Files
code-server/lib/vscode/src/vs/platform/terminal/node/terminalProcess.ts
Asher c416e9b2c4 Use ptyHostService
Most of this was a straightforward replacement of our code with theirs
but I also removed `getDefaultShellAndArgs` since it seems the reference
implementation no longer does that either.

Fixes #2276.
2021-05-07 12:31:24 -05:00

542 lines
19 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import * as path from 'vs/base/common/path';
import type * as pty from 'node-pty';
import * as fs from 'fs';
import * as os from 'os';
import { Event, Emitter } from 'vs/base/common/event';
import { Disposable } from 'vs/base/common/lifecycle';
import { IShellLaunchConfig, ITerminalLaunchError, FlowControlConstants, ITerminalChildProcess, ITerminalDimensionsOverride, TerminalShellType } from 'vs/platform/terminal/common/terminal';
import { exec } from 'child_process';
import { ILogService } from 'vs/platform/log/common/log';
import { findExecutable, getWindowsBuildNumber } from 'vs/platform/terminal/node/terminalEnvironment';
import { URI } from 'vs/base/common/uri';
import { localize } from 'vs/nls';
import { WindowsShellHelper } from 'vs/platform/terminal/node/windowsShellHelper';
import { IProcessEnvironment, isLinux, isMacintosh, isWindows } from 'vs/base/common/platform';
import { timeout } from 'vs/base/common/async';
// Writing large amounts of data can be corrupted for some reason, after looking into this is
// appears to be a race condition around writing to the FD which may be based on how powerful the
// hardware is. The workaround for this is to space out when large amounts of data is being written
// to the terminal. See https://github.com/microsoft/vscode/issues/38137
const WRITE_MAX_CHUNK_SIZE = 50;
const WRITE_INTERVAL_MS = 5;
const enum ShutdownConstants {
/**
* The amount of ms that must pass between data events after exit is queued before the actual
* kill call is triggered. This data flush mechanism works around an [issue in node-pty][1]
* where not all data is flushed which causes problems for task problem matchers. Additionally
* on Windows under conpty, killing a process while data is being output will cause the [conhost
* flush to hang the pty host][2] because [conhost should be hosted on another thread][3].
*
* [1]: https://github.com/Tyriar/node-pty/issues/72
* [2]: https://github.com/microsoft/vscode/issues/71966
* [3]: https://github.com/microsoft/node-pty/pull/415
*/
DataFlushTimeout = 250,
/**
* The maximum ms to allow after dispose is called because forcefully killing the process.
*/
MaximumShutdownTime = 5000
}
const enum Constants {
/**
* The minimum duration between kill and spawn calls on Windows/conpty as a mitigation for a
* hang issue. See:
* - https://github.com/microsoft/vscode/issues/71966
* - https://github.com/microsoft/vscode/issues/117956
* - https://github.com/microsoft/vscode/issues/121336
*/
KillSpawnThrottleInterval = 250,
/**
* The amount of time to wait when a call is throttles beyond the exact amount, this is used to
* try prevent early timeouts causing a kill/spawn call to happen at double the regular
* interval.
