the user pressing Esc, some other input UI opening, etc.) */ onDidHide: Event; /** * Dispose of this input UI and any associated resources. If it is still * visible, it is first hidden. After this call the input UI is no longer * functional and no additional methods or properties on it should be * accessed. Instead a new input UI should be created. */ dispose(): void; } /** * A concrete [QuickInput](#QuickInput) to let the user pick an item from a * list of items of type T. The items can be filtered through a filter text field and * there is an option [canSelectMany](#QuickPick.canSelectMany) to allow for * selecting multiple items. * * Note that in many cases the more convenient [window.showQuickPick](#window.showQuickPick) * is easier to use. [window.createQuickPick](#window.createQuickPick) should be used * when [window.showQuickPick](#window.showQuickPick) does not offer the required flexibility. */ export interface QuickPick extends QuickInput { /** * Current value of the filter text. */ value: string; /** * Optional placeholder in the filter text. */ placeholder: string | undefined; /** * An event signaling when the value of the filter text has changed. */ readonly onDidChangeValue: Event; /** * An event signaling when the user indicated acceptance of the selected item(s). */ readonly onDidAccept: Event; /** * Buttons for actions in the UI. */ buttons: ReadonlyArray; /** * An event signaling when a button was triggered. */ readonly onDidTriggerButton: Event; /** * Items to pick from. */ items: ReadonlyArray; /** * If multiple items can be selected at the same time. Defaults to false. */ canSelectMany: boolean; /** * If the filter text should also be matched against the description of the items. Defaults to false. */ matchOnDescription: boolean; /** * If the filter text should also be matched against the detail of the items. Defaults to false. */ matchOnDetail: boolean; /** * Active items. This can be read and updated by the extension. */ activeItems: ReadonlyArray; /** * An event signaling when the active items have changed. */ readonly onDidChangeActive: Event; /** * Selected items. This can be read and updated by the extension. */ selectedItems: ReadonlyArray; /** * An event signaling when the selected items have changed. */ readonly onDidChangeSelection: Event; } /** * A concrete [QuickInput](#QuickInput) to let the user input a text value. * * Note that in many cases the more convenient [window.showInputBox](#window.showInputBox) * is easier to use. [window.createInputBox](#window.createInputBox) should be used * when [window.showInputBox](#window.showInputBox) does not offer the required flexibility. */ export interface InputBox extends QuickInput { /** * Current input value. */ value: string; /** * Optional placeholder in the filter text. */ placeholder: string | undefined; /** * If the input value should be hidden. Defaults to false. */ password: boolean; /** * An event signaling when the value has changed. */ readonly onDidChangeValue: Event; /** * An event signaling when the user indicated acceptance of the input value. */ readonly onDidAccept: Event; /** * Buttons for actions in the UI. */ buttons: ReadonlyArray; /** * An event signaling when a button was triggered. */ readonly onDidTriggerButton: Event; /** * An optional prompt text providing some ask or explanation to the user. */ prompt: string | undefined; /** * An optional validation message indicating a problem with the current input value. */ validationMessage: string | undefined; } /** * Button for an action in a [QuickPick](#QuickPick) or [InputBox](#InputBox). */ export interface QuickInputButton { /** * Icon for the button. */ readonly iconPath: Uri | { light: Uri; dark: Uri } | ThemeIcon; /** * An optional tooltip. */ readonly tooltip?: string | undefined; } /** * Predefined buttons for [QuickPick](#QuickPick) and [InputBox](#InputBox). */ export class QuickInputButtons { /** * A back button for [QuickPick](#QuickPick) and [InputBox](#InputBox). * * When a navigation 'back' button is needed this one should be used for consistency. * It comes with a predefined icon, tooltip and location. */ static readonly Back: QuickInputButton; /** * @hidden */ private constructor(); } /** * An event describing an individual change in the text of a [document](#TextDocument). */ export interface TextDocumentContentChangeEvent { /** * The range that got replaced. */ readonly range: Range; /** * The offset of the range that got replaced. */ readonly rangeOffset: number; /** * The length of the range that got replaced. */ readonly rangeLength: number; /** * The new text for the range. */ readonly text: string; } /** * An event describing a transactional [document](#TextDocument) change. */ export interface TextDocumentChangeEvent { /** * The affected document. */ readonly document: TextDocument; /** * An array of content changes. */ readonly contentChanges: ReadonlyArray; } /** * Represents reasons why a text document is saved. */ export enum TextDocumentSaveReason { /** * Manually triggered, e.g. by the user pressing save, by starting debugging, * or by an API call. */ Manual = 1, /** * Automatic after a delay. */ AfterDelay = 2, /** * When the editor lost focus. */ FocusOut = 3 } /** * An event that is fired when a [document](#TextDocument) will be saved. * * To make modifications to the document before it is being saved, call the * [`waitUntil`](#TextDocumentWillSaveEvent.waitUntil)-function with a thenable * that resolves to an array of [text edits](#TextEdit). */ export interface TextDocumentWillSaveEvent { /** * The document that will be saved. */ readonly document: TextDocument; /** * The reason why save was triggered. */ readonly reason: TextDocumentSaveReason; /** * Allows to pause the event loop and to apply [pre-save-edits](#TextEdit). * Edits of subsequent calls to this function will be applied in order. The * edits will be *ignored* if concurrent modifications of the document happened. * * *Note:* This function can only be called during event dispatch and not * in an asynchronous manner: * * ```ts * workspace.onWillSaveTextDocument(event => { * // async, will *throw* an error * setTimeout(() => event.waitUntil(promise)); * * // sync, OK * event.waitUntil(promise); * }) * ``` * * @param thenable A thenable that resolves to [pre-save-edits](#TextEdit). */ waitUntil(thenable: Thenable): void; /** * Allows to pause the event loop until the provided thenable resolved. * * *Note:* This function can only be called during event dispatch. * * @param thenable A thenable that delays saving. */ waitUntil(thenable: Thenable): void; } /** * An event that is fired when files are going to be created. * * To make modifications to the workspace before the files are created, * call the [`waitUntil](#FileWillCreateEvent.waitUntil)-function with a * thenable that resolves to a [workspace edit](#WorkspaceEdit). */ export interface FileWillCreateEvent { /** * The files that are going to be created. */ readonly files: ReadonlyArray; /** * Allows to pause the event and to apply a [workspace edit](#WorkspaceEdit). * * *Note:* This function can only be called during event dispatch and not * in an asynchronous manner: * * ```ts * workspace.onWillCreateFiles(event => { * // async, will *throw* an error * setTimeout(() => event.waitUntil(promise)); * * // sync, OK * event.waitUntil(promise); * }) * ``` * * @param thenable A thenable that delays saving. */ waitUntil(thenable: Thenable): void; /** * Allows to pause the event until the provided thenable resolves. * * *Note:* This function can only be called during event dispatch. * * @param thenable A thenable that delays saving. */ waitUntil(thenable: Thenable): void; } /** * An event that is fired after files are created. */ export interface FileCreateEvent { /** * The files that got created. */ readonly files: ReadonlyArray; } /** * An event that is fired when files are going to be deleted. * * To make modifications to the workspace before the files are deleted, * call the [`waitUntil](#FileWillCreateEvent.waitUntil)-function with a * thenable that resolves to a [workspace edit](#WorkspaceEdit). */ export interface FileWillDeleteEvent { /** * The files that are going to be deleted. */ readonly files: ReadonlyArray; /** * Allows to pause the event and to apply a [workspace edit](#WorkspaceEdit). * * *Note:* This function can only be called during event dispatch and not * in an asynchronous manner: * * ```ts * workspace.onWillCreateFiles(event => { * // async, will *throw* an error * setTimeout(() => event.waitUntil(promise)); * * // sync, OK * event.waitUntil(promise); * }) * ``` * * @param thenable A thenable that delays saving. */ waitUntil(thenable: Thenable): void; /** * Allows to pause the event until the provided thenable resolves. * * *Note:* This function can only be called during event dispatch. * * @param thenable A thenable that delays saving. */ waitUntil(thenable: Thenable): void; } /** * An event that is fired after files are deleted. */ export interface FileDeleteEvent { /** * The files that got deleted. */ readonly files: ReadonlyArray; } /** * An event that is fired when files are going to be renamed. * * To make modifications to the workspace before the files are renamed, * call the [`waitUntil](#FileWillCreateEvent.waitUntil)-function with a * thenable that resolves to a [workspace edit](#WorkspaceEdit). */ export interface FileWillRenameEvent { /** * The files that are going to be renamed. */ readonly files: ReadonlyArray<{ oldUri: Uri, newUri: Uri }>; /** * Allows to pause the event and to apply a [workspace edit](#WorkspaceEdit). * * *Note:* This function can only be called during event dispatch and not * in an asynchronous manner: * * ```ts * workspace.onWillCreateFiles(event => { * // async, will *throw* an error * setTimeout(() => event.waitUntil(promise)); * * // sync, OK * event.waitUntil(promise); * }) * ``` * * @param thenable A thenable that delays saving. */ waitUntil(thenable: Thenable): void; /** * Allows to pause the event until the provided thenable resolves. * * *Note:* This function can only be called during event dispatch. * * @param thenable A thenable that delays saving. */ waitUntil(thenable: Thenable): void; } /** * An event that is fired after files are renamed. */ export interface FileRenameEvent { /** * The files that got renamed. */ readonly files: ReadonlyArray<{ oldUri: Uri, newUri: Uri }>; } /** * An event describing a change to the set of [workspace folders](#workspace.workspaceFolders). */ export interface WorkspaceFoldersChangeEvent { /** * Added workspace folders. */ readonly added: ReadonlyArray; /** * Removed workspace folders. */ readonly removed: ReadonlyArray; } /** * A workspace folder is one of potentially many roots opened by the editor. All workspace folders * are equal which means there is no notion of an active or primary workspace folder. */ export interface WorkspaceFolder { /** * The associated uri for this workspace folder. * * *Note:* The [Uri](#Uri)-type was intentionally chosen such that future releases of the editor can support * workspace folders that are not stored on the local disk, e.g. `ftp://server/workspaces/foo`. */ readonly uri: Uri; /** * The name of this workspace folder. Defaults to * the basename of its [uri-path](#Uri.path) */ readonly name: string; /** * The ordinal number of this workspace folder. */ readonly index: number; } /** * Namespace for dealing with the current workspace. A workspace is the collection of one * or more folders that are opened in a VS Code window (instance). * * It is also possible to open VS Code without a workspace. For example, when you open a * new VS Code window by selecting a file from your platform's File menu, you will not be * inside a workspace. In this mode, some of VS Code's capabilities are reduced but you can * still open text files and edit them. * * Refer to https://code.visualstudio.com/docs/editor/workspaces for more information on * the concept of workspaces in VS Code. * * The workspace offers support for [listening](#workspace.createFileSystemWatcher) to fs * events and for [finding](#workspace.findFiles) files. Both perform well and run _outside_ * the editor-process so that they should be always used instead of nodejs-equivalents. */ export