313 lines
13 KiB
YAML
313 lines
13 KiB
YAML
steps:
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- task: NodeTool@0
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inputs:
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versionSpec: "14.x"
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- task: AzureKeyVault@1
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displayName: "Azure Key Vault: Get Secrets"
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inputs:
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azureSubscription: "vscode-builds-subscription"
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KeyVaultName: vscode
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- task: DownloadPipelineArtifact@2
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inputs:
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artifact: Compilation
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path: $(Build.ArtifactStagingDirectory)
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displayName: Download compilation output
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condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'universal'))
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- script: |
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set -e
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tar -xzf $(Build.ArtifactStagingDirectory)/compilation.tar.gz
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displayName: Extract compilation output
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condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'universal'))
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# Set up the credentials to retrieve distro repo and setup git persona
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# to create a merge commit for when we merge distro into oss
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- script: |
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set -e
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cat << EOF > ~/.netrc
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machine github.com
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login vscode
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password $(github-distro-mixin-password)
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EOF
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git config user.email "vscode@microsoft.com"
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git config user.name "VSCode"
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displayName: Prepare tooling
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- script: |
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set -e
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sudo xcode-select -s /Applications/Xcode_12.2.app
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displayName: Switch to Xcode 12
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'arm64'))
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- script: |
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set -e
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git pull --no-rebase https://github.com/$(VSCODE_MIXIN_REPO).git $(node -p "require('./package.json').distro")
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displayName: Merge distro
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- script: |
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mkdir -p .build
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node build/azure-pipelines/common/computeNodeModulesCacheKey.js $VSCODE_ARCH $ENABLE_TERRAPIN > .build/yarnlockhash
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displayName: Prepare yarn cache flags
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- task: Cache@2
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inputs:
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key: 'nodeModules | $(Agent.OS) | .build/yarnlockhash'
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path: .build/node_modules_cache
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cacheHitVar: NODE_MODULES_RESTORED
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displayName: Restore node_modules cache
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- script: |
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set -e
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tar -xzf .build/node_modules_cache/cache.tgz
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condition: and(succeeded(), eq(variables.NODE_MODULES_RESTORED, 'true'))
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displayName: Extract node_modules cache
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- script: |
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set -e
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npm install -g node-gyp@latest
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node-gyp --version
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displayName: Update node-gyp
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condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
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- script: |
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set -e
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npx https://aka.ms/enablesecurefeed standAlone
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timeoutInMinutes: 5
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condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'), eq(variables['ENABLE_TERRAPIN'], 'true'))
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displayName: Switch to Terrapin packages
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- script: |
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set -e
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export npm_config_arch=$(VSCODE_ARCH)
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export npm_config_node_gyp=$(which node-gyp)
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export npm_config_build_from_source=true
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export SDKROOT=/Applications/Xcode_12.2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.0.sdk
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for i in {1..3}; do # try 3 times, for Terrapin
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yarn --frozen-lockfile && break
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if [ $i -eq 3 ]; then
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echo "Yarn failed too many times" >&2
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exit 1
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fi
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echo "Yarn failed $i, trying again..."
