* Clean up workbench and integrate initialization data * Uncomment Electron fill * Run server & client together * Clean up Electron fill & patch * Bind fs methods This makes them usable with the promise form: `promisify(access)(...)`. * Add space between tag and title to browser logger * Add typescript dep to server and default __dirname for path * Serve web files from server * Adjust some dev options * Rework workbench a bit to use a class and catch unexpected errors * No mkdirs for now, fix util fill, use bash with exec * More fills, make general client abstract * More fills * Fix cp.exec * Fix require calls in fs fill being aliased * Create data and storage dir * Implement fs.watch Using exec for now. * Implement storage database fill * Fix os export and homedir * Add comment to use navigator.sendBeacon * Fix fs callbacks (some args are optional) * Make sure data directory exists when passing it back * Update patch * Target es5 * More fills * Add APIs required for bootstrap-fork to function (#15) * Add bootstrap-fork execution * Add createConnection * Bundle bootstrap-fork into cli * Remove .node directory created from spdlog * Fix npm start * Remove unnecessary comment * Add webpack-hot-middleware if CLI env is not set * Add restarting to shared process * Fix starting with yarn
130 lines
2.9 KiB
TypeScript
130 lines
2.9 KiB
TypeScript
import { ChildProcess } from "child_process";
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import { EventEmitter } from "events";
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import { Protocol as VSProtocol } from "vs/base/parts/ipc/node/ipc.net";
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import { LogLevel } from "vs/platform/log/common/log";
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export interface ISharedProcessInitData {
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socketPath: string;
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serviceUrl: string;
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logsDir: string;
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windowId: number;
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logLevel: LogLevel;
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}
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export interface IStdio {
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onMessage: (cb: (data: string | Buffer) => void) => void;
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sendMessage: (data: string | Buffer) => void;
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onExit?: (cb: () => void) => void;
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}
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/**
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* An implementation of net.Socket that uses stdio streams.
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*/
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class Socket {
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private readonly emitter: EventEmitter;
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public constructor(private readonly stdio: IStdio, ignoreFirst: boolean = false) {
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this.emitter = new EventEmitter();
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let first = true;
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stdio.onMessage((data) => {
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if (ignoreFirst && first) {
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first = false;
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return;
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}
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this.emitter.emit("data", Buffer.from(data.toString()));
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});
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if (stdio.onExit) {
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stdio.onExit(() => {
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this.emitter.emit("close");
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});
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}
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}
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public removeListener(event: string, listener: () => void): void {
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this.emitter.removeListener(event, listener);
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}
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public once(event: string, listener: () => void): void {
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this.emitter.once(event, listener);
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}
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public on(event: string, listener: () => void): void {
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this.emitter.on(event, listener);
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}
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public end(): void {
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// TODO: figure it out
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}
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public get destroyed(): boolean {
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return false;
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}
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public write(data: string | Buffer): void {
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this.stdio.sendMessage(data);
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}
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}
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/**
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* A protocol around a process, stream, or worker.
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*/
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export class Protocol extends VSProtocol {
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public static fromProcess(childProcess: ChildProcess): Protocol {
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return Protocol.fromStdio({
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onMessage: (cb): void => {
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childProcess.stdout.on("data", (data: string | Buffer) => {
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cb(data);
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});
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},
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sendMessage: (data): void => {
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childProcess.stdin.write(data);
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},
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onExit: (cb): void => {
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childProcess.on("exit", cb);
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},
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});
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}
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public static fromStream(
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inStream: { on: (event: "data", cb: (b: string | Buffer) => void) => void },
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outStream: { write: (b: string | Buffer) => void },
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): Protocol {
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return Protocol.fromStdio({
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onMessage: (cb): void => {
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inStream.on("data", (data) => {
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cb(data);
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});
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},
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sendMessage: (data): void => {
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outStream.write(data);
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},
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});
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}
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public static fromWorker(worker: {
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onmessage: (event: MessageEvent) => void;
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postMessage: (data: string, origin?: string | string[]) => void;
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}, ignoreFirst: boolean = false): Protocol {
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return Protocol.fromStdio({
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onMessage: (cb): void => {
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worker.onmessage = (event: MessageEvent): void => {
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cb(event.data);
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};
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},
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sendMessage: (data): void => {
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worker.postMessage(data.toString());
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},
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}, ignoreFirst);
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}
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public static fromStdio(stdio: IStdio, ignoreFirst?: boolean): Protocol {
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return new Protocol(new Socket(stdio, ignoreFirst));
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}
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}
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