namespace workspace { /** * A [file system](#FileSystem) instance that allows to interact with local and remote * files, e.g. `vscode.workspace.fs.readDirectory(someUri)` allows to retrieve all entries * of a directory or `vscode.workspace.fs.stat(anotherUri)` returns the meta data for a * file. */ export const fs: FileSystem; /** * The workspace folder that is open in VS Code. `undefined` when no workspace * has been opened. * * Refer to https://code.visualstudio.com/docs/editor/workspaces for more information * on workspaces in VS Code. * * @deprecated Use [`workspaceFolders`](#workspace.workspaceFolders) instead. */ export const rootPath: string | undefined; /** * List of workspace folders that are open in VS Code. `undefined when no workspace * has been opened. * * Refer to https://code.visualstudio.com/docs/editor/workspaces for more information * on workspaces in VS Code. * * *Note* that the first entry corresponds to the value of `rootPath`. */ export const workspaceFolders: ReadonlyArray | undefined; /** * The name of the workspace. `undefined` when no workspace * has been opened. * * Refer to https://code.visualstudio.com/docs/editor/workspaces for more information on * the concept of workspaces in VS Code. */ export const name: string | undefined; /** * The location of the workspace file, for example: * * `file:///Users/name/Development/myProject.code-workspace` * * or * * `untitled:1555503116870` * * for a workspace that is untitled and not yet saved. * * Depending on the workspace that is opened, the value will be: * * `undefined` when no workspace is opened * * the path of the workspace file as `Uri` otherwise. if the workspace * is untitled, the returned URI will use the `untitled:` scheme * * The location can e.g. be used with the `vscode.openFolder` command to * open the workspace again after it has been closed. * * **Example:** * ```typescript * vscode.commands.executeCommand('vscode.openFolder', uriOfWorkspace); * ``` * * Refer to https://code.visualstudio.com/docs/editor/workspaces for more information on * the concept of workspaces in VS Code. * * **Note:** it is not advised to use `workspace.workspaceFile` to write * configuration data into the file. You can use `workspace.getConfiguration().update()` * for that purpose which will work both when a single folder is opened as * well as an untitled or saved workspace. */ export const workspaceFile: Uri | undefined; /** * An event that is emitted when a workspace folder is added or removed. */ export const onDidChangeWorkspaceFolders: Event; /** * Returns the [workspace folder](#WorkspaceFolder) that contains a given uri. * * returns `undefined` when the given uri doesn't match any workspace folder * * returns the *input* when the given uri is a workspace folder itself * * @param uri An uri. * @return A workspace folder or `undefined` */ export function getWorkspaceFolder(uri: Uri): WorkspaceFolder | undefined; /** * Returns a path that is relative to the workspace folder or folders. * * When there are no [workspace folders](#workspace.workspaceFolders) or when the path * is not contained in them, the input is returned. * * @param pathOrUri A path or uri. When a uri is given its [fsPath](#Uri.fsPath) is used. * @param includeWorkspaceFolder When `true` and when the given path is contained inside a * workspace folder the name of the workspace is prepended. Defaults to `true` when there are * multiple workspace folders and `false` otherwise. * @return A path relative to the root or the input. */ export function asRelativePath(pathOrUri: string | Uri, includeWorkspaceFolder?: boolean): string; /** * This method replaces `deleteCount` [workspace folders](#workspace.workspaceFolders) starting at index `start` * by an optional set of `workspaceFoldersToAdd` on the `vscode.workspace.workspaceFolders` array. This "splice" * behavior can be used to add, remove and change workspace folders in a single operation. * * If the first workspace folder is added, removed or changed, the currently executing extensions (including the * one that called this method) will be terminated and restarted so that the (deprecated) `rootPath` property is * updated to point to the first workspace folder. * * Use the [`onDidChangeWorkspaceFolders()`](#onDidChangeWorkspaceFolders) event to get notified when the * workspace folders have been updated. * * **Example:** adding a new workspace folder at the end of workspace folders * ```typescript * workspace.updateWorkspaceFolders(workspace.workspaceFolders ? workspace.workspaceFolders.length : 0, null, { uri: ...}); * ``` * * **Example:** removing the first workspace folder * ```typescript * workspace.updateWorkspaceFolders(0, 1); * ``` * * **Example:** replacing an existing workspace folder with a new one * ```typescript * workspace.updateWorkspaceFolders(0, 1, { uri: ...}); * ``` * * It is valid to remove an existing workspace folder and add it again with a different name * to rename that folder. * * **Note:** it is not valid to call [updateWorkspaceFolders()](#updateWorkspaceFolders) multiple times * without waiting for the [`onDidChangeWorkspaceFolders()`](#onDidChangeWorkspaceFolders) to fire. * * @param start the zero-based location in the list of currently opened [workspace folders](#WorkspaceFolder) * from which to start deleting workspace folders. * @param deleteCount the optional number of workspace folders to remove. * @param workspaceFoldersToAdd the optional variable set of workspace folders to add in place of the deleted ones. * Each workspace is identified with a mandatory URI and an optional name. * @return true if the operation was successfully started and false otherwise if arguments were used that would result * in invalid workspace folder state (e.g. 2 folders with the same URI). */ export function updateWorkspaceFolders(start: number, deleteCount: number | undefined | null, ...workspaceFoldersToAdd: { uri: Uri, name?: string }[]): boolean; /** * Creates a file system watcher. * * A glob pattern that filters the file events on their absolute path must be provided. Optionally, * flags to ignore certain kinds of events can be provided. To stop listening to events the watcher must be disposed. * * *Note* that only files within the current [workspace folders](#workspace.workspaceFolders) can be watched. * *Note* that when watching for file changes such as '**​/*.js', notifications will not be sent when a parent folder is * moved or deleted (this is a known limitation of the current implementation and may change in the future). * * @param globPattern A [glob pattern](#GlobPattern) that is applied to the absolute paths of created, changed, * and deleted files. Use a [relative pattern](#RelativePattern) to limit events to a certain [workspace folder](#WorkspaceFolder). * @param ignoreCreateEvents Ignore when files have been created. * @param ignoreChangeEvents Ignore when files have been changed. * @param ignoreDeleteEvents Ignore when files have been deleted. * @return A new file system watcher instance. */ export function createFileSystemWatcher(globPattern: GlobPattern, ignoreCreateEvents?: boolean, ignoreChangeEvents?: boolean, ignoreDeleteEvents?: boolean): FileSystemWatcher; /** * Find files across all [workspace folders](#workspace.workspaceFolders) in the workspace. * * @example * findFiles('**​/*.js', '**​/node_modules/**', 10) * * @param include A [glob pattern](#GlobPattern) that defines the files to search for. The glob pattern * will be matched against the file paths of resulting matches relative to their workspace. Use a [relative pattern](#RelativePattern) * to restrict the search results to a [workspace folder](#WorkspaceFolder). * @param exclude A [glob pattern](#GlobPattern) that defines files and folders to exclude. The glob pattern * will be matched against the file paths of resulting matches relative to their workspace. When `undefined` only default excludes will * apply, when `null` no excludes will apply. * @param maxResults An upper-bound for the result. * @param token A token that can be used to signal cancellation to the underlying search engine. * @return A thenable that resolves to an array of resource identifiers. Will return no results if no * [workspace folders](#workspace.workspaceFolders) are opened. */ export function findFiles(include: GlobPattern, exclude?: GlobPattern | null, maxResults?: number, token?: CancellationToken): Thenable; /** * Save all dirty files. * * @param includeUntitled Also save files that have been created during this session. * @return A thenable that resolves when the files have been saved. */ export function saveAll(includeUntitled?: boolean): Thenable; /** * Make changes to one or many resources or create, delete, and rename resources as defined by the given * [workspace edit](#WorkspaceEdit). * * All changes of a workspace edit are applied in the same order in which they have been added. If * multiple textual inserts are made at the same position, these strings appear in the resulting text * in the order the 'inserts' were made, unless that are interleaved with resource edits. Invalid sequences * like 'delete file a' -> 'insert text in file a' cause failure of the operation. * * When applying a workspace edit that consists only of text edits an 'all-or-nothing'-strategy is used. * A workspace edit with resource creations or deletions aborts the operation, e.g. consecutive edits will * not be attempted, when a single edit fails. * * @param edit A workspace edit. * @return A thenable that resolves when the edit could be applied. */ export function applyEdit(edit: WorkspaceEdit): Thenable; /** * All text documents currently known to the system. */ export const textDocuments: ReadonlyArray; /** * Opens a document. Will return early if this document is already open. Otherwise * the document is loaded and the [didOpen](#workspace.onDidOpenTextDocument)-event fires. * * The document is denoted by an [uri](#Uri). Depending on the [scheme](#Uri.scheme) the * following rules apply: * * `file`-scheme: Open a file on disk, will be rejected if the file does not exist or cannot be loaded. * * `untitled`-scheme: A new file that should be saved on disk, e.g. `untitled:c:\frodo\new.js`. The language * will be derived from the file name. * * For all other schemes contributed [text document content providers](#TextDocumentContentProvider) and * [file system providers](#FileSystemProvider) are consulted. * * *Note* that the lifecycle of the returned document is owned by the editor and not by the extension. That means an * [`onDidClose`](#workspace.onDidCloseTextDocument)-event can occur at any time after opening it. * * @param uri Identifies the resource to open. * @return A promise that resolves to a [document](#TextDocument). */ export function openTextDocument(uri: Uri): Thenable; /** * A short-hand for `openTextDocument(Uri.file(fileName))`. * * @see [openTextDocument](#openTextDocument) * @param fileName A name of a file on disk. * @return A promise that resolves to a [document](#TextDocument). */ export function openTextDocument(fileName: string): Thenable; /** * Opens an untitled text document. The editor will prompt the user for a file * path when the document is to be saved. The `options` parameter allows to * specify the *language* and/or the *content* of the document. * * @param options Options to control how the document will be created. * @return A promise that resolves to a [document](#TextDocument). */ export function openTextDocument(options?: { language?: string; content?: string; }): Thenable; /** * Register a text document content provider. * * Only one provider can be registered per scheme. * * @param scheme The uri-scheme to register for. * @param provider A content provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerTextDocumentContentProvider(scheme: string, provider: TextDocumentContentProvider): Disposable; /** * An event that is emitted when a [text document](#TextDocument) is opened or when the language id * of a text document [has been changed](#languages.setTextDocumentLanguage). * * To add an event listener when a visible text document is opened, use the [TextEditor](#TextEditor) events in the * [window](#window) namespace. Note that: * * - The event is emitted before the [document](#TextDocument) is