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done
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env:
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ELECTRON_SKIP_BINARY_DOWNLOAD: 1
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PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD: 1
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displayName: Install dependencies
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condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
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- script: |
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set -e
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node build/azure-pipelines/common/listNodeModules.js .build/node_modules_list.txt
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mkdir -p .build/node_modules_cache
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tar -czf .build/node_modules_cache/cache.tgz --files-from .build/node_modules_list.txt
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condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
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displayName: Create node_modules archive
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# This script brings in the right resources (images, icons, etc) based on the quality (insiders, stable, exploration)
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- script: |
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set -e
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node build/azure-pipelines/mixin
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displayName: Mix in quality
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- script: |
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set -e
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VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
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yarn gulp vscode-darwin-$(VSCODE_ARCH)-min-ci
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displayName: Build client
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condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'universal'))
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- script: |
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set -e
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VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
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yarn gulp vscode-reh-darwin-min-ci
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VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
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yarn gulp vscode-reh-web-darwin-min-ci
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displayName: Build Server
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'))
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- script: |
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set -e
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VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
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yarn npm-run-all -lp "electron $(VSCODE_ARCH)" "playwright-install"
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displayName: Download Electron and Playwright
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condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'universal'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- download: current
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artifact: vscode-darwin-x64
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displayName: Download x64 artifact
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'universal'))
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- download: current
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artifact: vscode-darwin-arm64
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displayName: Download arm64 artifact
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'universal'))
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- script: |
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set -e
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cp $(Pipeline.Workspace)/vscode-darwin-x64/VSCode-darwin-x64.zip $(agent.builddirectory)/VSCode-darwin-x64.zip
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cp $(Pipeline.Workspace)/vscode-darwin-arm64/VSCode-darwin-arm64.zip $(agent.builddirectory)/VSCode-darwin-arm64.zip
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unzip $(agent.builddirectory)/VSCode-darwin-x64.zip -d $(agent.builddirectory)/VSCode-darwin-x64
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unzip $(agent.builddirectory)/VSCode-darwin-arm64.zip -d $(agent.builddirectory)/VSCode-darwin-arm64
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DEBUG=* node build/darwin/create-universal-app.js
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displayName: Create Universal App
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'universal'))
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# Setting hardened entitlements is a requirement for:
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# * Apple notarization
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# * Running tests on Big Sur (because Big Sur has additional security precautions)
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- script: |
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set -e
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security create-keychain -p pwd $(agent.tempdirectory)/buildagent.keychain
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security default-keychain -s $(agent.tempdirectory)/buildagent.keychain
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security unlock-keychain -p pwd $(agent.tempdirectory)/buildagent.keychain
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echo "$(macos-developer-certificate)" | base64 -D > $(agent.tempdirectory)/cert.p12
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security import $(agent.tempdirectory)/cert.p12 -k $(agent.tempdirectory)/buildagent.keychain -P "$(macos-developer-certificate-key)" -T /usr/bin/codesign
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security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k pwd $(agent.tempdirectory)/buildagent.keychain
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VSCODE_ARCH=$(VSCODE_ARCH) DEBUG=electron-osx-sign* node build/darwin/sign.js
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displayName: Set Hardened Entitlements
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- script: |
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set -e
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./scripts/test.sh --build --tfs "Unit Tests"
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displayName: Run unit tests (Electron)
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timeoutInMinutes: 7
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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yarn test-browser --build --browser chromium --browser webkit --browser firefox --tfs "Browser Unit Tests"
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displayName: Run unit tests (Browser)
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timeoutInMinutes: 7
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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yarn --cwd test/integration/browser compile
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displayName: Compile integration tests
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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# Figure out the full absolute path of the product we just built
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# including the remote server and configure the integration tests
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# to run with these builds instead of running out of sources.