*/
KillSpawnSpacingDuration = 50,
}
interface IWriteObject {
data: string,
isBinary: boolean
}
export class TerminalProcess extends Disposable implements ITerminalChildProcess {
readonly id = 0;
readonly shouldPersist = false;
private static _lastKillOrStart = 0;
private _exitCode: number | undefined;
private _exitMessage: string | undefined;
private _closeTimeout: any;
private _ptyProcess: pty.IPty | undefined;
private _currentTitle: string = '';
private _processStartupComplete: Promise<void> | undefined;
private _isDisposed: boolean = false;
private _windowsShellHelper: WindowsShellHelper | undefined;
private _titleInterval: NodeJS.Timer | null = null;
private _writeQueue: IWriteObject[] = [];
private _writeTimeout: NodeJS.Timeout | undefined;
private _delayedResizer: DelayedResizer | undefined;
private readonly _initialCwd: string;
private readonly _ptyOptions: pty.IPtyForkOptions | pty.IWindowsPtyForkOptions;
private _isPtyPaused: boolean = false;
private _unacknowledgedCharCount: number = 0;
public get exitMessage(): string | undefined { return this._exitMessage; }
public get currentTitle(): string { return this._windowsShellHelper?.shellTitle || this._currentTitle; }
public get shellType(): TerminalShellType { return this._windowsShellHelper ? this._windowsShellHelper.shellType : undefined; }
private readonly _onProcessData = this._register(new Emitter<string>());
public get onProcessData(): Event<string> { return this._onProcessData.event; }
private readonly _onProcessExit = this._register(new Emitter<number>());
public get onProcessExit(): Event<number> { return this._onProcessExit.event; }
private readonly _onProcessReady = this._register(new Emitter<{ pid: number, cwd: string }>());
public get onProcessReady(): Event<{ pid: number, cwd: string }> { return this._onProcessReady.event; }
private readonly _onProcessTitleChanged = this._register(new Emitter<string>());
public get onProcessTitleChanged(): Event<string> { return this._onProcessTitleChanged.event; }
private readonly _onProcessShellTypeChanged = this._register(new Emitter<TerminalShellType>());
public readonly onProcessShellTypeChanged = this._onProcessShellTypeChanged.event;
constructor(
private readonly _shellLaunchConfig: IShellLaunchConfig,
cwd: string,
cols: number,
rows: number,
env: IProcessEnvironment,
/**
* environment used for `findExecutable`
*/
private readonly _executableEnv: IProcessEnvironment,
windowsEnableConpty: boolean,
@ILogService private readonly _logService: ILogService
) {
super();
let name: string;
if (isWindows) {
name = path.basename(this._shellLaunchConfig.executable || '');
} else {
// Using 'xterm-256color' here helps ensure that the majority of Linux distributions will use a
// color prompt as defined in the default ~/.bashrc file.
name = 'xterm-256color';
}
this._initialCwd = cwd;
const useConpty = windowsEnableConpty && process.platform === 'win32' && getWindowsBuildNumber() >= 18309;
this._ptyOptions = {
name,
cwd,
// TODO: When node-pty is updated this cast can be removed
env: env as { [key: string]: string; },
cols,
rows,
useConpty,
// This option will force conpty to not redraw the whole viewport on launch
conptyInheritCursor: useConpty && !!_shellLaunchConfig.initialText
};
// Delay resizes to avoid conpty not respecting very early resize calls
if (isWindows) {
if (useConpty && cols === 0 && rows === 0 && this._shellLaunchConfig.executable?.endsWith('Git\\bin\\bash.exe')) {
this._delayedResizer = new DelayedResizer();
this._register(this._delayedResizer.onTrigger(dimensions => {
this._delayedResizer?.dispose();
this._delayedResizer = undefined;
if (dimensions.cols && dimensions.rows) {
this.resize(dimensions.cols, dimensions.rows);
}
}));
}
// WindowsShellHelper is used to fetch the process title and shell type
this.onProcessReady(e => {
this._windowsShellHelper = this._register(new WindowsShellHelper(e.pid));
this._register(this._windowsShellHelper.onShellTypeChanged(e => this._onProcessShellTypeChanged.fire(e)));
this._register(this._windowsShellHelper.onShellNameChanged(e => this._onProcessTitleChanged.fire(e)));
});
}
}