updated in the * [active text editor](#window.activeTextEditor) * - When a [text document](#TextDocument) is already open (e.g.: open in another [visible text editor](#window.visibleTextEditors)) this event is not emitted * */ export const onDidOpenTextDocument: Event; /** * An event that is emitted when a [text document](#TextDocument) is disposed or when the language id * of a text document [has been changed](#languages.setTextDocumentLanguage). * * *Note 1:* There is no guarantee that this event fires when an editor tab is closed, use the * [`onDidChangeVisibleTextEditors`](#window.onDidChangeVisibleTextEditors)-event to know when editors change. * * *Note 2:* A document can be open but not shown in an editor which means this event can fire * for a document that has not been shown in an editor. */ export const onDidCloseTextDocument: Event; /** * An event that is emitted when a [text document](#TextDocument) is changed. This usually happens * when the [contents](#TextDocument.getText) changes but also when other things like the * [dirty](#TextDocument.isDirty)-state changes. */ export const onDidChangeTextDocument: Event; /** * An event that is emitted when a [text document](#TextDocument) will be saved to disk. * * *Note 1:* Subscribers can delay saving by registering asynchronous work. For the sake of data integrity the editor * might save without firing this event. For instance when shutting down with dirty files. * * *Note 2:* Subscribers are called sequentially and they can [delay](#TextDocumentWillSaveEvent.waitUntil) saving * by registering asynchronous work. Protection against misbehaving listeners is implemented as such: * * there is an overall time budget that all listeners share and if that is exhausted no further listener is called * * listeners that take a long time or produce errors frequently will not be called anymore * * The current thresholds are 1.5 seconds as overall time budget and a listener can misbehave 3 times before being ignored. */ export const onWillSaveTextDocument: Event; /** * An event that is emitted when a [text document](#TextDocument) is saved to disk. */ export const onDidSaveTextDocument: Event; /** * An event that is emitted when files are being created. * * *Note 1:* This event is triggered by user gestures, like creating a file from the * explorer, or from the [`workspace.applyEdit`](#workspace.applyEdit)-api. This event is *not* fired when * files change on disk, e.g triggered by another application, or when using the * [`workspace.fs`](#FileSystem)-api. * * *Note 2:* When this event is fired, edits to files that are are being created cannot be applied. */ export const onWillCreateFiles: Event; /** * An event that is emitted when files have been created. * * *Note:* This event is triggered by user gestures, like creating a file from the * explorer, or from the [`workspace.applyEdit`](#workspace.applyEdit)-api, but this event is *not* fired when * files change on disk, e.g triggered by another application, or when using the * [`workspace.fs`](#FileSystem)-api. */ export const onDidCreateFiles: Event; /** * An event that is emitted when files are being deleted. * * *Note 1:* This event is triggered by user gestures, like deleting a file from the * explorer, or from the [`workspace.applyEdit`](#workspace.applyEdit)-api, but this event is *not* fired when * files change on disk, e.g triggered by another application, or when using the * [`workspace.fs`](#FileSystem)-api. * * *Note 2:* When deleting a folder with children only one event is fired. */ export const onWillDeleteFiles: Event; /** * An event that is emitted when files have been deleted. * * *Note 1:* This event is triggered by user gestures, like deleting a file from the * explorer, or from the [`workspace.applyEdit`](#workspace.applyEdit)-api, but this event is *not* fired when * files change on disk, e.g triggered by another application, or when using the * [`workspace.fs`](#FileSystem)-api. * * *Note 2:* When deleting a folder with children only one event is fired. */ export const onDidDeleteFiles: Event; /** * An event that is emitted when files are being renamed. * * *Note 1:* This event is triggered by user gestures, like renaming a file from the * explorer, and from the [`workspace.applyEdit`](#workspace.applyEdit)-api, but this event is *not* fired when * files change on disk, e.g triggered by another application, or when using the * [`workspace.fs`](#FileSystem)-api. * * *Note 2:* When renaming a folder with children only one event is fired. */ export const onWillRenameFiles: Event; /** * An event that is emitted when files have been renamed. * * *Note 1:* This event is triggered by user gestures, like renaming a file from the * explorer, and from the [`workspace.applyEdit`](#workspace.applyEdit)-api, but this event is *not* fired when * files change on disk, e.g triggered by another application, or when using the * [`workspace.fs`](#FileSystem)-api. * * *Note 2:* When renaming a folder with children only one event is fired. */ export const onDidRenameFiles: Event; /** * Get a workspace configuration object. * * When a section-identifier is provided only that part of the configuration * is returned. Dots in the section-identifier are interpreted as child-access, * like `{ myExt: { setting: { doIt: true }}}` and `getConfiguration('myExt.setting').get('doIt') === true`. * * When a scope is provided configuration confined to that scope is returned. Scope can be a resource or a language identifier or both. * * @param section A dot-separated identifier. * @param scope A scope for which the configuration is asked for. * @return The full configuration or a subset. */ export function getConfiguration(section?: string | undefined, scope?: ConfigurationScope | null): WorkspaceConfiguration; /** * An event that is emitted when the [configuration](#WorkspaceConfiguration) changed. */ export const onDidChangeConfiguration: Event; /** * Register a task provider. * * @deprecated Use the corresponding function on the `tasks` namespace instead * * @param type The task kind type this provider is registered for. * @param provider A task provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerTaskProvider(type: string, provider: TaskProvider): Disposable; /** * Register a filesystem provider for a given scheme, e.g. `ftp`. * * There can only be one provider per scheme and an error is being thrown when a scheme * has been claimed by another provider or when it is reserved. * * @param scheme The uri-[scheme](#Uri.scheme) the provider registers for. * @param provider The filesystem provider. * @param options Immutable metadata about the provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerFileSystemProvider(scheme: string, provider: FileSystemProvider, options?: { readonly isCaseSensitive?: boolean, readonly isReadonly?: boolean }): Disposable; } /** * The configuration scope which can be a * a 'resource' or a languageId or both or * a '[TextDocument](#TextDocument)' or * a '[WorkspaceFolder](#WorkspaceFolder)' */ export type ConfigurationScope = Uri | TextDocument | WorkspaceFolder | { uri?: Uri, languageId: string }; /** * An event describing the change in Configuration */ export interface ConfigurationChangeEvent { /** * Checks if the given section has changed. * If scope is provided, checks if the section has changed for resources under the given scope. * * @param section Configuration name, supports _dotted_ names. * @param scope A scope in which to check. * @return `true` if the given section has changed. */ affectsConfiguration(section: string, scope?: ConfigurationScope): boolean; } /** * Namespace for participating in language-specific editor [features](https://code.visualstudio.com/docs/editor/editingevolved), * like IntelliSense, code actions, diagnostics etc. * * Many programming languages exist and there is huge variety in syntaxes, semantics, and paradigms. Despite that, features * like automatic word-completion, code navigation, or code checking have become popular across different tools for different * programming languages. * * The editor provides an API that makes it simple to provide such common features by having all UI and actions already in place and * by allowing you to participate by providing data only. For instance, to contribute a hover all you have to do is provide a function * that can be called with a [TextDocument](#TextDocument) and a [Position](#Position) returning hover info. The rest, like tracking the * mouse, positioning the hover, keeping the hover stable etc. is taken care of by the editor. * * ```javascript * languages.registerHoverProvider('javascript', { * provideHover(document, position, token) { * return new Hover('I am a hover!'); * } * }); * ``` * * Registration is done using a [document selector](#DocumentSelector) which is either a language id, like `javascript` or * a more complex [filter](#DocumentFilter) like `{ language: 'typescript', scheme: 'file' }`. Matching a document against such * a selector will result in a [score](#languages.match) that is used to determine if and how a provider shall be used. When * scores are equal the provider that came last wins. For features that allow full arity, like [hover](#languages.registerHoverProvider), * the score is only checked to be `>0`, for other features, like [IntelliSense](#languages.registerCompletionItemProvider) the * score is used for determining the order in which providers are asked to participate. */ export namespace languages { /** * Return the identifiers of all known languages. * @return Promise resolving to an array of identifier strings. */ export function getLanguages(): Thenable; /** * Set (and change) the [language](#TextDocument.languageId) that is associated * with the given document. * * *Note* that calling this function will trigger the [`onDidCloseTextDocument`](#workspace.onDidCloseTextDocument) event * followed by the [`onDidOpenTextDocument`](#workspace.onDidOpenTextDocument) event. * * @param document The document which language is to be changed * @param languageId The new language identifier. * @returns A thenable that resolves with the updated document. */ export function setTextDocumentLanguage(document: TextDocument, languageId: string): Thenable; /** * Compute the match between a document [selector](#DocumentSelector) and a document. Values * greater than zero mean the selector matches the document. * * A match is computed according to these rules: * 1. When [`DocumentSelector`](#DocumentSelector) is an array, compute the match for each contained `DocumentFilter` or language identifier and take the maximum value. * 2. A string will be desugared to become the `language`-part of a [`DocumentFilter`](#DocumentFilter), so `"fooLang"` is like `{ language: "fooLang" }`. * 3. A [`DocumentFilter`](#DocumentFilter) will be matched against the document by comparing its parts with the document. The following rules apply: * 1. When the `DocumentFilter` is empty (`{}`) the result is `0` * 2. When `scheme`, `language`, or `pattern` are defined but one doesn’t match, the result is `0` * 3. Matching against `*` gives a score of `5`, matching via equality or via a glob-pattern gives a score of `10` * 4. The result is the maximum value of each match * * Samples: * ```js * // default document from disk (file-scheme) * doc.uri; //'file:///my/file.js' * doc.languageId; // 'javascript' * match('javascript', doc); // 10; * match({language: 'javascript'}, doc); // 10; * match({language: 'javascript', scheme: 'file'}, doc); // 10; * match('*', doc); // 5 * match('fooLang', doc); // 0 * match(['fooLang', '*'], doc); // 5 * * // virtual document, e.g. from git-index * doc.uri; // 'git:/my/file.js' * doc.languageId; // 'javascript' * match('javascript', doc); // 10; * match({language: 'javascript', scheme: 'git'}, doc); // 10; * match('*', doc); // 5 * ``` * * @param selector A document selector. * @param document A text document. * @return A number `>0` when the selector matches and `0` when the selector does not match. */ export function match(selector: DocumentSelector, document: TextDocument): number; /** * An [event](#Event) which fires when the global set of diagnostics changes. This is * newly added and removed diagnostics. */ export const onDidChangeDiagnostics: Event; /** * Get all diagnostics for a given resource. * * @param resource A resource * @returns An array of [diagnostics](#Diagnostic) objects or an empty array. */ export function getDiagnostics(resource: Uri): Diagnostic[]; /** * Get all diagnostics. * * @returns An array of uri-diagnostics tuples or an empty array. */ export function getDiagnostics(): [Uri, Diagnostic[]][]; /** * Create a diagnostics collection. * * @param name The [name](#DiagnosticCollection.name) of the collection. * @return A new diagnostic collection. */ export function createDiagnosticCollection(name?: string): DiagnosticCollection; /** * Register a completion provider. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and groups of equal score are sequentially asked for * completion items. The process stops when one or many providers of a group return a * result. A failing provider (rejected promise or exception) will not fail the whole * operation. * * A completion item provider can be associated with a set of `triggerCharacters`. When trigger * characters are being typed, completions are requested but only from providers that registered * the typed character. Because of that trigger characters should be different than [word characters](#LanguageConfiguration.wordPattern), * a common trigger character is `.` to trigger member completions. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A completion provider. * @param triggerCharacters Trigger completion when the user types one of the characters. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerCompletionItemProvider(selector: DocumentSelector, provider: CompletionItemProvider, ...triggerCharacters: string[]): Disposable; /** * Register a code action provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A code action provider. * @param metadata Metadata about the kind of code actions the provider provides. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerCodeActionsProvider(selector: DocumentSelector, provider: CodeActionProvider, metadata?: CodeActionProviderMetadata): Disposable; /** * Register a code lens provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A code lens provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerCodeLensProvider(selector: DocumentSelector, provider: CodeLensProvider): Disposable; /** * Register a definition provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A definition provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDefinitionProvider(selector: DocumentSelector, provider: DefinitionProvider): Disposable; /** * Register an implementation provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider An implementation provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerImplementationProvider(selector: DocumentSelector, provider: ImplementationProvider): Disposable; /** * Register a type definition provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A type definition provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerTypeDefinitionProvider(selector: DocumentSelector, provider: TypeDefinitionProvider): Disposable; /** * Register a declaration provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A declaration provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDeclarationProvider(selector: DocumentSelector, provider: DeclarationProvider): Disposable; /** * Register a hover provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A hover provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerHoverProvider(selector: DocumentSelector, provider: HoverProvider): Disposable; /** * Register a provider that locates evaluatable expressions in text documents. * VS Code will evaluate the expression in the active debug session and will show the result in the debug hover. * * If multiple providers are registered for a language an arbitrary provider will be used. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider An evaluatable expression provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerEvaluatableExpressionProvider(selector: DocumentSelector, provider: EvaluatableExpressionProvider): Disposable; /** * Register a provider that returns data for the debugger's 'inline value' feature. * Whenever the generic VS Code debugger has stopped in a source file, providers registered for the language of the file * are called to return textual data that will be shown in the editor at the end of lines. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider An inline values provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerInlineValuesProvider(selector: DocumentSelector, provider: InlineValuesProvider): Disposable; /** * Register a document highlight provider. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and groups sequentially asked for document highlights. * The process stops when a provider returns a `non-falsy` or `non-failure` result. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A document highlight provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDocumentHighlightProvider(selector: DocumentSelector, provider: DocumentHighlightProvider): Disposable; /** * Register a document symbol provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A document symbol provider. * @param metaData metadata about the provider * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDocumentSymbolProvider(selector: DocumentSelector, provider: DocumentSymbolProvider, metaData?: DocumentSymbolProviderMetadata): Disposable; /** * Register a workspace symbol provider. * * Multiple providers can be registered. In that case providers are asked in parallel and * the results are merged. A failing provider (rejected promise or exception) will not cause * a failure of the whole operation. * * @param provider A workspace symbol provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerWorkspaceSymbolProvider(provider: WorkspaceSymbolProvider): Disposable; /** * Register a reference provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A reference provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerReferenceProvider(selector: DocumentSelector, provider: ReferenceProvider): Disposable; /** * Register a rename provider. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and asked in sequence. The first provider producing a result * defines the result of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A rename provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerRenameProvider(selector: DocumentSelector, provider: RenameProvider): Disposable; /** * Register a semantic tokens provider for a whole document. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and the best-matching provider is used. Failure * of the selected provider will cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A document semantic tokens provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDocumentSemanticTokensProvider(selector: DocumentSelector, provider: DocumentSemanticTokensProvider, legend: SemanticTokensLegend): Disposable; /** * Register a semantic tokens provider for a document range. * * *Note:* If a document has both a `DocumentSemanticTokensProvider` and a `DocumentRangeSemanticTokensProvider`, * the range provider will be invoked only initially, for the time in which the full document provider takes * to resolve the first request. Once the full document provider resolves the first request, the semantic tokens * provided via the range provider will be discarded and from that point forward, only the document provider * will be used. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and the best-matching provider is used. Failure * of the selected provider will cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A document range semantic tokens provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDocumentRangeSemanticTokensProvider(selector: DocumentSelector, provider: DocumentRangeSemanticTokensProvider, legend: SemanticTokensLegend): Disposable; /** * Register a formatting provider for a document. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and the best-matching provider is used. Failure * of the selected provider will cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A document formatting edit provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDocumentFormattingEditProvider(selector: DocumentSelector, provider: DocumentFormattingEditProvider): Disposable; /** * Register a formatting provider for a document range. * * *Note:* A document range provider is also a [document formatter](#DocumentFormattingEditProvider) * which means there is no need to [register](#languages.registerDocumentFormattingEditProvider) a document * formatter when also registering a range provider. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and the best-matching provider is used. Failure * of the selected provider will cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A document range formatting edit provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDocumentRangeFormattingEditProvider(selector: DocumentSelector, provider: DocumentRangeFormattingEditProvider): Disposable; /** * Register a formatting provider that works on type. The provider is active when the user enables the setting `editor.formatOnType`. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and the best-matching provider is used. Failure * of the selected provider will cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider An on type formatting edit provider. * @param firstTriggerCharacter A character on which formatting should be triggered, like `}`. * @param moreTriggerCharacter More trigger characters. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerOnTypeFormattingEditProvider(selector: DocumentSelector, provider: OnTypeFormattingEditProvider, firstTriggerCharacter: string, ...moreTriggerCharacter: string[]): Disposable; /** * Register a signature help provider. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and called sequentially until a provider returns a * valid result. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A signature help provider. * @param triggerCharacters Trigger signature help when the user types one of the characters, like `,` or `(`. * @param metadata Information about the provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerSignatureHelpProvider(selector: DocumentSelector, provider: SignatureHelpProvider, ...triggerCharacters: string[]): Disposable; export function registerSignatureHelpProvider(selector: DocumentSelector, provider: SignatureHelpProvider, metadata: SignatureHelpProviderMetadata): Disposable; /** * Register a document link provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A document link provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDocumentLinkProvider(selector: DocumentSelector, provider: DocumentLinkProvider): Disposable; /** * Register a color provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A color provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerColorProvider(selector: DocumentSelector, provider: DocumentColorProvider): Disposable; /** * Register a folding range provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. * If multiple folding ranges start at the same position, only the range of the first registered provider is used. * If a folding range overlaps with an other range that has a smaller position, it is also ignored. * * A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A folding range provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerFoldingRangeProvider(selector: DocumentSelector, provider: FoldingRangeProvider): Disposable; /** * Register a selection range provider. * * Multiple providers can be registered for a language. In that case providers are asked in * parallel and the results are merged. A failing provider (rejected promise or exception) will * not cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A selection range provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerSelectionRangeProvider(selector: DocumentSelector, provider: SelectionRangeProvider): Disposable; /** * Register a call hierarchy provider. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A call hierarchy provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerCallHierarchyProvider(selector: DocumentSelector, provider: CallHierarchyProvider): Disposable; /** * Register a linked editing range provider. * * Multiple providers can be registered for a language. In that case providers are sorted * by their [score](#languages.match) and the best-matching provider that has a result is used. Failure * of the selected provider will cause a failure of the whole operation. * * @param selector A selector that defines the documents this provider is applicable to. * @param provider A linked editing range provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerLinkedEditingRangeProvider(selector: DocumentSelector, provider: LinkedEditingRangeProvider): Disposable; /** * Set a [language configuration](#LanguageConfiguration) for a language. * * @param language A language identifier like `typescript`. * @param configuration Language configuration. * @return A [disposable](#Disposable) that unsets this configuration. */ export function setLanguageConfiguration(language: string, configuration: LanguageConfiguration): Disposable; } /** * Represents the input box in the Source Control viewlet. */ export interface SourceControlInputBox { /** * Setter and getter for the contents of the input box. */ value: string; /** * A string to show as placeholder in the input box to guide the user. */ placeholder: string; /** * Controls whether the input box is visible (default is `true`). */ visible: boolean; } interface QuickDiffProvider { /** * Provide a [uri](#Uri) to the original resource of any given resource uri. * * @param uri The uri of the resource open in a text editor. * @param token A cancellation token. * @return A thenable that resolves to uri of the matching original resource. */ provideOriginalResource?(uri: Uri, token: CancellationToken): ProviderResult; } /** * The theme-aware decorations for a * [source control resource state](#SourceControlResourceState). */ export interface SourceControlResourceThemableDecorations { /** * The icon path for a specific * [source control resource state](#SourceControlResourceState). */ readonly iconPath?: string | Uri; } /** * The decorations for a [source control resource state](#SourceControlResourceState). * Can be independently specified for light and dark themes. */ export interface SourceControlResourceDecorations extends SourceControlResourceThemableDecorations { /** * Whether the [source control resource state](#SourceControlResourceState) should * be striked-through in the UI. */ readonly strikeThrough?: boolean; /** * Whether the [source control resource state](#SourceControlResourceState) should * be faded in the UI. */ readonly faded?: boolean; /** * The title for a specific * [source control resource state](#SourceControlResourceState). */ readonly tooltip?: string; /** * The light theme decorations. */ readonly light?: SourceControlResourceThemableDecorations; /** * The dark theme decorations. */ readonly dark?: SourceControlResourceThemableDecorations; } /** * An source control resource state represents the state of an underlying workspace * resource within a certain [source control group](#SourceControlResourceGroup). */ export interface SourceControlResourceState { /** * The [uri](#Uri) of the underlying resource inside the workspace. */ readonly resourceUri: Uri; /** * The [command](#Command) which should be run when the resource * state is open in the Source Control viewlet. */ readonly command?: Command; /** * The [decorations](#SourceControlResourceDecorations) for this source control * resource state. */ readonly decorations?: SourceControlResourceDecorations; /** * Context value of the resource state. This can be used to contribute resource specific actions. * For example, if a resource is given a context value as `diffable`. When contributing actions to `scm/resourceState/context` * using `menus` extension point, you can specify context value for key `scmResourceState` in `when` expressions, like `scmResourceState == diffable`. * ``` * "contributes": { * "menus": { * "scm/resourceState/context": [ * { * "command": "extension.diff", * "when": "scmResourceState == diffable" * } * ] * } * } * ``` * This will show action `extension.diff` only for resources with `contextValue` is `diffable`. */ readonly contextValue?: string; } /** * A source control resource group is a collection of * [source control resource states](#SourceControlResourceState). */ export interface SourceControlResourceGroup { /** * The id of this source control resource group. */ readonly id: string; /** * The label of this source control resource group. */ label: string; /** * Whether this source control resource group is hidden when it contains * no [source control resource states](#SourceControlResourceState). */ hideWhenEmpty?: boolean; /** * This group's collection of * [source control resource states](#SourceControlResourceState). */ resourceStates: SourceControlResourceState[]; /** * Dispose this source control resource group. */ dispose(): void; } /** * An source control is able to provide [resource states](#SourceControlResourceState) * to the editor and interact with the editor in several source control related ways. */ export interface SourceControl { /** * The id of this source control. */ readonly id: string; /** * The human-readable label of this source control. */ readonly label: string; /** * The (optional) Uri of the root of this source control. */ readonly rootUri: Uri | undefined; /** * The [input box](#SourceControlInputBox) for this source control. */ readonly inputBox: SourceControlInputBox; /** * The UI-visible count of [resource states](#SourceControlResourceState) of * this source control. * * Equals to the total number of [resource state](#SourceControlResourceState) * of this source control, if undefined. */ count?: number; /** * An optional [quick diff provider](#QuickDiffProvider). */ quickDiffProvider?: QuickDiffProvider; /** * Optional commit template string. * * The Source Control viewlet will populate the Source Control * input with this value when appropriate. */ commitTemplate?: string; /** * Optional accept input command. * * This command will be invoked when the user accepts the value * in the Source Control input. */ acceptInputCommand?: Command; /** * Optional status bar commands. * * These commands will be displayed in the editor's status bar. */ statusBarCommands?: Command[]; /** * Create a new [resource group](#SourceControlResourceGroup). */ createResourceGroup(id: string, label: string): SourceControlResourceGroup; /** * Dispose this source control. */ dispose(): void; } export namespace scm { /** * The [input box](#SourceControlInputBox) for the last source control * created by the extension. * * @deprecated Use SourceControl.inputBox instead */ export const inputBox: SourceControlInputBox; /** * Creates a new [source control](#SourceControl) instance. * * @param id An `id` for the source control. Something short, e.g.: `git`. * @param label A human-readable string for the source control. E.g.: `Git`. * @param rootUri An optional Uri of the root of the source control. E.g.: `Uri.parse(workspaceRoot)`. * @return An instance of [source control](#SourceControl). */ export function createSourceControl(id: string, label: string, rootUri?: Uri): SourceControl; } /** * A DebugProtocolMessage is an opaque stand-in type for the [ProtocolMessage](https://microsoft.github.io/debug-adapter-protocol/specification#Base_Protocol_ProtocolMessage) type defined in the Debug Adapter Protocol. */ export interface DebugProtocolMessage { // Properties: see details [here](https://microsoft.github.io/debug-adapter-protocol/specification#Base_Protocol_ProtocolMessage). } /** * A DebugProtocolSource is an opaque stand-in type for the [Source](https://microsoft.github.io/debug-adapter-protocol/specification#Types_Source) type defined in the Debug Adapter Protocol. */ export interface DebugProtocolSource { // Properties: see details [here](https://microsoft.github.io/debug-adapter-protocol/specification#Types_Source). } /** * A DebugProtocolBreakpoint is an opaque stand-in type for the [Breakpoint](https://microsoft.github.io/debug-adapter-protocol/specification#Types_Breakpoint) type defined in the Debug Adapter Protocol. */ export interface DebugProtocolBreakpoint { // Properties: see details [here](https://microsoft.github.io/debug-adapter-protocol/specification#Types_Breakpoint). } /** * Configuration for a debug session. */ export interface DebugConfiguration { /** * The type of the debug session. */ type: string; /** * The name of the debug session. */ name: string; /** * The request type of the debug session. */ request: string; /** * Additional debug type specific properties. */ [key: string]: any; } /** * A debug session. */ export interface DebugSession { /** * The unique ID of this debug session. */ readonly id: string; /** * The debug session's type from the [debug configuration](#DebugConfiguration). */ readonly type: string; /** * The debug session's name is initially taken from the [debug configuration](#DebugConfiguration). * Any changes will be properly reflected in the UI. */ name: string; /** * The workspace folder of this session or `undefined` for a folderless setup. */ readonly workspaceFolder: WorkspaceFolder | undefined; /** * The "resolved" [debug configuration](#DebugConfiguration) of this session. * "Resolved" means that * - all variables have been substituted and * - platform specific attribute sections have been "flattened" for the matching platform and removed for non-matching platforms. */ readonly configuration: DebugConfiguration; /** * Send a custom request to the debug adapter. */ customRequest(command: string, args?: any): Thenable; /** * Maps a VS Code breakpoint to the corresponding Debug Adapter Protocol (DAP) breakpoint that is managed by the debug adapter of the debug session. * If no DAP breakpoint exists (either because the VS Code breakpoint was not yet registered or because the debug adapter is not interested in the breakpoint), the value `undefined` is returned. * * @param breakpoint A VS Code [breakpoint](#Breakpoint). * @return A promise that resolves to the Debug Adapter Protocol breakpoint or `undefined`. */ getDebugProtocolBreakpoint(breakpoint: Breakpoint): Thenable; } /** * A custom Debug Adapter Protocol event received from a [debug session](#DebugSession). */ export interface DebugSessionCustomEvent { /** * The [debug session](#DebugSession) for which the custom event was received. */ readonly session: DebugSession; /** * Type of event. */ readonly event: string; /** * Event specific information. */ readonly body?: any; } /** * A debug configuration provider allows to add debug configurations to the debug service * and to resolve launch configurations before they are used to start a debug session. * A debug configuration provider is registered via #debug.registerDebugConfigurationProvider. */ export interface DebugConfigurationProvider { /** * Provides [debug configuration](#DebugConfiguration) to the debug service. If more than one debug configuration provider is * registered for the same type, debug configurations are concatenated in arbitrary order. * * @param folder The workspace folder for which the configurations are used or `undefined` for a folderless setup. * @param token A cancellation token. * @return An array of [debug configurations](#DebugConfiguration). */ provideDebugConfigurations?(folder: WorkspaceFolder | undefined, token?: CancellationToken): ProviderResult; /** * Resolves a [debug configuration](#DebugConfiguration) by filling in missing values or by adding/changing/removing attributes. * If more than one debug configuration provider is registered for the same type, the resolveDebugConfiguration calls are chained * in arbitrary order and the initial debug configuration is piped through the chain. * Returning the value 'undefined' prevents the debug session from starting. * Returning the value 'null' prevents the debug session from starting and opens the underlying debug configuration instead. * * @param folder The workspace folder from which the configuration originates from or `undefined` for a folderless setup. * @param debugConfiguration The [debug configuration](#DebugConfiguration) to resolve. * @param token A cancellation token. * @return The resolved debug configuration or undefined or null. */ resolveDebugConfiguration?