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set -e
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APP_ROOT=$(agent.builddirectory)/VSCode-darwin-$(VSCODE_ARCH)
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APP_NAME="`ls $APP_ROOT | head -n 1`"
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INTEGRATION_TEST_ELECTRON_PATH="$APP_ROOT/$APP_NAME/Contents/MacOS/Electron" \
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VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-darwin" \
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./scripts/test-integration.sh --build --tfs "Integration Tests"
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displayName: Run integration tests (Electron)
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timeoutInMinutes: 10
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-web-darwin" \
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./resources/server/test/test-web-integration.sh --browser webkit
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displayName: Run integration tests (Browser)
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timeoutInMinutes: 10
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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APP_ROOT=$(agent.builddirectory)/VSCode-darwin-$(VSCODE_ARCH)
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APP_NAME="`ls $APP_ROOT | head -n 1`"
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INTEGRATION_TEST_ELECTRON_PATH="$APP_ROOT/$APP_NAME/Contents/MacOS/Electron" \
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VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-darwin" \
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./resources/server/test/test-remote-integration.sh
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displayName: Run remote integration tests (Electron)
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timeoutInMinutes: 7
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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yarn --cwd test/smoke compile
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displayName: Compile smoke tests
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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APP_ROOT=$(agent.builddirectory)/VSCode-darwin-$(VSCODE_ARCH)
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APP_NAME="`ls $APP_ROOT | head -n 1`"
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yarn smoketest-no-compile --build "$APP_ROOT/$APP_NAME"
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timeoutInMinutes: 5
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displayName: Run smoke tests (Electron)
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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APP_ROOT=$(agent.builddirectory)/VSCode-darwin-$(VSCODE_ARCH)
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APP_NAME="`ls $APP_ROOT | head -n 1`"
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VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-darwin" \
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yarn smoketest-no-compile --build "$APP_ROOT/$APP_NAME" --remote
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timeoutInMinutes: 5
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displayName: Run smoke tests (Remote)
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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VSCODE_REMOTE_SERVER_PATH="$(agent.builddirectory)/vscode-reh-web-darwin" \
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yarn smoketest-no-compile --web --headless
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timeoutInMinutes: 5
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displayName: Run smoke tests (Browser)
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- task: PublishPipelineArtifact@0
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inputs:
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artifactName: crash-dump-macos-$(VSCODE_ARCH)
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targetPath: .build/crashes
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displayName: "Publish Crash Reports"
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continueOnError: true
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condition: failed()
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- task: PublishTestResults@2
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displayName: Publish Tests Results
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inputs:
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testResultsFiles: "*-results.xml"
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searchFolder: "$(Build.ArtifactStagingDirectory)/test-results"
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condition: and(succeededOrFailed(), eq(variables['VSCODE_ARCH'], 'x64'), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
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- script: |
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set -e
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pushd $(agent.builddirectory)/VSCode-darwin-$(VSCODE_ARCH) && zip -r -X -y $(agent.builddirectory)/VSCode-darwin-$(VSCODE_ARCH).zip * && popd
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displayName: Archive build
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condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
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- script: |
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set -e
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VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)" \
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AZURE_DOCUMENTDB_MASTERKEY="$(builds-docdb-key-readwrite)" \
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AZURE_STORAGE_ACCESS_KEY="$(ticino-storage-key)" \
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AZURE_STORAGE_ACCESS_KEY_2="$(vscode-storage-key)" \
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VSCODE_ARCH="$(VSCODE_ARCH)" ./build/azure-pipelines/darwin/publish-server.sh
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displayName: Publish Servers
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), ne(variables['VSCODE_PUBLISH'], 'false'))
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- publish: $(Agent.BuildDirectory)/VSCode-darwin-$(VSCODE_ARCH).zip
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artifact: vscode-darwin-$(VSCODE_ARCH)
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displayName: Publish client archive
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condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
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- publish: $(Agent.BuildDirectory)/vscode-server-darwin.zip
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artifact: vscode-server-darwin-$(VSCODE_ARCH)
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displayName: Publish server archive
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), ne(variables['VSCODE_PUBLISH'], 'false'))
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- publish: $(Agent.BuildDirectory)/vscode-server-darwin-web.zip
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artifact: vscode-server-darwin-$(VSCODE_ARCH)-web
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displayName: Publish web server archive
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'), ne(variables['VSCODE_PUBLISH'], 'false'))
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- script: |
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AZURE_STORAGE_ACCESS_KEY="$(ticino-storage-key)" \
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VSCODE_ARCH="$(VSCODE_ARCH)" \
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yarn gulp upload-vscode-configuration
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displayName: Upload configuration (for Bing settings search)
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condition: and(succeeded(), eq(variables['VSCODE_ARCH'], 'x64'))
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continueOnError: true
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