onProcessOverrideDimensions?: Event<ITerminalDimensionsOverride | undefined> | undefined;
onProcessResolvedShellLaunchConfig?: Event<IShellLaunchConfig> | undefined;
public async start(): Promise<ITerminalLaunchError | undefined> {
const results = await Promise.all([this._validateCwd(), this._validateExecutable()]);
const firstError = results.find(r => r !== undefined);
if (firstError) {
return firstError;
}
try {
await this.setupPtyProcess(this._shellLaunchConfig, this._ptyOptions);
return undefined;
} catch (err) {
this._logService.trace('IPty#spawn native exception', err);
return { message: `A native exception occurred during launch (${err.message})` };
}
}
private async _validateCwd(): Promise<undefined | ITerminalLaunchError> {
try {
const result = await fs.promises.stat(this._initialCwd);
if (!result.isDirectory()) {
return { message: localize('launchFail.cwdNotDirectory', "Starting directory (cwd) \"{0}\" is not a directory", this._initialCwd.toString()) };
}
} catch (err) {
if (err?.code === 'ENOENT') {
return { message: localize('launchFail.cwdDoesNotExist', "Starting directory (cwd) \"{0}\" does not exist", this._initialCwd.toString()) };
}
}
return undefined;
}
private async _validateExecutable(): Promise<undefined | ITerminalLaunchError> {
const slc = this._shellLaunchConfig;
if (!slc.executable) {
throw new Error('IShellLaunchConfig.executable not set');
}
try {
const result = await fs.promises.stat(slc.executable);
if (!result.isFile() && !result.isSymbolicLink()) {
return { message: localize('launchFail.executableIsNotFileOrSymlink', "Path to shell executable \"{0}\" is not a file of a symlink", slc.executable) };
}
} catch (err) {
if (err?.code === 'ENOENT') {
// The executable isn't an absolute path, try find it on the PATH or CWD
let cwd = slc.cwd instanceof URI ? slc.cwd.path : slc.cwd!;
const envPaths: string[] | undefined = (slc.env && slc.env.PATH) ? slc.env.PATH.split(path.delimiter) : undefined;
const executable = await findExecutable(slc.executable!, cwd, envPaths, this._executableEnv);
if (!executable) {
return { message: localize('launchFail.executableDoesNotExist', "Path to shell executable \"{0}\" does not exist", slc.executable) };
}
// Set the executable explicitly here so that node-pty doesn't need to search the
// $PATH too.
slc.executable = executable;
}
}
return undefined;
}
private async setupPtyProcess(shellLaunchConfig: IShellLaunchConfig, options: pty.IPtyForkOptions): Promise<void> {
const args = shellLaunchConfig.args || [];
await this._throttleKillSpawn();
this._logService.trace('IPty#spawn', shellLaunchConfig.executable, args, options);
const ptyProcess = (await import('node-pty')).spawn(shellLaunchConfig.executable!, args, options);
this._ptyProcess = ptyProcess;
this._processStartupComplete = new Promise<void>(c => {
this.onProcessReady(() => c());
});
ptyProcess.onData(data => {
// Handle flow control
this._unacknowledgedCharCount += data.length;
if (!this._isPtyPaused && this._unacknowledgedCharCount > FlowControlConstants.HighWatermarkChars) {
this._logService.trace(`Flow control: Pause (${this._unacknowledgedCharCount} > ${FlowControlConstants.HighWatermarkChars})`);
this._isPtyPaused = true;
ptyProcess.pause();
}
// Refire the data event
this._onProcessData.fire(data);
if (this._closeTimeout) {
this._queueProcessExit();
}
this._windowsShellHelper?.checkShell();
});
ptyProcess.onExit(e => {
this._exitCode = e.exitCode;
this._queueProcessExit();
});
this._setupTitlePolling(ptyProcess);
this._sendProcessId(ptyProcess.pid);
}
public override dispose(): void {
this._isDisposed = true;
if (this._titleInterval) {
clearInterval(this._titleInterval);
}
this._titleInterval = null;
super.dispose();
}
private _setupTitlePolling(ptyProcess: pty.IPty) {
// Send initial timeout async to give event listeners a chance to init
setTimeout(() => this._sendProcessTitle(ptyProcess), 0);
// Setup polling for non-Windows, for Windows `process` doesn't change
if (!isWindows) {
this._titleInterval = setInterval(() => {
if (this._currentTitle !== ptyProcess.process) {
this._sendProcessTitle(ptyProcess);
}
}, 200);
}
}
// Allow any trailing data events to be sent before the exit event is sent.