(folder: WorkspaceFolder | undefined, debugConfiguration: DebugConfiguration, token?: CancellationToken): ProviderResult; /** * This hook is directly called after 'resolveDebugConfiguration' but with all variables substituted. * It can be used to resolve or verify a [debug configuration](#DebugConfiguration) by filling in missing values or by adding/changing/removing attributes. * If more than one debug configuration provider is registered for the same type, the 'resolveDebugConfigurationWithSubstitutedVariables' calls are chained * in arbitrary order and the initial debug configuration is piped through the chain. * Returning the value 'undefined' prevents the debug session from starting. * Returning the value 'null' prevents the debug session from starting and opens the underlying debug configuration instead. * * @param folder The workspace folder from which the configuration originates from or `undefined` for a folderless setup. * @param debugConfiguration The [debug configuration](#DebugConfiguration) to resolve. * @param token A cancellation token. * @return The resolved debug configuration or undefined or null. */ resolveDebugConfigurationWithSubstitutedVariables?(folder: WorkspaceFolder | undefined, debugConfiguration: DebugConfiguration, token?: CancellationToken): ProviderResult; } /** * Represents a debug adapter executable and optional arguments and runtime options passed to it. */ export class DebugAdapterExecutable { /** * Creates a description for a debug adapter based on an executable program. * * @param command The command or executable path that implements the debug adapter. * @param args Optional arguments to be passed to the command or executable. * @param options Optional options to be used when starting the command or executable. */ constructor(command: string, args?: string[], options?: DebugAdapterExecutableOptions); /** * The command or path of the debug adapter executable. * A command must be either an absolute path of an executable or the name of an command to be looked up via the PATH environment variable. * The special value 'node' will be mapped to VS Code's built-in Node.js runtime. */ readonly command: string; /** * The arguments passed to the debug adapter executable. Defaults to an empty array. */ readonly args: string[]; /** * Optional options to be used when the debug adapter is started. * Defaults to undefined. */ readonly options?: DebugAdapterExecutableOptions; } /** * Options for a debug adapter executable. */ export interface DebugAdapterExecutableOptions { /** * The additional environment of the executed program or shell. If omitted * the parent process' environment is used. If provided it is merged with * the parent process' environment. */ env?: { [key: string]: string }; /** * The current working directory for the executed debug adapter. */ cwd?: string; } /** * Represents a debug adapter running as a socket based server. */ export class DebugAdapterServer { /** * The port. */ readonly port: number; /** * The host. */ readonly host?: string; /** * Create a description for a debug adapter running as a socket based server. */ constructor(port: number, host?: string); } /** * Represents a debug adapter running as a Named Pipe (on Windows)/UNIX Domain Socket (on non-Windows) based server. */ export class DebugAdapterNamedPipeServer { /** * The path to the NamedPipe/UNIX Domain Socket. */ readonly path: string; /** * Create a description for a debug adapter running as a Named Pipe (on Windows)/UNIX Domain Socket (on non-Windows) based server. */ constructor(path: string); } /** * A debug adapter that implements the Debug Adapter Protocol can be registered with VS Code if it implements the DebugAdapter interface. */ export interface DebugAdapter extends Disposable { /** * An event which fires after the debug adapter has sent a Debug Adapter Protocol message to VS Code. * Messages can be requests, responses, or events. */ readonly onDidSendMessage: Event; /** * Handle a Debug Adapter Protocol message. * Messages can be requests, responses, or events. * Results or errors are returned via onSendMessage events. * @param message A Debug Adapter Protocol message */ handleMessage(message: DebugProtocolMessage): void; } /** * A debug adapter descriptor for an inline implementation. */ export class DebugAdapterInlineImplementation { /** * Create a descriptor for an inline implementation of a debug adapter. */ constructor(implementation: DebugAdapter); } export type DebugAdapterDescriptor = DebugAdapterExecutable | DebugAdapterServer | DebugAdapterNamedPipeServer | DebugAdapterInlineImplementation; export interface DebugAdapterDescriptorFactory { /** * 'createDebugAdapterDescriptor' is called at the start of a debug session to provide details about the debug adapter to use. * These details must be returned as objects of type [DebugAdapterDescriptor](#DebugAdapterDescriptor). * Currently two types of debug adapters are supported: * - a debug adapter executable is specified as a command path and arguments (see [DebugAdapterExecutable](#DebugAdapterExecutable)), * - a debug adapter server reachable via a communication port (see [DebugAdapterServer](#DebugAdapterServer)). * If the method is not implemented the default behavior is this: * createDebugAdapter(session: DebugSession, executable: DebugAdapterExecutable) { * if (typeof session.configuration.debugServer === 'number') { * return new DebugAdapterServer(session.configuration.debugServer); * } * return executable; * } * @param session The [debug session](#DebugSession) for which the debug adapter will be used. * @param executable The debug adapter's executable information as specified in the package.json (or undefined if no such information exists). * @return a [debug adapter descriptor](#DebugAdapterDescriptor) or undefined. */ createDebugAdapterDescriptor(session: DebugSession, executable: DebugAdapterExecutable | undefined): ProviderResult; } /** * A Debug Adapter Tracker is a means to track the communication between VS Code and a Debug Adapter. */ export interface DebugAdapterTracker { /** * A session with the debug adapter is about to be started. */ onWillStartSession?(): void; /** * The debug adapter is about to receive a Debug Adapter Protocol message from VS Code. */ onWillReceiveMessage?(message: any): void; /** * The debug adapter has sent a Debug Adapter Protocol message to VS Code. */ onDidSendMessage?(message: any): void; /** * The debug adapter session is about to be stopped. */ onWillStopSession?(): void; /** * An error with the debug adapter has occurred. */ onError?(error: Error): void; /** * The debug adapter has exited with the given exit code or signal. */ onExit?(code: number | undefined, signal: string | undefined): void; } export interface DebugAdapterTrackerFactory { /** * The method 'createDebugAdapterTracker' is called at the start of a debug session in order * to return a "tracker" object that provides read-access to the communication between VS Code and a debug adapter. * * @param session The [debug session](#DebugSession) for which the debug adapter tracker will be used. * @return A [debug adapter tracker](#DebugAdapterTracker) or undefined. */ createDebugAdapterTracker(session: DebugSession): ProviderResult; } /** * Represents the debug console. */ export interface DebugConsole { /** * Append the given value to the debug console. * * @param value A string, falsy values will not be printed. */ append(value: string): void; /** * Append the given value and a line feed character * to the debug console. * * @param value A string, falsy values will be printed. */ appendLine(value: string): void; } /** * An event describing the changes to the set of [breakpoints](#Breakpoint). */ export interface BreakpointsChangeEvent { /** * Added breakpoints. */ readonly added: ReadonlyArray; /** * Removed breakpoints. */ readonly removed: ReadonlyArray; /** * Changed breakpoints. */ readonly changed: ReadonlyArray; } /** * The base class of all breakpoint types. */ export class Breakpoint { /** * The unique ID of the breakpoint. */ readonly id: string; /** * Is breakpoint enabled. */ readonly enabled: boolean; /** * An optional expression for conditional breakpoints. */ readonly condition?: string; /** * An optional expression that controls how many hits of the breakpoint are ignored. */ readonly hitCondition?: string; /** * An optional message that gets logged when this breakpoint is hit. Embedded expressions within {} are interpolated by the debug adapter. */ readonly logMessage?: string; protected constructor(enabled?: boolean, condition?: string, hitCondition?: string, logMessage?: string); } /** * A breakpoint specified by a source location. */ export class SourceBreakpoint extends Breakpoint { /** * The source and line position of this breakpoint. */ readonly location: Location; /** * Create a new breakpoint for a source location. */ constructor(location: Location, enabled?: boolean, condition?: string, hitCondition?: string, logMessage?: string); } /** * A breakpoint specified by a function name. */ export class FunctionBreakpoint extends Breakpoint { /** * The name of the function to which this breakpoint is attached. */ readonly functionName: string; /** * Create a new function breakpoint. */ constructor(functionName: string, enabled?: boolean, condition?: string, hitCondition?: string, logMessage?: string); } /** * Debug console mode used by debug session, see [options](#DebugSessionOptions). */ export enum DebugConsoleMode { /** * Debug session should have a separate debug console. */ Separate = 0, /** * Debug session should share debug console with its parent session. * This value has no effect for sessions which do not have a parent session. */ MergeWithParent = 1 } /** * Options for [starting a debug session](#debug.startDebugging). */ export interface DebugSessionOptions { /** * When specified the newly created debug session is registered as a "child" session of this * "parent" debug session. */ parentSession?: DebugSession; /** * Controls whether this session should have a separate debug console or share it * with the parent session. Has no effect for sessions which do not have a parent session. * Defaults to Separate. */ consoleMode?: DebugConsoleMode; /** * Controls whether this session should run without debugging, thus ignoring breakpoints. * When this property is not specified, the value from the parent session (if there is one) is used. */ noDebug?: boolean; /** * Controls if the debug session's parent session is shown in the CALL STACK view even if it has only a single child. * By default, the debug session will never hide its parent. * If compact is true, debug sessions with a single child are hidden in the CALL STACK view to make the tree more compact. */ compact?: boolean; } /** * A DebugConfigurationProviderTriggerKind specifies when the `provideDebugConfigurations` method of a `DebugConfigurationProvider` is triggered. * Currently there are two situations: to provide the initial debug configurations for a newly created launch.json or * to provide dynamically generated debug configurations when the user asks for them through the UI (e.g. via the "Select and Start Debugging" command). * A trigger kind is used when registering a `DebugConfigurationProvider` with #debug.registerDebugConfigurationProvider. */ export enum DebugConfigurationProviderTriggerKind { /** * `DebugConfigurationProvider.provideDebugConfigurations` is called to provide the initial debug configurations for a newly created launch.json. */ Initial = 1, /** * `DebugConfigurationProvider.provideDebugConfigurations` is called to provide dynamically generated debug configurations when the user asks for them through the UI (e.g. via the "Select and Start Debugging" command). */ Dynamic = 2 } /** * Namespace for debug functionality. */ export namespace debug { /** * The currently active [debug session](#DebugSession) or `undefined`. The active debug session is the one * represented by the debug action floating window or the one currently shown in the drop down menu of the debug action floating window. * If no debug session is active, the value is `undefined`. */ export let activeDebugSession: DebugSession | undefined; /** * The currently active [debug