Move onMessage so it can be used in the wrappers
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@ -1,4 +1,4 @@
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import { field, logger } from "@coder/logger"
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import { logger } from "@coder/logger"
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import * as cp from "child_process"
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import * as net from "net"
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import * as path from "path"
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@ -8,13 +8,12 @@ import { rootPath } from "./constants"
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import { settings } from "./settings"
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import { SocketProxyProvider } from "./socket"
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import { isFile } from "./util"
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import { wrapper } from "./wrapper"
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import { onMessage, wrapper } from "./wrapper"
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export class VscodeProvider {
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public readonly serverRootPath: string
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public readonly vsRootPath: string
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private _vscode?: Promise<cp.ChildProcess>
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private timeoutInterval = 10000 // 10s, matches VS Code's timeouts.
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private readonly socketProvider = new SocketProxyProvider()
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public constructor() {
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@ -69,10 +68,13 @@ export class VscodeProvider {
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vscode,
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)
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const message = await this.onMessage(vscode, (message): message is ipc.OptionsMessage => {
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// There can be parallel initializations so wait for the right ID.
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return message.type === "options" && message.id === id
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})
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const message = await onMessage<ipc.VscodeMessage, ipc.OptionsMessage>(
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vscode,
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(message): message is ipc.OptionsMessage => {
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// There can be parallel initializations so wait for the right ID.
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return message.type === "options" && message.id === id
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},
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)
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return message.options
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}
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@ -104,61 +106,13 @@ export class VscodeProvider {
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dispose()
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})
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this._vscode = this.onMessage(vscode, (message): message is ipc.ReadyMessage => {
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this._vscode = onMessage<ipc.VscodeMessage, ipc.ReadyMessage>(vscode, (message): message is ipc.ReadyMessage => {
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return message.type === "ready"
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}).then(() => vscode)
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return this._vscode
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}
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/**
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* Listen to a single message from a process. Reject if the process errors,
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* exits, or times out.
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*
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* `fn` is a function that determines whether the message is the one we're
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* waiting for.
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*/
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private onMessage<T extends ipc.VscodeMessage>(
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proc: cp.ChildProcess,
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fn: (message: ipc.VscodeMessage) => message is T,
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): Promise<T> {
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return new Promise((resolve, reject) => {
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const cleanup = () => {
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proc.off("error", onError)
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proc.off("exit", onExit)
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proc.off("message", onMessage)
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clearTimeout(timeout)
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}
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const timeout = setTimeout(() => {
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cleanup()
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reject(new Error("timed out"))
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}, this.timeoutInterval)
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const onError = (error: Error) => {
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cleanup()
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reject(error)
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}
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const onExit = (code: number | null) => {
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cleanup()
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reject(new Error(`VS Code exited unexpectedly with code ${code}`))
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}
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const onMessage = (message: ipc.VscodeMessage) => {
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logger.trace("got message from vscode", field("message", message))
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if (fn(message)) {
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cleanup()
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resolve(message)
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}
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}
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proc.on("message", onMessage)
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proc.on("error", onError)
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proc.on("exit", onExit)
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})
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}
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/**
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* VS Code expects a raw socket. It will handle all the web socket frames.
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*/
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@ -5,6 +5,59 @@ import * as rfs from "rotating-file-stream"
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import { Emitter } from "../common/emitter"
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import { paths } from "./util"
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const timeoutInterval = 10000 // 10s, matches VS Code's timeouts.
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/**
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* Listen to a single message from a process. Reject if the process errors,
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* exits, or times out.
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*
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* `fn` is a function that determines whether the message is the one we're
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* waiting for.
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*/
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export function onMessage<M, T extends M>(
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proc: cp.ChildProcess | NodeJS.Process,
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fn: (message: M) => message is T,
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customLogger?: Logger,
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): Promise<T> {
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return new Promise((resolve, reject) => {
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const cleanup = () => {
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proc.off("error", onError)
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proc.off("exit", onExit)
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proc.off("message", onMessage)
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clearTimeout(timeout)
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}
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const timeout = setTimeout(() => {
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cleanup()
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reject(new Error("timed out"))
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}, timeoutInterval)
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const onError = (error: Error) => {
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cleanup()
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reject(error)
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}
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const onExit = (code: number) => {
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cleanup()
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reject(new Error(`exited unexpectedly with code ${code}`))
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}
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const onMessage = (message: M) => {
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;(customLogger || logger).trace("got message", field("message", message))
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if (fn(message)) {
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cleanup()
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resolve(message)
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}
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}
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proc.on("message", onMessage)
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// NodeJS.Process doesn't have `error` but binding anyway shouldn't break
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// anything. It does have `exit` but the types aren't working.
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;(proc as cp.ChildProcess).on("error", onError)
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;(proc as cp.ChildProcess).on("exit", onExit)
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})
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}
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interface HandshakeMessage {
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type: "handshake"
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}
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@ -111,19 +164,15 @@ class ChildProcess extends Process {
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/**
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* Initiate the handshake and wait for a response from the parent.
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*/
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public handshake(): Promise<void> {
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return new Promise((resolve) => {
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const onMessage = (message: Message): void => {
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logger.debug(`received message from ${this.parentPid}`, field("message", message))
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if (message.type === "handshake") {
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process.removeListener("message", onMessage)
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resolve()
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}
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}
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// Initiate the handshake and wait for the reply.
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process.on("message", onMessage)
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this.send({ type: "handshake" })
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})
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public async handshake(): Promise<void> {
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this.send({ type: "handshake" })
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await onMessage<Message, HandshakeMessage>(
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process,
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(message): message is HandshakeMessage => {
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return message.type === "handshake"
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},
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this.logger,
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)
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}
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/**
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@ -270,23 +319,15 @@ export class ParentProcess extends Process {
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/**
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* Wait for a handshake from the child then reply.
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*/
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private handshake(child: cp.ChildProcess): Promise<void> {
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return new Promise((resolve, reject) => {
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const onMessage = (message: Message): void => {
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logger.debug(`received message from ${child.pid}`, field("message", message))
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if (message.type === "handshake") {
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child.removeListener("message", onMessage)
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child.on("message", (msg) => this._onChildMessage.emit(msg))
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child.send({ type: "handshake" })
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resolve()
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}
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}
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child.on("message", onMessage)
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child.once("error", reject)
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child.once("exit", (code) => {
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reject(new ProcessError(`Unexpected exit with code ${code}`, code !== null ? code : undefined))
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})
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})
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private async handshake(child: cp.ChildProcess): Promise<void> {
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await onMessage<Message, HandshakeMessage>(
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child,
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(message): message is HandshakeMessage => {
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return message.type === "handshake"
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},
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this.logger,
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)
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child.send({ type: "handshake" })
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}
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}
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