// See https://github.com/Tyriar/node-pty/issues/72
private _queueProcessExit() {
if (this._closeTimeout) {
clearTimeout(this._closeTimeout);
}
this._closeTimeout = setTimeout(() => {
this._closeTimeout = undefined;
this._kill();
}, ShutdownConstants.DataFlushTimeout);
}
private async _kill(): Promise<void> {
// Wait to kill to process until the start up code has run. This prevents us from firing a process exit before a
// process start.
await this._processStartupComplete;
if (this._isDisposed) {
return;
}
// Attempt to kill the pty, it may have already been killed at this
// point but we want to make sure
try {
if (this._ptyProcess) {
await this._throttleKillSpawn();
this._logService.trace('IPty#kill');
this._ptyProcess.kill();
}
} catch (ex) {
// Swallow, the pty has already been killed
}
this._onProcessExit.fire(this._exitCode || 0);
this.dispose();
}
private async _throttleKillSpawn(): Promise<void> {
// Only throttle on Windows/conpty
if (!isWindows || !('useConpty' in this._ptyOptions) || !this._ptyOptions.useConpty) {
return;
}
// Use a loop to ensure multiple calls in a single interval space out
while (Date.now() - TerminalProcess._lastKillOrStart < Constants.KillSpawnThrottleInterval) {
this._logService.trace('Throttling kill/spawn call');
await timeout(Constants.KillSpawnThrottleInterval - (Date.now() - TerminalProcess._lastKillOrStart) + Constants.KillSpawnSpacingDuration);
}
TerminalProcess._lastKillOrStart = Date.now();
}
private _sendProcessId(pid: number) {
this._onProcessReady.fire({ pid, cwd: this._initialCwd });
}
private _sendProcessTitle(ptyProcess: pty.IPty): void {
if (this._isDisposed) {
return;
}
this._currentTitle = ptyProcess.process;
this._onProcessTitleChanged.fire(this._currentTitle);
}
public shutdown(immediate: boolean): void {
// don't force immediate disposal of the terminal processes on Windows as an additional
// mitigation for https://github.com/microsoft/vscode/issues/71966 which causes the pty host
// to become unresponsive, disconnecting all terminals across all windows.
if (immediate && !isWindows) {
this._kill();
} else {
if (!this._closeTimeout && !this._isDisposed) {
this._queueProcessExit();
// Allow a maximum amount of time for the process to exit, otherwise force kill it
setTimeout(() => {
if (this._closeTimeout && !this._isDisposed) {
this._closeTimeout = undefined;
this._kill();
}
}, ShutdownConstants.MaximumShutdownTime);
}
}
}
public input(data: string, isBinary?: boolean): void {
if (this._isDisposed || !this._ptyProcess) {
return;
}
for (let i = 0; i <= Math.floor(data.length / WRITE_MAX_CHUNK_SIZE); i++) {
const obj = {
isBinary: isBinary || false,
data: data.substr(i * WRITE_MAX_CHUNK_SIZE, WRITE_MAX_CHUNK_SIZE)
};
this._writeQueue.push(obj);
}
this._startWrite();
}
public async processBinary(data: string): Promise<void> {
this.input(data, true);
}
private _startWrite(): void {
// Don't write if it's already queued of is there is nothing to write
if (this._writeTimeout !== undefined || this._writeQueue.length === 0) {
return;
}
this._doWrite();
// Don't queue more writes if the queue is empty
if (this._writeQueue.length === 0) {
this._writeTimeout = undefined;
return;
}
// Queue the next write
this._writeTimeout = setTimeout(() => {
this._writeTimeout = undefined;
this._startWrite();
}, WRITE_INTERVAL_MS);
}
private _doWrite(): void {
const object = this._writeQueue.shift()!;
if (object.isBinary) {
this._ptyProcess!.write(Buffer.from(object.data, 'binary') as any);
} else {
this._ptyProcess!.write(object.data);
}
}
public resize(cols: number, rows: number): void {
if (this._isDisposed) {
return;
}
if (typeof cols !== 'number' || typeof rows !== 'number' || isNaN(cols) || isNaN(rows)) {
return;
}
// Ensure that cols and rows are always >= 1, this prevents a native
// exception in winpty.