console](#DebugConsole). * If no debug session is active, output sent to the debug console is not shown. */ export let activeDebugConsole: DebugConsole; /** * List of breakpoints. */ export let breakpoints: Breakpoint[]; /** * An [event](#Event) which fires when the [active debug session](#debug.activeDebugSession) * has changed. *Note* that the event also fires when the active debug session changes * to `undefined`. */ export const onDidChangeActiveDebugSession: Event; /** * An [event](#Event) which fires when a new [debug session](#DebugSession) has been started. */ export const onDidStartDebugSession: Event; /** * An [event](#Event) which fires when a custom DAP event is received from the [debug session](#DebugSession). */ export const onDidReceiveDebugSessionCustomEvent: Event; /** * An [event](#Event) which fires when a [debug session](#DebugSession) has terminated. */ export const onDidTerminateDebugSession: Event; /** * An [event](#Event) that is emitted when the set of breakpoints is added, removed, or changed. */ export const onDidChangeBreakpoints: Event; /** * Register a [debug configuration provider](#DebugConfigurationProvider) for a specific debug type. * The optional [triggerKind](#DebugConfigurationProviderTriggerKind) can be used to specify when the `provideDebugConfigurations` method of the provider is triggered. * Currently two trigger kinds are possible: with the value `Initial` (or if no trigger kind argument is given) the `provideDebugConfigurations` method is used to provide the initial debug configurations to be copied into a newly created launch.json. * With the trigger kind `Dynamic` the `provideDebugConfigurations` method is used to dynamically determine debug configurations to be presented to the user (in addition to the static configurations from the launch.json). * Please note that the `triggerKind` argument only applies to the `provideDebugConfigurations` method: so the `resolveDebugConfiguration` methods are not affected at all. * Registering a single provider with resolve methods for different trigger kinds, results in the same resolve methods called multiple times. * More than one provider can be registered for the same type. * * @param type The debug type for which the provider is registered. * @param provider The [debug configuration provider](#DebugConfigurationProvider) to register. * @param triggerKind The [trigger](#DebugConfigurationProviderTrigger) for which the 'provideDebugConfiguration' method of the provider is registered. If `triggerKind` is missing, the value `DebugConfigurationProviderTriggerKind.Initial` is assumed. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerDebugConfigurationProvider(debugType: string, provider: DebugConfigurationProvider, triggerKind?: DebugConfigurationProviderTriggerKind): Disposable; /** * Register a [debug adapter descriptor factory](#DebugAdapterDescriptorFactory) for a specific debug type. * An extension is only allowed to register a DebugAdapterDescriptorFactory for the debug type(s) defined by the extension. Otherwise an error is thrown. * Registering more than one DebugAdapterDescriptorFactory for a debug type results in an error. * * @param debugType The debug type for which the factory is registered. * @param factory The [debug adapter descriptor factory](#DebugAdapterDescriptorFactory) to register. * @return A [disposable](#Disposable) that unregisters this factory when being disposed. */ export function registerDebugAdapterDescriptorFactory(debugType: string, factory: DebugAdapterDescriptorFactory): Disposable; /** * Register a debug adapter tracker factory for the given debug type. * * @param debugType The debug type for which the factory is registered or '*' for matching all debug types. * @param factory The [debug adapter tracker factory](#DebugAdapterTrackerFactory) to register. * @return A [disposable](#Disposable) that unregisters this factory when being disposed. */ export function registerDebugAdapterTrackerFactory(debugType: string, factory: DebugAdapterTrackerFactory): Disposable; /** * Start debugging by using either a named launch or named compound configuration, * or by directly passing a [DebugConfiguration](#DebugConfiguration). * The named configurations are looked up in '.vscode/launch.json' found in the given folder. * Before debugging starts, all unsaved files are saved and the launch configurations are brought up-to-date. * Folder specific variables used in the configuration (e.g. '${workspaceFolder}') are resolved against the given folder. * @param folder The [workspace folder](#WorkspaceFolder) for looking up named configurations and resolving variables or `undefined` for a non-folder setup. * @param nameOrConfiguration Either the name of a debug or compound configuration or a [DebugConfiguration](#DebugConfiguration) object. * @param parentSessionOrOptions Debug session options. When passed a parent [debug session](#DebugSession), assumes options with just this parent session. * @return A thenable that resolves when debugging could be successfully started. */ export function startDebugging(folder: WorkspaceFolder | undefined, nameOrConfiguration: string | DebugConfiguration, parentSessionOrOptions?: DebugSession | DebugSessionOptions): Thenable; /** * Stop the given debug session or stop all debug sessions if session is omitted. * @param session The [debug session](#DebugSession) to stop; if omitted all sessions are stopped. */ export function stopDebugging(session?: DebugSession): Thenable; /** * Add breakpoints. * @param breakpoints The breakpoints to add. */ export function addBreakpoints(breakpoints: Breakpoint[]): void; /** * Remove breakpoints. * @param breakpoints The breakpoints to remove. */ export function removeBreakpoints(breakpoints: Breakpoint[]): void; /** * Converts a "Source" descriptor object received via the Debug Adapter Protocol into a Uri that can be used to load its contents. * If the source descriptor is based on a path, a file Uri is returned. * If the source descriptor uses a reference number, a specific debug Uri (scheme 'debug') is constructed that requires a corresponding VS Code ContentProvider and a running debug session * * If the "Source" descriptor has insufficient information for creating the Uri, an error is thrown. * * @param source An object conforming to the [Source](https://microsoft.github.io/debug-adapter-protocol/specification#Types_Source) type defined in the Debug Adapter Protocol. * @param session An optional debug session that will be used when the source descriptor uses a reference number to load the contents from an active debug session. * @return A uri that can be used to load the contents of the source. */ export function asDebugSourceUri(source: DebugProtocolSource, session?: DebugSession): Uri; } /** * Namespace for dealing with installed extensions. Extensions are represented * by an [extension](#Extension)-interface which enables reflection on them. * * Extension writers can provide APIs to other extensions by returning their API public * surface from the `activate`-call. * * ```javascript * export function activate(context: vscode.ExtensionContext) { * let api = { * sum(a, b) { * return a + b; * }, * mul(a, b) { * return a * b; * } * }; * // 'export' public api-surface * return api; * } * ``` * When depending on the API of another extension add an `extensionDependencies`-entry * to `package.json`, and use the [getExtension](#extensions.getExtension)-function * and the [exports](#Extension.exports)-property, like below: * * ```javascript * let mathExt = extensions.getExtension('genius.math'); * let importedApi = mathExt.exports; * * console.log(importedApi.mul(42, 1)); * ``` */ export namespace extensions { /** * Get an extension by its full identifier in the form of: `publisher.name`. * * @param extensionId An extension identifier. * @return An extension or `undefined`. */ export function getExtension(extensionId: string): Extension | undefined; /** * Get an extension by its full identifier in the form of: `publisher.name`. * * @param extensionId An extension identifier. * @return An extension or `undefined`. */ export function getExtension(extensionId: string): Extension | undefined; /** * All extensions currently known to the system. */ export const all: ReadonlyArray>; /** * An event which fires when `extensions.all` changes. This can happen when extensions are * installed, uninstalled, enabled or disabled. */ export const onDidChange: Event; } /** * Collapsible state of a [comment thread](#CommentThread) */ export enum CommentThreadCollapsibleState { /** * Determines an item is collapsed */ Collapsed = 0, /** * Determines an item is expanded */ Expanded = 1 } /** * Comment mode of a [comment](#Comment) */ export enum CommentMode { /** * Displays the comment editor */ Editing = 0, /** * Displays the preview of the comment */ Preview = 1 } /** * A collection of [comments](#Comment) representing a conversation at a particular range in a document. */ export interface CommentThread { /** * The uri of the document the thread has been created on. */ readonly uri: Uri; /** * The range the comment thread is located within the document. The thread icon will be shown * at the first line of the range. */ range: Range; /** * The ordered comments of the thread. */ comments: ReadonlyArray; /** * Whether the thread should be collapsed or expanded when opening the document. * Defaults to Collapsed. */ collapsibleState: CommentThreadCollapsibleState; /** * Whether the thread supports reply. * Defaults to true. */ canReply: boolean; /** * Context value of the comment thread. This can be used to contribute thread specific actions. * For example, a comment thread is given a context value as `editable`. When contributing actions to `comments/commentThread/title` * using `menus` extension point, you can specify context value for key `commentThread` in `when` expression like `commentThread == editable`. * ``` * "contributes": { * "menus": { * "comments/commentThread/title": [ * { * "command": "extension.deleteCommentThread", * "when": "commentThread == editable" * } * ] * } * } * ``` * This will show action `extension.deleteCommentThread` only for comment threads with `contextValue` is `editable`. */ contextValue?: string; /** * The optional human-readable label describing the [Comment Thread](#CommentThread) */ label?: string; /** * Dispose this comment thread. * * Once disposed, this comment thread will be removed from visible editors and Comment Panel when appropriate. */ dispose(): void; } /** * Author information of a [comment](#Comment) */ export interface CommentAuthorInformation { /** * The display name of the author of the comment */ name: string; /** * The optional icon path for the author */ iconPath?: Uri; } /** * Reactions of a [comment](#Comment) */ export interface CommentReaction { /** * The human-readable label for the reaction */ readonly label: string; /** * Icon for the reaction shown in UI. */ readonly iconPath: string | Uri; /** * The number of users who have reacted to this reaction */ readonly count: number; /** * Whether the [author](CommentAuthorInformation) of the comment has reacted to this reaction */ readonly authorHasReacted: boolean; } /** * A comment is displayed within the editor or the Comments Panel, depending on how it is provided. */ export interface Comment { /** * The human-readable comment body */ body: string | MarkdownString; /** * [Comment mode](#CommentMode) of the comment */ mode: CommentMode; /** * The [author information](#CommentAuthorInformation) of the comment */ author: CommentAuthorInformation; /** * Context value of the comment. This can be used to contribute comment specific actions. * For example, a comment is given a context value as `editable`. When contributing actions to `comments/comment/title` * using `menus` extension point, you can specify context value for key `comment` in `when` expression like `comment == editable`. * ```json * "contributes": { * "menus": { * "comments/comment/title": [ * { * "command": "extension.deleteComment", * "when": "comment == editable" * } * ] * } * } * ``` * This will show action `extension.deleteComment` only for comments with `contextValue` is `editable`. */ contextValue?: string; /** * Optional reactions of the [comment](#Comment) */ reactions?: CommentReaction[]; /** * Optional label describing the [Comment](#Comment) * Label will be rendered next to authorName if exists. */ label?: string; } /** * Command argument for actions registered in `comments/commentThread/context`. */ export interface CommentReply { /** * The active [comment thread](#CommentThread) */ thread: CommentThread; /** * The value in the comment editor */ text: string; } /** * Commenting range provider for a [comment controller](#CommentController). */ export interface CommentingRangeProvider { /** * Provide a list of ranges which allow new comment threads creation or null for a given document */ provideCommentingRanges(document: TextDocument, token: CancellationToken): ProviderResult; } /** * Represents a [comment controller](#CommentController)'s [options](#CommentController.options). */ export interface CommentOptions { /** * An optional string to show on the comment input box when it's collapsed. */ prompt?: string; /** * An optional string to show as placeholder in the comment input box when it's focused. */ placeHolder?: string; } /** * A comment controller is able to provide [comments](#CommentThread) support to the editor and * provide users various ways to interact with comments. */ export interface CommentController { /** * The id of this comment controller. */ readonly id: string; /** * The human-readable label of this comment controller. */ readonly label: string; /** * Comment controller options */ options?: CommentOptions; /** * Optional commenting range provider. Provide a list [ranges](#Range) which support commenting to any given resource uri. * * If not provided, users can leave comments in any document opened in the editor. */ commentingRangeProvider?: CommentingRangeProvider; /** * Create a [comment thread](#CommentThread). The comment thread will be displayed in visible text editors (if the resource matches) * and Comments Panel once created. * * @param uri The uri of the document the thread has been created on. * @param range The range the comment thread is located within the document. * @param comments The ordered comments of the thread. */ createCommentThread(uri: Uri, range: Range, comments: Comment[]): CommentThread; /** * Optional reaction handler for creating and deleting reactions on a [comment](#Comment). */ reactionHandler?: (comment: Comment, reaction: CommentReaction) => Thenable; /** * Dispose this comment controller. * * Once disposed, all [comment threads](#CommentThread) created by this comment controller will also be removed from the editor * and Comments Panel. */ dispose(): void; } namespace comments { /** * Creates a new [comment controller](#CommentController) instance. * * @param id An `id` for the comment controller. * @param label A human-readable string for the comment controller. * @return An instance of [comment controller](#CommentController). */ export function createCommentController(id: string, label: string): CommentController; } //#endregion /** * Represents a session of a currently logged in user. */ export interface AuthenticationSession { /** * The identifier of the authentication session. */ readonly id: string; /** * The access token. */ readonly accessToken: string; /** * The account associated with the session. */ readonly account: AuthenticationSessionAccountInformation; /** * The permissions granted by the session's access token. Available scopes * are defined by the [AuthenticationProvider](#AuthenticationProvider). */ readonly scopes: ReadonlyArray; } /** * The information of an account associated with an [AuthenticationSession](#AuthenticationSession). */ export interface AuthenticationSessionAccountInformation { /** * The unique identifier of the account. */ readonly id: string; /** * The human-readable name of the account. */ readonly label: string; } /** * Options to be used when getting an [AuthenticationSession](#AuthenticationSession) from an [AuthenticationProvider](#AuthenticationProvider). */ export interface AuthenticationGetSessionOptions { /** * Whether login should be performed if there is no matching session. * * If true, a modal dialog will be shown asking the user to sign in. If false, a numbered badge will be shown * on the accounts activity bar icon. An entry for the extension will be added under the menu to sign in. This * allows quietly prompting the user to sign in. * * If there is a matching session but the extension has not been granted access to it, setting this to true * will also result in an immediate modal dialog, and false will add a numbered badge to the accounts icon. * * Defaults to false. */ createIfNone?: boolean; /** * Whether the existing user session preference should be cleared. * * For authentication providers that support being signed into multiple accounts at once, the user will be * prompted to select an account to use when [getSession](#authentication.getSession) is called. This preference * is remembered until [getSession](#authentication.getSession) is called with this flag. * * Defaults to false. */ clearSessionPreference?: boolean; } /** * Basic information about an [authenticationProvider](#AuthenticationProvider) */ export interface AuthenticationProviderInformation { /** * The unique identifier of the authentication provider. */ readonly id: string; /** * The human-readable name of the authentication provider. */ readonly label: string; } /** * An [event](#Event) which fires when an [AuthenticationSession](#AuthenticationSession) is added, removed, or changed. */ export interface AuthenticationSessionsChangeEvent { /** * The [authenticationProvider](#AuthenticationProvider) that has had its sessions change. */ readonly provider: AuthenticationProviderInformation; } /** * Options for creating an [AuthenticationProvider](#AuthenticationProvider). */ export interface AuthenticationProviderOptions { /** * Whether it is possible to be signed into multiple accounts at once with this provider. * If not specified, will default to false. */ readonly supportsMultipleAccounts?: boolean; } /** * An [event](#Event) which fires when an [AuthenticationSession](#AuthenticationSession) is added, removed, or changed. */ export interface AuthenticationProviderAuthenticationSessionsChangeEvent { /** * The [AuthenticationSession](#AuthenticationSession)s of the [AuthenticationProvider](#AuthentiationProvider) that have been added. */ readonly added?: ReadonlyArray; /** * The [AuthenticationSession](#AuthenticationSession)s of the [AuthenticationProvider](#AuthentiationProvider) that have been removed. */ readonly removed?: ReadonlyArray; /** * The [AuthenticationSession](#AuthenticationSession)s of the [AuthenticationProvider](#AuthentiationProvider) that have been changed. * A session changes when its data excluding the id are updated. An example of this is a session refresh that results in a new * access token being set for the session. */ readonly changed?: ReadonlyArray; } /** * A provider for performing authentication to a service. */ export interface AuthenticationProvider { /** * An [event](#Event) which fires when the array of sessions has changed, or data * within a session has changed. */ readonly onDidChangeSessions: Event; /** * Get a list of sessions. * @param scopes An optional list of scopes. If provided, the sessions returned should match * these permissions, otherwise all sessions should be returned. * @returns A promise that resolves to an array of authentication sessions. */ getSessions(scopes?: string[]): Thenable>; /** * Prompts a user to login. * * If login is successful, the onDidChangeSessions event should be fired. * * If login fails, a rejected promise should be returned. * * If the provider has specified that it does not support multiple accounts, * then this should never be called if there is already an existing session matching these * scopes. * @param scopes A list of scopes, permissions, that the new session should be created with. * @returns A promise that resolves to an authentication session. */ createSession(scopes: string[]): Thenable; /** * Removes the session corresponding to session id. * * If the removal is successful, the onDidChangeSessions event should be fired. * * If a session cannot be removed, the provider should reject with an error message. * @param sessionId The id of the session to remove. */ removeSession(sessionId: string): Thenable; } /** * Namespace for authentication. */ export namespace authentication { /** * Get an authentication session matching the desired scopes. Rejects if a provider with providerId is not * registered, or if the user does not consent to sharing authentication information with * the extension. If there are multiple sessions with the same scopes, the user will be shown a * quickpick to select which account they would like to use. * * Currently, there are only two authentication providers that are contributed from built in extensions * to VS Code that implement GitHub and Microsoft authentication: their providerId's are 'github' and 'microsoft'. * @param providerId The id of the provider to use * @param scopes A list of scopes representing the permissions requested. These are dependent on the authentication provider * @param options The [getSessionOptions](#GetSessionOptions) to use * @returns A thenable that resolves to an authentication session */ export function getSession(providerId: string, scopes: string[], options: AuthenticationGetSessionOptions & { createIfNone: true }): Thenable; /** * Get an authentication session matching the desired scopes. Rejects if a provider with providerId is not * registered, or if the user does not consent to sharing authentication information with * the extension. If there are multiple sessions with the same scopes, the user will be shown a * quickpick to select which account they would like to use. * * Currently, there are only two authentication providers that are contributed from built in extensions * to VS Code that implement GitHub and Microsoft authentication: their providerId's are 'github' and 'microsoft'. * @param providerId The id of the provider to use * @param scopes A list of scopes representing the permissions requested. These are dependent on the authentication provider * @param options The [getSessionOptions](#GetSessionOptions) to use * @returns A thenable that resolves to an authentication session if available, or undefined if there are no sessions */ export function getSession(providerId: string, scopes: string[], options?: AuthenticationGetSessionOptions): Thenable; /** * An [event](#Event) which fires when the authentication sessions of an authentication provider have * been added, removed, or changed. */ export const onDidChangeSessions: Event; /** * Register an authentication provider. * * There can only be one provider per id and an error is being thrown when an id * has already been used by another provider. Ids are case-sensitive. * * @param id The unique identifier of the provider. * @param label The human-readable name of the provider. * @param provider The authentication provider provider. * @params options Additional options for the provider. * @return A [disposable](#Disposable) that unregisters this provider when being disposed. */ export function registerAuthenticationProvider(id: string, label: string, provider: AuthenticationProvider, options?: AuthenticationProviderOptions): Disposable; } } /** * Thenable is a common denominator between ES6 promises, Q, jquery.Deferred, WinJS.Promise, * and others. This API makes no assumption about what promise library is being used which * enables reusing existing code without migrating to a specific promise implementation. Still, * we recommend the use of native promises which are available in this editor. */ interface Thenable { /** * Attaches callbacks for the resolution and/or rejection of the Promise. * @param onfulfilled The callback to execute when the Promise is resolved. * @param onrejected The callback to execute when the Promise is rejected. * @returns A Promise for the completion of which ever callback is executed. */ then(onfulfilled?: (value: T) => TResult | Thenable, onrejected?: (reason: any) => TResult | Thenable): Thenable; then(onfulfilled?: (value: T) => TResult | Thenable, onrejected?: (reason: any) => void): Thenable; }