if (this._ptyProcess) {
cols = Math.max(cols, 1);
rows = Math.max(rows, 1);
// Delay resize if needed
if (this._delayedResizer) {
this._delayedResizer.cols = cols;
this._delayedResizer.rows = rows;
return;
}
this._logService.trace('IPty#resize', cols, rows);
try {
this._ptyProcess.resize(cols, rows);
} catch (e) {
// Swallow error if the pty has already exited
this._logService.trace('IPty#resize exception ' + e.message);
if (this._exitCode !== undefined && e.message !== 'ioctl(2) failed, EBADF') {
throw e;
}
}
}
}
public acknowledgeDataEvent(charCount: number): void {
// Prevent lower than 0 to heal from errors
this._unacknowledgedCharCount = Math.max(this._unacknowledgedCharCount - charCount, 0);
this._logService.trace(`Flow control: Ack ${charCount} chars (unacknowledged: ${this._unacknowledgedCharCount})`);
if (this._isPtyPaused && this._unacknowledgedCharCount < FlowControlConstants.LowWatermarkChars) {
this._logService.trace(`Flow control: Resume (${this._unacknowledgedCharCount} < ${FlowControlConstants.LowWatermarkChars})`);
this._ptyProcess?.resume();
this._isPtyPaused = false;
}
}
public clearUnacknowledgedChars(): void {
this._unacknowledgedCharCount = 0;
this._logService.trace(`Flow control: Cleared all unacknowledged chars, forcing resume`);
if (this._isPtyPaused) {
this._ptyProcess?.resume();
this._isPtyPaused = false;
}
}
public getInitialCwd(): Promise<string> {
return Promise.resolve(this._initialCwd);
}
public getCwd(): Promise<string> {
if (isMacintosh) {
// Disable cwd lookup on macOS Big Sur due to spawn blocking thread (darwin v20 is macOS
// Big Sur) https://github.com/Microsoft/vscode/issues/105446
const osRelease = os.release().split('.');
if (osRelease.length > 0 && parseInt(osRelease[0]) < 20) {
return new Promise<string>(resolve => {
if (!this._ptyProcess) {
resolve(this._initialCwd);
return;
}
this._logService.trace('IPty#pid');
exec('lsof -OPln -p ' + this._ptyProcess.pid + ' | grep cwd', (error, stdout, stderr) => {
if (!error && stdout !== '') {
resolve(stdout.substring(stdout.indexOf('/'), stdout.length - 1));
} else {
this._logService.error('lsof did not run successfully, it may not be on the $PATH?', error, stdout, stderr);
resolve(this._initialCwd);
}
});
});
}
}
if (isLinux) {
return new Promise<string>(resolve => {
if (!this._ptyProcess) {
resolve(this._initialCwd);
return;
}
this._logService.trace('IPty#pid');
fs.readlink('/proc/' + this._ptyProcess.pid + '/cwd', (err, linkedstr) => {
if (err) {
resolve(this._initialCwd);
}
resolve(linkedstr);
});
});
}
return new Promise<string>(resolve => {
resolve(this._initialCwd);
});
}
public getLatency(): Promise<number> {
return Promise.resolve(0);
}
}
/**
* Tracks the latest resize event to be trigger at a later point.
*/
class DelayedResizer extends Disposable {
public rows: number | undefined;
public cols: number | undefined;
private _timeout: NodeJS.Timeout;
private readonly _onTrigger = this._register(new Emitter<{ rows?: number, cols?: number }>());
public get onTrigger(): Event<{ rows?: number, cols?: number }> { return this._onTrigger.event; }
constructor() {
super();
this._timeout = setTimeout(() => {
this._onTrigger.fire({ rows: this.rows, cols: this.cols });
}, 1000);
this._register({
dispose: () => {
clearTimeout(this._timeout);
}
});
}
override dispose(): void {
super.dispose();
clearTimeout(this._timeout);
}
}